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Walden

Savant
Joined
Mar 23, 2016
Messages
289
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Beowulf

Arcane
Joined
Mar 2, 2015
Messages
1,964
Disabling the Points of Interest on the world map makes for a much better experience imo, as you discover these places either by yourself with no prior indication or by way of a quest. Also you should do the Gwent and race content, they have some really good stuff.
The low density of content makes that really annoying especially with the poor visibility on forest areas, I got myself walking a really long time on empty fields trying to find something.

You have to change your mindset about that. Most PoI stuff is garbage loot tied to your level. The real content is in evident places - you see a ruin, village, mountain peak, harbour, empty house, a path in the forest - go there and you might stumble on an interesting side-quest. But empty fields are just - mostly empty. Sure, you'll miss the occasional easter egg or a cave with +2 sword, but that's just forgettable filler. In W3 you won't miss much by not scouting every square inch of the terrain. You can turn quest marker on on a map and check it from time to time to see if you didn't miss anything of importance, while keeping the PoI and minimap disabled.
 

Accept

Guest

A horse of course

Guest
The Dwarves

Short eurotrash budget RPG set in a fairly typical fantasy world. I suppose it might be classed as the fast-food of tactical RPGs (though it's marketed as "RPG-Strategy" with little justification for doing so), consisting of about 12-15 setpiece fights and an overland travel map with limited opportunities to pursue sidequests. There are actually some orc hordes running about at the start of the game, and the choices you make (telling a family at a farm you visit to build a cellar or try to secure more food before the winter, or helping to lift the siege of a fortress before a certain number of turns have passed) can have a minor consequences slightly later down the line, though this entire mechanic seems to be dropped straight after the first hour. Combat can be quite brutal and unforgiving, partly because some of the fights (which disable saving) can go on for up to 20m and result in instant failure if a party member is knocked off a cliff or something. I ended up lowering the difficulty about half-way through, which was probably a mistake in retrospect due to how short the game is. The RtWP system doesn't work particularly well with this level of difficulty, and it can be immensely frustrating to flunk a special ability because an enemy moved a milimetre out of range in the split second it took to cast it. There is a physics element of sorts to the battles, in that units with larger mass are supposed to be able to push others out of the way or block choke points. In reality it felt like a huge mess, with entire blobs of friends and enemies being shunted back and forth due to minor reshuffling of a unit or two. Would've worked far better in turn-based mode.

A pleasant (if generic) fantasy soundtrack with some interesting model/animation work (almost reminded me of claymation at certain points, at other times a cut-price Dreamworks movie from the early 2000s) and some colourful cast members. I don't know anything about the books so I can't comment on the story's relationship to them.

Get it for a couple of dollars in a humble bundle or something.

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Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,470
Location
Djibouti
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:keepmymoney:

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:codex dating advice:

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long-ass credits lists are for suckers

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wise sensei!

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tai chi watson must have spent a bit too much time in the opium den

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Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,825
Dagon Dogma - Dork Arisen

By turning Geralt into dust I assured there really will be no more twitcher sequels.
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better insult fight that this shit in twitcher3 blood and wine
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little shit

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thanks to the weird relationship system I got princess to rescue/sacrifice (c&c) in the form of abducted goth girl
you just do quest or two for some NPCs and then, at the finale, you find that he's your love.
Some people got worse, like local blacksmith or Crispy chamberlain (see some pic above)
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...and that's all folks

bonus
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Misadventures of Staszek
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edit
month ago I posted about something that was confirmed for two years
-Ninja Destroyer: They are still working slowly on Tchernobog
-me: u sure about that? Last time I checked their site the main creator abandoned project due lack of time, send Belzebub source code to trash and release Tchernobog code for creator of Freeblio or whatever was called another project (open source Diablo or whatever).

until recently when I went to their site and
Work on Tchernobog has been resumed
Work on Tchernobog has been resumed, a new version including fixes should appear soon. There also will be a reboot of classic Diablo mod - The Awakening, more information here

lemme get this shit together....
-they abandoned Belzebub project in beta and send code to trash
-they started Tchernobog project and stopped at alpha phase, creator had no time to even post or inform anyone for 2 years
-now they resumed works on Tchernobog and started works on remastering Awakening mod.
...meanwhile - The Hell is completed and started developing sequels.

I think 2017 will be a good year for Diablo (unless Blizz change his mind and re-release it in his own shop)

edit2 I found that Belzebub is so good at parroting Diablo2 it have console command $player x too...
 
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sser

Arcane
Developer
Joined
Mar 10, 2011
Messages
1,866,684
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After about 6 or 7 hours of gameplay, I finally managed to get out of the caves. Ventured into the northern red cave, exited bottom right. Fell a total of eight floors down and spent the entire time wandering like a madman trying to get out.

All in all, I entered at Level 1 with a horribly fragile mage mutant; exited at Level 15 able to spawn clones of myself, one-shot monsters with light lasers, and shield myself with force fields. And I now have two well-armed hermit thanes at my side.

Quite the adventure...
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,825
MotherMachinae I see you got the golden peestole. :greatjob:
I just got lucky tbh. People had problem when body of the leader disappear in this clusterfuck (almost 40 bandits vs your humble 6ppl team) and not even mighty inventory system (that let you pick up items from anywhere on the map) might help. Usually I don't min/max in games (shocking I know) but had to pump long range shooting related abilities just for that fight.
Thanks for the tips in the thread I exchanged some porn, beer and cigs for ammo with guerillas (another nice feature from 762HardLife that's not explained). And if you're not affraid of savescumming - you should not have ammo problems at all.
Might resume playthrough someday because so far - after reaching Reznov (where original campain start) it's almost the same 762hc I played already for 100h year ago...
I can't find Paquito (guy who lost my baggage), got to the usual place but nothing. Oh and that teleportation from prologue was BS (had no issues with being saved by guerillas and returning favor, like some people got butthurt because "no neutral start"). To get back you need paper pass but how did they bring you to the govmt sector in the first place?
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,288
Castlevania - Disharmony of Boredom

Hesus, that's the first 'vania I've played, that's not only badly designed, not fun to play, but simply BORING!

:decline:

At least I'm almost done with it...

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:)

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:(

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Well, let's hope that Aria will be better.... :cry:
 

skacky

3D Realms
Developer
Joined
Mar 5, 2013
Messages
2,506
Location
The City
spekkio Play Symphony of the Night, Circle of the Moon, Aria of Sorrow, Portrait of Ruin and Order of Ecclesia. Harmony of Dissonance is easily the weakest Metroidvania out there with Dawn of Sorrow, so you can and should skip it too. Order of Ecclesia is probably the most interesting of them all as it combines Metroidvania with classic Castlevania gameplay like Castlevania 3. It's also very challenging compared to the others (except maybe Circle of the Moon which is also Nintendo hard).
 

spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,288
skacky

So far I've finished: SCIV (good), Rondo (great!), Symphony (meh) and Circle (great!).
Abandoned Bloodlines (good but too hard - I don't like the "keep going or die" gameplay) and Harmony (boring, no challenge).
Started Aria yesterday and I'm already liking it.
 
Joined
Aug 10, 2012
Messages
5,894
Castlevania 3 is the best game in the series. Play the Japanese version for more awesome music.
 

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