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Incline Shadow Tactics - Blades of Shogun Commandos clone with ninjutsu theme.

Discussion in 'Tactical Gaming' started by Taka-Haradin puolipeikko, Mar 15, 2016.

  1. Zombra Arcane Patron

    Zombra
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    I have to agree with my colleagues. One visible bug on one achievement if you do a certain thing in one level is a ridiculous reason to hold your breath on this excellent work. Play it today.
     
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  2. LESS T_T Prestigious Gentleman Arcane

    LESS T_T
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    Also:



    "We're actually working on a next big project which is similar genre to Shadow Tactics"
     
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  3. Zombra Arcane Patron

    Zombra
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    Bah, that sounds like same genre but different gameplay. I'd rather reverse those, but eh maybe it will also be great.
     
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  4. ColCol Arcane

    ColCol
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    Clearly with the little evidence available the new game is a Edo period sniper game.
     
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  5. oasis789 Arcane

    oasis789
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    "not this CGI shit"
    :greatjob:
     
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  6. zool Savant

    zool
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    Just finished the last mission, had a blast with the game. I still can't believe how it came out of nowhere. Watched the credits at the end and that's some awesome deutsche qualität on all levels here, mixed with great Japanese voice-overs. Has anyone checked if any of the developers who worked at Spellbound on Desperados more than a decade ago joined Mimimi Entertainement? That would explain a lot.

    Extremely minor nitpicks :
    - not being able to tie up knocked down enemies and civilians make (admittedly self-imposed) non-lethal playthroughs a chore.
    - civilians are shown by the same color than enemies on the minimap, it would have been great if they showed up in a different color.
    - it would have been nice to have character stats added up for all thirteen missions when you finish the game, so you can see who your best killer is and so on.
     
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  7. Silva Arcane

    Silva
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    Got this for PS4 after trying the demo and HOLY COW what a great game. And playing with a controller where you control characters directly like an action game feels soooooo good.
     
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  8. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Imo it's a good thing because KO + tie up makes non-lethal gameplay way too easy, not to mention that it's near-identical to just killing them all anyway. Still, there are ways to get around this:

    - You can put KO'd civilians inside buildings, and they won't come out again.
    - You can throw KO'd guards around into unreachable places to make sure they never bother you again. Either toss them on rooftops with Mugen or drop them down ledges onto secluded platforms with the others.
     
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  9. Zombra Arcane Patron

    Zombra
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    Personally, I think a nonlethal playthrough in a game about ninjas is a silly idea anyway, on par with "I'll only use my left hand and never speak the letter E". Fine if you want to do that, but not something to expect design support for.
     
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  10. zool Savant

    zool
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    Actually I was mostly thinking about civilians as, even though the game doesn't penalize you for killing them, I decided to slightly increase the difficulty level through a self-imposed rule of not killing civilians (like in Desperados IIRC). True, you can dispose of knocked-down enemies/civilians using ledges and interiors but that's not always an option.

    As for non-letal playthoughs, I agree with you Zombra though there are one or two missions in the game (like the penultimate one) where non-lethal would make sense. Desperados had a few of those, they made sense and forced you to slightly change your usual way of doing things, which was great IMO.
     
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  11. Zombra Arcane Patron

    Zombra
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    Yeah. I definitely enjoy little "rules" like leaving people alone when it doesn't make sense to hurt them. But I always try to remember that in historical fiction of the period, life is cheap as dirt. Doesn't really feel right to be moralistic about it. Like in an action movie where a bad guy is shooting at a cop, so the cop shoots at the awning above him so it falls down and knocks him out harmlessly ... I guess there's a place for those kind of stories, but they feel dumb to me.

    As an aside, I think there's only one Desperados mission that forces nonlethality (and I do love the way that game keeps changing the rules), but my favorite way to play is to never kill "good guys" or guys who are just doing their job. Never kill the military, the sheriff, the militia, etc. But bandits and murderers deserve whatever they get.
     
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  12. zool Savant

    zool
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    I played exactly this way too when I did my last playthrough.

    In addition to the marshall's hacienda mission, wasn't the mission to free Sanchez from his military jail non-lethal too? I thought so but I may be remembering wrong, I haven't played the game in quite some time now and I may be mixing it up with my own house rules..
     
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  13. Zombra Arcane Patron

    Zombra
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    Nope, the Desperados jailbreak can be a slaughter if you want; the game won't stop you. (Possibly because it's really difficult to crack that mission without killing anybody!) But yeah, like you I never play it that way - it just doesn't look right for Cooper to cold-bloodedly knife dozens of guards. Not that kind of story.

    but we're getting off topic here
     
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  14. lukaszek Arcane

    lukaszek
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    deterministic system > RNG
     
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  15. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    In my experience trying to do every mission on pacifist mode is possible, but it requires borderline exploiting the game.

    For instance, a hint for the above: knock out some random guard, grab him with Mugen, lure all the guards into one space with Yuki, throw the KO'd guard at the gathered suckers to KO all of them.

    This is also why this game is so gud. There are really super many options for you to make use of.
     
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  16. Zombra Arcane Patron

    Zombra
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    The game certainly isn't built for it. Kinda like playing, oh, Bloodlines without feeding or using Disciplines for an "I'm not really a vampire" LARPer playthrough.

    But hey, I'm the last guy who's gonna throw stones at a fellow LARPer. Good luck.
     
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  17. lukaszek Arcane

    lukaszek
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    deterministic system > RNG
     
    Last edited: Dec 2, 2017
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  18. DemonKing Arcane

    DemonKing
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    I saw this had come to consoles and momentarily thought that maybe they had implemented co-op which could be fun but the box I looked at said single player only so I guess I'll stick with the PC master race.

    Looking forward to their next game after this beauty.
     
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  19. Darth Roxor Prestigious Gentleman Wielder of the Huegpenis

    Darth Roxor
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    Nope.
     
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  20. lukaszek Arcane

    lukaszek
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    deterministic system > RNG
     
    Last edited: Dec 2, 2017
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  21. Cyberarmy Arcane Patron

    Cyberarmy
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    Little happy accidents.
     
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  22. Rahdulan Arcane

    Rahdulan
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    So it turned out to be a part of Humble Monthly. I wonder how sharing the profits works for developers in such a case.
     
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  23. Goral Arcane Patron The Real Fanboy

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  24. ghostdog Prestigious Gentleman Arcane Patron

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    This turned out to be one of my favorite games this year. If you don't have it, Grab it !
     
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  25. TalesfromtheCrypt Arcane

    TalesfromtheCrypt
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    Waiting for the gog Christmas sale
     
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