vortex
Fabulous Optimist
From the creators of Jotun
Don't get me wrong, I've got nothing against the game. I like the art style and graphics. It's a very nice looking game.
This is only true of monster xp and random drops though. SoTN could be balanced properly around exploration for gear upgrades and consumable stat boosters, though it would be a fuckton of work. The 'problem' of difficulty in an open game applies to any open game without level scaling- obviously if you explore the whole game you'll become overpowered at some point, or else you never really had the freedom of where to go. People enjoy that though, it speeds up the endgame and gives satisfying changes to gameplay early on.RPG stuff in a platformer or action game is cosmetic at best, or close to cosmetic - or it is one of two things:
(1) Grind to win, and thus dumb.
(2) Forces the game to be too easy to avoid "grind to win" (e.g. Symphony of the Night), and as such even worse than (1).
The solution is to not care about the opinions of people who aren't interested in the genre.
This is only true of monster xp and random drops though. SoTN could be balanced properly around exploration for gear upgrades and consumable stat boosters, though it would be a fuckton of work. The 'problem' of difficulty in an open game applies to any open game without level scaling- obviously if you explore the whole game you'll become overpowered at some point, or else you never really had the freedom of where to go. People enjoy that though, it speeds up the endgame and gives satisfying changes to gameplay early on.
Sundered is a horrifying fight for survival and sanity, a hand-drawn epic from the creators of Jotun . It is a replayable metroidvania game where you resist or embrace ancient eldritch powers.
You play Eshe, a wanderer in a ruined world, trapped in ever-changing caverns teeming with eldritch horrors. Harness the power of corrupted relics to defeat gigantic bosses, at the cost of your humanity.