Rahdulan
Omnibus
- Joined
- Oct 26, 2012
- Messages
- 5,111
I'm not saying having "let go" is a bad decision, I'm saying the fact that 90% of regular combat ends up in "let go" is a bad result.
I don't know. I wish more JRPGs did it. But then again, I guess that says more about me and my frustration with random encounters in general.
Don't skip 1. It is a very charming game, maybe my favorite in the series, and establishes the tone, concepts and setting for the rest of the games. It's very short and has great music, so check it out.
Damn straight. S1 isn't bad or anything, it's just that S2 is a phenomenal sequel that improved on the original in every way. I would argue that S2 has a better soundtrack, even more so because it was essentially composed by a single person, although it makes good use of familiar songs for great effect when you visit the old locations once again.