United Nations
Legion
- Joined
- Mar 29, 2007
- Messages
- 4,558
Dungeons in most RPG's are tough, often the most entertaining parts of their respective games, and contain the best loot and high level bosses. But, very few, are actually creepy.
Of all the RPG's I have played, the only one that comes to mind in terms of being legit creepy is Arx Fatalis. Because the entire gameworld is subterranean (above ground is a frozen wasteland), the Crypt in the middle of capital city is present from the beginning of the game, only it's locked due to adventurers being attacked and going missing.
Once you gain access to the Crypt, you face a giant stone sarcophagus with multiple levels, dangerous traps, and the undead. The ambient music is totally on point: it's foreboding and drops in tempo and bass the deeper you go.
I can't think of any other RPG, aside from maybe the Plains of Despair in Diablo II, that had a genuinely creepy dungeon.
Are there any I've missed that have been released in the last 15 years?
Of all the RPG's I have played, the only one that comes to mind in terms of being legit creepy is Arx Fatalis. Because the entire gameworld is subterranean (above ground is a frozen wasteland), the Crypt in the middle of capital city is present from the beginning of the game, only it's locked due to adventurers being attacked and going missing.
Once you gain access to the Crypt, you face a giant stone sarcophagus with multiple levels, dangerous traps, and the undead. The ambient music is totally on point: it's foreboding and drops in tempo and bass the deeper you go.
I can't think of any other RPG, aside from maybe the Plains of Despair in Diablo II, that had a genuinely creepy dungeon.
Are there any I've missed that have been released in the last 15 years?