Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Fallout Rumor Watch: Fallout spin-off from Behaviour Interactive?

DavidBVal

4 Dimension Games
Patron
Developer
Joined
Aug 27, 2015
Messages
3,002
Location
Madrid
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Pathfinder: Wrath
They wouldn't make any decision of this nature until they have full data about FO4 sales. They'll probably begin speaking about this in meetings after Christmas sales reports arrive. At least it's what would make sense from a business perspective.
 

pippin

Guest
Black Isle did not made Lionheart though, they just published it. It's like pretending New Vegas is a Bethesda game.
New Vegas is better than Lionheart, and there's no real point in pretending the opposite.
 

ArchAngel

Arcane
Joined
Mar 16, 2015
Messages
20,041
Black Isle did not made Lionheart though, they just published it. It's like pretending New Vegas is a Bethesda game.
New Vegas is better than Lionheart, and there's no real point in pretending the opposite.
Not to me, I hate first person walking simulators masking themselves as RPG. I spent 15h playing FNV, out of that maybe 3 hours was real content. And the game is super ugly.
At least Lionheart camera was far enough away so I could not see the ugliness in detail.
 

naossano

Cipher
Joined
Aug 26, 2014
Messages
1,232
Location
Marseilles, France
Well, you do well to remind us of them.
Stygian doesn't have to reach 84 on metacritic to get their royalties. They can make a Fallout without the name and not give a single cent to Beth.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
https://www.linkedin.com/in/elianepregent

Undisclosed project (AAA game)
2015 – 2015
- Help to design the art planning for the project schedule (list of tasks, timeline, production)
- Work on particle systems, emitters and textures for FX
- Work on textures of environment shaders (vegetation, weather, elements)
- Make python scripts for research of assets and to improve workflow
- Give art support for programmers
- Work on PC, PS4 & XOne versions

Huh, she changed this project description to this:

Undisclosed project
2015 – 2015

- Work on the motion graphics of the starting menu
- Work on particle systems, emitters and textures for FX
- Give art support for programmers
- Make javascript & C# scripts
- Work with Unity5 on Android & IOS versions
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,821
The description didn't change, she added a new project.
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Yeah, I should have said "replaced".
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom