Tacticular Cancer: We'll have your balls

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So, anyone playing League of Legends?

Discussion in 'General Gaming' started by Wulfstand, Apr 18, 2010.

  1. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    Click here and disable ads!
    :troll:
  2. Excidium WOOOOORLD EATEEEEER

    Excidium
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    They should release some more alistars.
  3. DakaSha Liturgist

    DakaSha
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    I think I'm the only person who really enjoys playing voli :smug:
  4. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    Nah, we got a regular vollybear player on EUW
  5. Excidium WOOOOORLD EATEEEEER

    Excidium
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    He's...ok, I guess. I like his Q and W but the rest of his abilities are kinda lame. I'd swap them around and redesign while keeping the same theme.
  6. Jaedar Scholar Patron

    Jaedar
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    Akali and Ezrael are really cool. Especially for stealing pentas from Brazilians :troll:
  7. Darth Roxor Wielder of the Huegpenis

    Darth Roxor
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    No. Tanky deeps Kassadin is the best :troll:
  8. Jasede Arcane

    Jasede
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    I honestly have the most success with Janna. When the team seems competent I may pick Soraka, but usually I just play Janna and carry the game from the background. As Janna you can catch anyone, start amazing fights, get away, always, clear wards like a ninja, ward the map in less than ~30 seconds, prevent any gank, gank, heal, CC, bone Morgana, Kennen & similar ultimates that'd otherwise win the fight, etc, etc. Janna is amazing.

    When you play Janna you feel much more involved in the outcome than when you play Soraka. Sometimes Soraka is better, but if you are stuck with a bad team it's much better to be Janna. A baddie will die even if you heal him 200, 300, 400 HP. He may get away, however, if you push his enemies away, or knock them up, or clutch-shield, etc, etc.

    I have noticed that Janna doesn't have the greatest laning phase, though. Also I can't recommend playing Taric with people you don't know. If they don't follow up on your E, W and R skills you're going to be a wasted pick and become a vegetable lategame. Only Taric with people you know, even if your carry is Cait in lower Elo- 99% of all Cait players will NOT put a W under the enemy after you stun. Infuriating.
  9. Excidium WOOOOORLD EATEEEEER

    Excidium
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    Only support I play is Alistar.
  10. Jasede Arcane

    Jasede
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    Ali is good, but again, you kind of rely on people following up on you. If they don't you are often left standing in the rain. Great champion, though.
  11. Excidium WOOOOORLD EATEEEEER

    Excidium
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    Yeah, if the carry is retarded there isn't really much you can do but try to keep him alive through laning phase, that's why playing support sucks.
  12. Azael Erudite Patron

    Azael
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    http://eune.leagueoflegends.com/news/hecarim-shadow-war-revealed

    Abilities:
    • Warpath (Passive) – Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed.
    • Rampage – Hecarim cleaves nearby enemies dealing physical damage.
    • Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer.
    • Devastating Charge - Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
    • Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge dealing additional magic damage to nearby enemies causing them to flee in terror.
    Close enough Roxor, close enough. Are you a wizard?
  13. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    Next champion sneak peek is out. Looks like a ranged AD.

    Bow + Animu + Penny Arcade + FAGGOTRY = Ashe/Ez had a child?
    [IMG]
  14. Azael Erudite Patron

    Azael
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    Well, at least it isn't connected to that complete piece of shit that is Ctrl-Alt-Delete like Zeke's Herald. Not that Penny Arcade isn't shit most of the time, just not as much.

    A new ranged AD would be welcome, hope they make him slightly different from what we already have, but I won't get my hopes up.
  15. Undead Phoenix Arbiter

    Undead Phoenix
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    Taric, bra. My plays with Taric have become the stuff of legends with the Dutchies I play with that did not mesh at all with Ulminati and co.

    Those flash-stuns win games; ranked, normal, otherwise. And his burst is nothing to be sniffed at, especially if you run Lichbane/Triforce and Boots of Mobility.

    Win games from a losing position. Big plays. Big, big plays and force your team to follow your lead.
  16. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    The dutchies were kinda huge fags, mind you.
  17. Phage Arbiter

    Phage
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    People are currently playing as the new AD carry at Pax East.

    Dunno if anyone is watching IPL, but MM looks like it's going to be the new hope against the Russian and Korean onslaught.

    Disregard that, MM still needs to learn how to teamfight
  18. HanoverF Magister Patron

    HanoverF
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    Race Traitor
    Wasteland Ranger
    Brian Fargo
    Divinity: Original Sin
    Their strategy seemed to be 'kill Voyboy' so he built tanky and Corki was able to destroy them in teamfights.


    Soraka mid too stronk
  19. Phage Arbiter

    Phage
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    Passive: Living Vengeance: On champion kill or assist, Varus gains 40% Attack Speed for 6 seconds. On minion kill, Varus gains 20% Attack Speed for 3 seconds.
    Q: Piercing Arrow: First Cast: Varus starts drawing back his next shot, gradually increasing its range and damage
    Second Cast: Varus fires, dealing 77 to 115 physical damage, reduced by 15% per enemy hit (minimum 33%). While preparing to shoot Varus' Movement speed is slowed by 20%. After 4 seconds, Piercing Arrow fails but refunds half its mana cost. **This was with 3 points in it.
    W: Blighted Quiver: Passive Varus' basic attacks deal 10 bonus magic damage and apply blight for 6 seconds (stacks 3 times). Varus' other abilities detonate Blight, dealing magic damage equal to 2% of the targets maximum Health per stack (Max 360 total damage vs Monsters). **This was with 1 point in it.
    E: Hail of Arrows: Varus fires a hail of arrows that deals 60 phsycal damage and desecrates the ground for 4 seconds. Desecrated Ground slows enemy Movement Speed by 20% and reduces healing effects by 50% **This was with 1 point in it.
    R: Chain of Corruption: Varus flings out a tendril of corruption that deals 150 magic damage and immobilizes the first enemy champion for 2 seconds. The corruption then spreads towards nearby uninfected champions, applying the same damage and immobilize if it reaches them. **This was with 1 point in it.



    Maybe someday Riot will finally release an AD carry that's balanced on launch.
  20. Phage Arbiter

    Phage
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    Alright so I just played the horse man on the test server and...

    Basically he's going to function as either an bruiser/tank (Ultimate good for initiation) or assassin/carry (lots of damage potential and high mobility) depending on what your team needs. Movement speed quints are a must and trinity force is extremely core. He's an OK top laner, but he's going to require being in the right matchups to perform very well (kind of like Volibear/Singed/etc). I'm sure he can clear the jungle fair enough (I don't have the right runes on test server to thoroughly test) but his ganks are going to be fairly sub-par like Shyvana's/Master Yi/Fiora's, and I don't think he can counter jungle like Shyvana can.

    As for items I'm thinking...


    Tank/Bruiser Build:

    - Merc Treads/Tabi
    - Trinity Force
    - Warmogs
    - Atma's (maybe not, this item is getting nerfed)
    - Aegis (if team is too dumb to buy)
    - Force of Nature (if lots of enemy AP)
    - Randiuns/Force of Nature (if lots of enemy AD)


    Carry Build (probably the less viable):

    - Boots of Swiftness (he scales with movement speed for more damage, and BoS provide the most consistent speed)
    - Trinity Force
    - Phantom Dancer (maybe)
    - Infinity Edge
    - Bloodthirster
    - Last Whiper

    Skills:

    Basically place 1 point into E while leveling, and decide if you want more sustain (W) or damage/harass (Q). Level ult when you can, obviously

    Runes:

    Movement Speed Quints
    Damage Marks
    Armor Seals
    MR Glyphs


    He's a LOT of fun to play and his model/animations are great. Only problem is safely placing him into a lane. Overall I'm not too sure if he's the best of picks, but he's certainly fun.
  21. Darth Roxor Wielder of the Huegpenis

    Darth Roxor
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    Was looking at this Hecarim thingy and devised something mofo:

    Merc treads, gunblade, triforce, mallet, frozen heart, maw of derp/force of nature.

    Here's my reasoning,

    His scalings are all over the place, and they are all fairly high (especially on W, this shit looks downright OP), so the additional 100 AP can help neatly. With level 2 boots he gets like ~20 or so bonus AD, even more with triforce and E, so sacrificing a bit of AD for further utility might work, but he'd still get quite some from gunblade/triforce/mallet/maw. It seems his main damage thingy is Q-spam, so Triforce looks like a must, also frozen heart comes into play with the CDR. Mallet for slows because he doesn't have much in terms of CC (although might be overkill with Triforce and Gunblade, could be replaced for something else that gives AD or HP). Gunblade because all his shit procs spellvamp, and the lifesteal can't hurt (also, slow). Armour/hp/mres obviously cause he needs to go balls deep. Still not sure about mres, but Maw would probably be the best here for bar compression, as it gives both some sizable AD and decent mres paired with merc treads, I guess.

    If his W is as broken as I think it is, you could also substitute hexdrinker with spirit visage and mallet for more ad (GOGOGO bloodthirster or maybe even keep maw and get visage instead of mallet)
  22. Ulminati I'm watching you... Scum. Patron

    Ulminati
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    And maybe someday a pugger will go "You're right. I totally dropped the ball. It's my fault I died. Sorry."
  23. Stereotypical Villain Arbiter

    Stereotypical Villain
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  24. Phage Arbiter

    Phage
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    Is this for laning or for jungling? Regardless, W is not as broken as you think it is. At least in the lane phase (didnt get to use it in any team fights). During lane phase it takes up a good chunk of his mana, pushes the entire lane, only heals a bit (it has a healing cap), and deals little damage to the enemy. Trinity Force + Frozen Mallet means you're wasting the gold for the Phage part of the Trinity Force. Also your build costs an obscene amount of gold. Also a .8 ratio on two seperate abilities (one of which is is ult) isn't really that huge.

    tl;dr his W and AP ratios really aren't that great, Gunblade is a bit of a waste and Frozen Mallet + Trinity = wasted gold.
  25. Darth Roxor Wielder of the Huegpenis

    Darth Roxor
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    Laning

    Right, I only need to know one thing about the W. Is the 'cap' supposed to be a cap to total healing received, or a cap for healing derived from damage done? That is to say, if I follow a Fiddlesticks ult into the whole enemy team, will I get healed for 180 total, or will it be +180 +180 +180 +180 +180 +180 +180 +180 +180 +180?

    Yeah, hence my later note disregarding it

    Rylai's, however... :troll: I can't wait to theorycraft this shit :(

    0.8 on an AoE dot (with pretty good radius) as well as 1.2 on an AoE ult seem seem rather neat to me.

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