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Screenshot thread

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,405
Location
Djibouti
must resist... urge to replay... :negative:
 

warpig

Incel Resistance Leader
Manlet
Joined
Mar 24, 2013
Messages
7,364
Location
lmaoing @ your life
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Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,405
Location
Djibouti
Bioshock: Opposing Force

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one ugly mutha

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UH-OH

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gee i wonder what im supposed to do against this guy

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[perception] where the fuck did the kapitalist go
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,405
Location
Djibouti
Vatnik Hunter 2010

NSFW(hisper)

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OOPS, UPSIDE YER HEAD

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nice grenade you're reaching for there comrade

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OOPS

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POPPIN' DA MOLE (to the melody of Judas Priest's Breaking The Law)

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POPPIN' DA MOLE

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POPPIN' DA MOLE

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POPPIN' DA MOOOOOOOOLE

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how spooky

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:prosper:

(one of the most annoying motherfuckers in this whole game)

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WHERE THE FUCK DID THE KAPITALIST GO AGAIN

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pretty

(and because i stopped for a moment to admire the view, the ninja drop-kicking specnaz abducted and killed my waifu
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)

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dakka dakka dakka

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DAKKA DAKKA DAKKA

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WHERE'S YOUR COVER NOW, POPAMOLE FAGS

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uh

Taggart, we really gotta find out what the hell these Russians are doing
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,405
Location
Djibouti
Call of Vata: Orange Ops

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WHERE DID THE KAPITALIST GO AGAIN?!

one of the specnaz dudes was trying to smoke through his facemask

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Privet!
steamhappy


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dis is where it ends

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or to be specific now

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There's someone inside the reaktor, we have to get him out of there!

NO WAIT JC HE'S GOT A BOMB

A BOMB

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bye

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I like how this super important singularity reactor has a convenient receptacle fit exactly for an E-99 bomb

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weeee, all goes to hell

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RENKO

YOU MUST GO BACK IN TIME

AND KILL YOURSELF TO RESTORE HISTORY!

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fuck you steve blum

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and fuck you too whoever you are

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cool family photo, faggots

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them cut content artworks
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spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,278
^
Not enough panty shots.

:decline:

Anyway...

Resident Evil HD Bukakke

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:yeah:

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:yeah:

Everything proceeded smoothly, when suddenly!

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It looks like feminism failed again. Fortunately, misogyny is well equipped this time:

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:smug:

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But Tyrant's saving throw is successful!

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:rage:

Let's test ITZ luck again!

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:dance:

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:hero:

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:thumbsup:

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TBH, I prefer Jill's alternative costume:

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Dunno why, really...
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:desu:
 
Joined
Mar 30, 2012
Messages
7,045
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Shiny was a great developer. Starting from awesome Earthworm Jim Dave Perry who was always smacking others companies and was full of himself made move into 3d. While it wasn't as impressive as Tomb Raider, MDK provided the most funny and unexpected story with the mix of shooting and platform game. The chaingun is nice, especially the super version but the sniper rifle was the shining (pun intended) example of innovation. Different ammo choices, big zoom, and you can kill even tougher enemies so quick. Each level has so many elements that never repeat and after so many years it was nice to see the old comedy elements and locations. I used 3dfx glide wrapper because of issues with direct3d. Tommy Tallarico made impressive soundtrack that still holds nice.

First we need to test the performance.

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Take that Pentium Pro !

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The best option is to snipe enemies here. The fast one with the long health bars are really annoying when you are moving up.

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That robots making mechanic "alerts" can be a nuissance later on. Here, we are entering the den of lions.

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Better be quick here.

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Looks like aliens are exercising shooting on some quality cardboards.

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Snipe the turrets Kurt!

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:shredder:

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:lol:

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Move from that tower and fight like a men ! :outrage:

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Into the belly of the beast.

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There was never MDK 2 :negative:

I almost forgot about the outro. Enjoy.



:love:
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,089
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Shiny was a great developer.

Amen. I played MDK sometime in the 1990s and I remember enjoying it, but for some reason I haven't touched it since then.

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There was never MDK 2 :negative:

Well, the first level in MDK 2 plays (almost) exactly like MDK 1, but then there's the "WTF?"-moment when the next level loads up and you're controlling a hexapod canine with more guns than a Schwarzenegger action film.
 

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,089
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
I'm not gonna say that MDK 2 is *worse* than MDK 1...but the prequel had consistency through its 5 levels. You were always Kurt, you were always in the suit and you always had the same gear - it was the level design that changed and grew.

MDK 2 has 3 protagonists that all play differently, and the game keeps switching between them. Kurt's levels play *somewhat* like MDK 1, while the dog's levels play like a generic :popamole:shooter, and the scientist's levels played like some bizarre attempt at an adventure game.

It left the game without any real identity.
 

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