Null Null
Arbiter
- Joined
- Aug 2, 2014
- Messages
- 542
They really made use of the code wheel. Fortunately the runes used in game are fairly easy to decipher. There are a few I never got right when asked at the start of the game because the pixelated shape is so hard to identify. But I was really angry that after lengthy deciphering of two passwords I got in the Castle outskirts I could not use it because I had somehow triggered an alarm that would never go away, everyone would attack on sight and I simply had to breach the gate to the maze (taking some damage from boulders thrown at me but no battle).
THIEF! YOU STOLE FROM LORD BANE!
If you take the swords or coins after killing the priests in the temple, it sets off the alarm, and there is no way to unset it. You can kill the priests (and grab the Lvl 5 Cleric's Necklace of Missiles) safely however. As the coins aren't much money and the swords are +3 but are aligned lawful evil, I don't think it's really worth the trouble.