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KickStarter System Shock 1 Remake by Nightdive Studios - actually a remake again

Discussion in 'General Gaming' started by LESS T_T, Nov 10, 2015.

  1. Ash Arcane

    Ash
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    Well, it is a little exaggerated I'll give you that. Illegible font? Abominable interface etc etc? Each aspect has its problems but he's making them out to be completely broken. Shock's font is hard to read at times, and the interface a pain to get accustomed to, but they still frickin work.
     
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  2. Fowyr Prestigious Gentleman Arcane

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    Shamus is rightfully thrashed in the comments.

     
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  3. Grauken Mapmaking AI Patron

    Grauken
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    What a tool
     
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  4. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

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    So Shamus has to play his first person perspective games like a flight sim? :lol:
     
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  5. Nano Learned

    Nano
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    In that case he should give this game a shot.
     
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  6. Latelistener Arbiter

    Latelistener
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    So, basically after getting the money from Kickstarter, they decided that System Shock is actually a shit game for dirty oldfags, and consoles are top priority.
    Since SS is shit, they need to make a new concept of a better game, more suitable for consoles, call it System Shock, and show it to publishers to make even more shekels.
    But then it turns out that Starbreeze already has System Shock 3 with Warren Spector, and other publishers don't really give a shit about the genre (the reason why Night Dive came to Kickstarter in the first place).

    :nocountryforshitposters:
     
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  7. Ash Arcane

    Ash
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    Consoles smonsholes. Boiled down, this is what it is: Backer's money was used as a gamble in the primary interest of growing the status of Night Dive as a business. They blew it.
     
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  8. Norfleet Moderator

    Norfleet
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    What? This is a perfectly natural way to do things. How does one look up in real life? Tilt head BACK.
     
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  9. JBro Learned

    JBro
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    I don't look up by moving my thumb back.
     
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  10. Darth Slaughter Arcane Patron

    Darth Slaughter
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    So you change horizontal controls also?

    you tilt your head left to look right...
     
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  11. RoSoDude Prestigious Gentleman Cipher

    RoSoDude
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    For what it's worth, I used to prefer inverted Y controls when I played console games using a Southpaw control scheme (left stick camera control), but when using my right hand on a thumbstick or a mouse I prefer non-inverted. There's some aspect of what your basic intuition is here, and it's not totally clear to me why I prefer one over the other in each case. Somehow when my left hand is in control of the camera, I get the flight-sim intuition of tilting your head forward or back to look down or up, but when my right hand is in control of the camera I feel like I'm controlling my character's eyes and viewpoint directly.

    Shamus Young may be a bit on the dopey, "muh narrative" side when it comes to his preferences in video games (as evidenced by the fact that he thought System Shock had problems which would be improved through novelization), but I think he really got to the heart of the matter as it concerns the development of Night Dive's reboot...thing. Namely, that none of their development decisions made any sense if you were still fooled into thinking that they had any intentions of producing the promised faithful remake, but that they made perfect sense if you understood that they were using the Kickstarter money to try to make a pitch to big publishers rather than to actually make the game. The guy doesn't have to have a deep understanding of the design of classic games to recognize the remake's trajectory towards mainstream AAA that would produce an inherent decline from the original pitch. Rightfully shit on his taste all you like, but he's on our side here.

    Also, his DM of the Rings webcomic is pretty entertaining.
     
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  12. Spectacle Arcane

    Spectacle
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    They were most likely thinking that they could raise money from one group of people for a specific product and then use that money to instead make a different product to sell to another group of people, but that would still technically qualify as what the original group paid for. Clever plan that could have made them a lot of money if they hadn't fucked up the execution.
     
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  13. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    I don't think you can really call it a plan. A plan is something that is likely to succeed and will do so based upon the skill of those involved. By far the majority of proposals are going to be rejected by the AAA suits (who tend to do so based less on the actual gaming merits and more on whatever is fashionable or making money right now, which games like SS1 aren't). It was a pure gamble, hoping that they could get lucky and rake in 10s of millions as a AAA game rather than produce the game as promised and make only a million or so.
     
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  14. Viata Arcane

    Viata
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    I think this is my favorite thread in rpgcodex, related to a game I love. One could see the moment fanboys souls are crushed by false promises while Darth Roxor posts "I told you" over and over again. Can't wait for the next dev to promise to (((remaster))) some great old game. :troll:
     
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  15. Burning Bridges Enviado de meu SM-G3502T usando Tapatalk

    Burning Bridges
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    I think they can still make it, like Kintaro. If from now on they code night and day they can still make a better game than System Shock. They can! In BASIC!
     
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  16. Norfleet Moderator

    Norfleet
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    No you don't. Grab your hair and pull. Which way do you pull to do that?
     
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  17. Darth Slaughter Arcane Patron

    Darth Slaughter
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    left if I pull right. The controls are on the back of the head, not on top. if you grab a handful of hair from the back of the head, and pull to the left, you will face left, since we are talking about camera controls, and your neck will rotate. Do not mistake camera controls with Q and E as leaning keys. If you have your hands on the top of the head, pulling right will make your read lean right, but you still face the same direction.

    The thing is, to be like a plane, tilting the control left right would be like a barrel roll, in an FPS that means leaning. To rotate the camera, the analogue button should have a 3rd axis, in which you could rotate the stick.
     
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  18. Norfleet Moderator

    Norfleet
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    Well, here's the thing: You don't normally grab heads by the back because you only do this with children, and they're too short for you to grab anything but the top. And trying to grab the back of your OWN head is just awkward.
     
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  19. Darth Slaughter Arcane Patron

    Darth Slaughter
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    Fix'd that for you.
     
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  20. Ash Arcane

    Ash
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    Hey, don't distract yourselves from this major fuck up. Remember to:

    :fight::mob:
     
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  21. Grauken Mapmaking AI Patron

    Grauken
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    I'm quite happy about the result, either people have to play the original or not at all

    (remasters are one of the four horsemen)
     
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  22. Fowyr Prestigious Gentleman Arcane

    Fowyr
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    I cross my fingers for sources being released. I would be best outcome of this clusterfuck.
     
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  23. Spectacle Arcane

    Spectacle
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    Some plans are more risky than others, that doesn't make them invalid. Even though Nightdive weren't successful with this scheme, the only thing they lost was the backer's money, so for them this situation is just a lost opportunity, not a real problem.
     
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  24. Average Manatee Prestigious Gentleman Arcane

    Average Manatee
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    They did have a moderately successful business buying old games and providing some simple fixes to resell on Steam/GOG. That's probably down the drain now.
     
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  25. Infinitron I post news Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Why down the drain? On the contrary, I expect them to do more of that now. They need the money.
     
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