SarcasticUndertones
Prospernaut
- Joined
- Nov 24, 2014
- Messages
- 472
Agreed, but shouldn't that be a designed part of the game, rather than saying "OK, you can have one if you give us an extra $300,000, which, by the by, is 3 times the amount we were asking to get the big game completed."
Brilliant work, SU. Color it the way you want. HBS have said that the kickstarter is a co-funding one, so it's not 100k to complete the full Hong Kong campaign. What about the other 600k and assorted stretch goals past the initial goal? All that's not part of the main game?
How about providing an argument for why the mini-campaign should be part of the main Hong Kong campaign so we can understand your perspective better?
Heh. That's really the only way you can look at it.. we can get something that should be there if we pay extra... are they going to purposefully leave a gap at the end?.. A big "TO BE CONTINUED.." sign instead. It smacks of having to pay for an ending .. just like Bioware pulled... and yes it WAS £100,000 to complete the game.. we were getting 12 hrs and now they've put that up to 20, but EVERYONE AND HIS GRANDMOTHER KNOWS THAT 20 HRS FOR A 'REAL' RPG' IS FAR TOO SHORT.. So all we're going to end up with is a game we'll most probably find is too short (I certainly found DFDC to be too short)..and then we get another few hrs of something different? Why not just one big 25 hr hour campaign with a proper ending we can all get behind, rather than splitting the deck like this?
As for the other stretches, they are for the main game or at least for assets and revamps that the main game can take advantage of and that no doubt the existing campaigns will be 'fixed' to keep up with, but that extra $300k would be for 'stuff' that only specific high level scenarios will take advantage of (if there actually are new assets and it's not just an editor and writing thing)
As for justification as to why the 4-5 hr campaign should be part of the main.... Well mainly because it's a fucking brain dead idea to get yourself into a situation where you are splitting your ideas.
As I've already said elsewhere, if ideas are good enough of a thank you to the backers to get a new mini campaign out of then they should be in the main game, not kept aside. The main one should be the best they can possibly do, not 'The best but we kept some stuff asides"..
Brain Dead, Brain Dead, Brain Dead.. and nothing will convince me otherwise.
Don't get me wrong.. DFDC is the best game this side of the infinity engines stuff, I thoroughly enjoyed it and heartily pat HBS on the back for such excellence... but this idea is fucking stupid.