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Styx: Shards of Darkness - Styx: Master of Shadows sequel

Ivan

Arcane
Joined
Jun 22, 2013
Messages
7,474
Location
California
there simply aren't enough games like this. although I may not love the sneak and kill overtones, this is still :takemymoney:
 
Self-Ejected

Excidium II

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Jun 21, 2015
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Third World
Let's hope the AI is less oblivious this time. Couldn't get into the first because of that. It's already bad enough to be TPP.
 

Junmarko

† Cristo è Re †
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Schläfertempel
Styx was a pleasant surprise, especially coming out after 2014's colossal fuck-up, Thief.

Hope this sells well, Cyanide deserve it.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
New gameplay trailer:



Styx: Shards of Darkness is Cyanide Studio's upcoming Stealth Adventure game arriving March 2017 on PlayStation 4, Xbox One and PC. Today, discover 3 minutes of brand new gameplay footage featuring a slew of Styx's new tools and abilities in three different locations - Wildoran the hunters' village, the secret Sanctuary of the Dark Elven city Korrangar, and Thoben, the city of thieves.

Styx's second adventure builds upon the foundations laid in the tower of Akenash, with more fluid movement and climbing abilities, a richer story told with cinematics including an enhanced bestiary, side-missions to complete, as well as new and improved sneaking and assassination skills.

The titular goblin's aerial abilities have been improved and expanded. Swing from ropes and attack from above with a slew of new tools such as the crossbow, with a range of different bolts such as the non-lethal poison bolt. The crossbow can be used not only to kill or disable enemies, but also to detach environmental objects crushing those below.

Cloning is one of Styx's signature abilities, and they've received a major upgrade. One of the new upgradeable abilities is the cocoon, which is a craftable item that you can throw to spawn your clone at a distance. Another new ability is called Rebirth, which teleports Styx to his clone's location, killing it in the process. It can be used in a number of ways - to travel to spots that are difficult to reach, or to get out of danger when things get dicey.

You will need to use all of Styx's tools and abilities to get to your goals. If you choose to specialize in crafting, Styx gets access to another craftable contraption, the Acid Trap, which dissolves enemy corpses after they step on them. This is particularly useful against enemies whose armor cannot be penetrated by Styx's dagger, and enemies whose body is too heavy to carry.
 

Abu Antar

Turn-based Poster
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Joined
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13,514
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth

Wirdschowerdn

Ph.D. in World Saving
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Joined
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Messages
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Clogging the Multiverse with a Crowbar
What do you mean?
Based on Dishonored 2 and DX: Mankind Divided sales, stealth sim wasn't stellar genre this year.
http://www.rpgcodex.net/forums/index.php?threads/stealth-gaming-has-it-peaked.110942/
Both of these games also use Denuvo. You might think: But Denuvo stops piracy! It also deters some interested buyers from getting the game. I'm speaking as one of those potential buyers.

Bullshit.

Dishonored 2 launch sales were deterred due to performance issues with the glorious Void idTech 5 engine and DX Mankind Divided because it was a shit game.
 

DJOGamer PT

Arcane
Joined
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Lusitânia
Same as the last one. Good level design, too many powers and shit AI. Also does he have to coment every single one of is actions.

and DX Mankind Divided because it was a shit game.

Mankind Divided is a good game. It isn't a particulary good shealth game but everything else makes up for it.
 

DJOGamer PT

Arcane
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Lusitânia
I have disagree, because what Eidos did in Mankind Divided that truly shines is the exploration and level design along with it's content. It is a open world game yes, but due to the smaller scale of the levels they are more focused and detailed. And here, when I mean detailed it's in the sense that each section of the map is filled with intereting things to explore and they all connect very well with the other parts of the map. That and along with some worthwhile quests and the fact that you can get around the map without the help of a ugly point in the screen (mostly due to the NPC's actually telling you where things are), and Mankind Divived, unlike 90% of the trash it comes out nowadays, is a good open world game. With levels that are fun to play despite having an unmipressive gameplay attached to it.
 

HoboForEternity

sunset tequila
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Joined
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Disco Elysium
Steve gets a Kidney but I don't even get a tag.
glad to know clones are still abuseable.

also the real challenge is styx is no kill play. killing is always easy in styx (unless u stupidly charge into combat)

because you can't knock out people, you really just have to purely sneak past guards
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Pre-order is live:



StyxII_Banner_PreOrder_616x200-EN.jpg


Styx returns in a new stealth adventure!


Explore and master huge open environments, sneak past or assassinate new enemies and bosses, and experiment with the new array of lethal abilities and weapons in our goblin assassin's arsenal.

Sneak your way alone, or with a friend in coop mode! Climb the dizzying Elven city, traverse the perilous territory of the Dwarfs, and survive vast unexplored lands filled with lethal dangers to fulfill your mission… failure to succeed could have huge consequences for your kin.

Climb, swing, and hang through multi-layered sandbox environments brought to life with Unreal Engine 4. Creep and hide in the darkest corners, or reach heights to avoid detection. Spend experience points in assassination, infiltration, magic, etc. to learn new skills and abilities. Explore the world to recover valuable artifacts, find ingredients to craft deadly traps and useful items, and create clones of yourself to distract and deceive the many types of enemies on your way - the choice is yours!
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
7,353
Location
Lusitânia
glad to know clones are still abuseable.

also the real challenge is styx is no kill play. killing is always easy in styx (unless u stupidly charge into combat)

because you can't knock out people, you really just have to purely sneak past guards

Same thing can be said about every shealth game. The real challenge in the missions is to ghost them (not knocking out/killing and not being seen).
 

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