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Screenshot thread

Joined
Jan 27, 2011
Messages
1,127
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felipepepe

Codex's Heretic
Patron
Joined
Feb 2, 2007
Messages
17,278
Location
Terra da Garoa
Yesterday I went on Czech adventures:

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I have no idea how to pronounce that.

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I'm playing with the """"english translation"""", which is literally just the in-game text thrown into Google Translator. Not a big deal, the only real issue is that the item description aren't translated... so a lot of trial-and-error figuring out what potion and spell does what.

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The enemy sprites are really nice, and although it looks like another Dungeon Master clone, Skeldal is TURN-BASED!

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And has another cool feature. This asshole here can only be hit with spells... and my mage would usually die as soon as I got close...

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So I divided my party, having the two warriors hold the skeleton while the mage went pew-pew. It's still a gimmick, but seems more useful than in Wasteland or Arkania...

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The first dungeon was great. Full of secrets and nice stuff to find.

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Went back to town, got a nice armor set.

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I also got this pan flute from a bard... have no idea what to do with it. :P

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And here's another shot, just because the artwork is really cool.
 

Essegi

Cipher
Joined
Nov 21, 2012
Messages
396
I really like Autumn Aurora style!

Some fun at Killing Floor after some time...

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Taking a look at the new map...

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Nice sight, near the wheel there's also a decent camping spot in the bridges...

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That is better for sure.

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So much gold...

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Wiht a lvl 6 med behind at hard i just brute forced the situation...

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Damn, she's so annoying, really deadly in groups!

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Better beheaded!

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Lol!

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Yeah, beaten Stronghold at HoE!
 

Baron Dupek

Arcane
Joined
Jul 23, 2013
Messages
1,870,846
Yeah snork on two legs armed with guns and bloodsuckers wearing bandits jackets were most wacky elements of this mod.
 

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
Skyrim has good DoF.

It only uses it as DoF in menus (to blur out the backdrop), otherwise it's used for weather effects and underwater blur.

That's just regular blur. DoF is when you have get a crisp image of a blade of grass that's in your eye, while the rest of the world goes out of focus, or the other way around.

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DraQ

Arcane
Joined
Oct 24, 2007
Messages
32,828
Location
Chrząszczyżewoszyce, powiat Łękołody
That's just regular blur. DoF is when you have get a crisp image of a blade of grass that's in your eye, while the rest of the world goes out of focus.
Nah, it's very clearly DoF as it's distance dependent. It's just it's not used as DoF, but to either subtly blur out distant scenery in inclement weather (works better than simple additive fog) or to blur out everything not right in your face underwater.
 

St. Toxic

Arcane
Joined
Jun 9, 2006
Messages
9,098
Location
Yemen / India
Nah, it's very clearly DoF as it's distance dependent. It's just it's not used as DoF, but to either subtly blur out distant scenery in inclement weather (works better than simple additive fog) or to blur out everything not right in your face underwater.

So it's like view-distance fog and fov scaled resources with an additional coating of blur, is that it? DoF isn't really distance dependent as it is object dependent; like, if you look at a far-away tower while crouching behind some boxes, the boxes blur out while the tower becomes sharp. If it was distance dependent it would merely simulate bad eyesight, which in a way might be more realistick.
 

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