I think it's time for me to share a few of my personal thoughts on this whole paid mods thing. I've spent the last two days with my face buried in the internet, reading and thinking. There are a lot of rumors and a lot of things we simply don't know.
I share many concerns that have been voiced. Mod theft, ownership, compatibility and QA, dependencies. These all need to be worked out. But, ultimately it is Bethesda's community. It's thanks to them that we're even here. Give their decisions a chance before you dive on them as pantheons of greed and evil. Once things have cooled off a bit and the base of the new community is forming, that is when you should take action. Vote with your feedback. Vote with your wallet. Just remember that change is scary, but scary things aren't always bad.
My gut tells me that donations are a better system for our current community. Paid mods don't fit. But Bethesda seems to want to push us in a new direction. I don't know how this will turn out. If the community will recover from it and rocket into the stars, going where we would have never otherwise gone. Or if we will crumble under these new terms and implode into ourselves. Give Valve some faith. Gabe is very aware of these things (He was on reddit earlier answering questions
http://www.reddit.com/r/gam…/comments/33uplp/mods_and_steam/). Many (most?) of Valve's games are made by people who used to be modders, given the opportunity of a lifetime. I'm not saying that they're right, or irrefutable or shouldn't be challenged. I'm just saying they're not the kind of company to stab someone in the face just to take the $3 out of their wallet. In addition, Gabe has said that if this ultimately doesn't work out, they'll remove paid mods, but he seems encouraged to at least try. (
http://www.gamespot.com/…/gabe-newell-says-va…/1100-6426893/)
Over the last few days I've arisen as some kind of beacon of light and free modding. I want everyone to understand that I'm a very unique case. I created Falskaar with one goal: To get a job in the industry so that I could create gaming experiences on a far grander scale than I could otherwise. I have that job now. I've gotten all that I personally wanted from this (other than the fun and love of modding, of course, which will last forever). I'm not like many other modders that have a day job and do this in their free time. This is why I won't charge money for my mods, and this why I do not accept donations. I'm incredibly thankful for the support I've received, but if you really want to show your appreciation for Falskaar, look through the credits. Find those people. Contribute to their projects and ambitions. I owe them so much and you couldn't make me happier than by contributing to them and their projects.
Only one thing is certain here. The community is going to change. I cannot say if it will be better or worse. Only that it will be different. Be kind to your fellow modders. A lot of people have taken some rash heat over this. You have every right to let them know that you disagree with their choices or opinions, but please be civil about it.
"So dawn goes down to day.
Nothing gold can stay."
Things are going to change. This incredible chapter in the Bethesda community is coming to a close, and a new one is beginning. Try to suppress your fear and embrace the change. Shape it into something that empowers us, not something that divides us.