http://www.rpgwatch.com/articles/jeff-vogel-interview-293.html
Some tidbits
Finally he considers Kickstarter, when he should have been one of the first to use it in the first place. He literally could have shot big with a target closer to a million than not, to make his dream game which he always whines he cannot due to funding, and he would have made it + stretch goals.
Some tidbits
Couchpotato: What are some of your favorite RPG games you have played over the years?
Jeff Vogel: There have been so many. I started with Eamon on the Apple II+ in 1980 or so. Then Wizardry in 1983. Then a lot of classics through my teenage years, like other Wizardry games, Phantasie, and, most importantly, Ultima. Later, Baldur's Gate. Planescape: Torment. Fallout. Everquest and World of Warcraft. Dragon's Age. Those are the biggest ones for me.
Couchpotato: As a follow-up to the last question; what do you think about modern CRPG games?
Jeff Vogel: Wow, so many cool, innovative titles have come out in the last year. I'm playing a lot of Divinity: Original Sin and Darkest Dungeon, and belief me, the genre is super-healthy. Which is good for me. A lot of gamers, when they're done with the more high profile indie RPGs, will then discover me.
Couchpotato: You been a developer for over 20 years, what lessons have you learned about game development?
Jeff Vogel: Everything. I mean, it's really hard to answer a question like that because there are so many parts of development, and I learn more things about every aspect every year. It's a really deep and complex field, and I will never be close to mastering it. Or any element of it.
Couchpotato: One of the latest trends nowadays is the rise or crowdfunding. So whats your opinion on crowd-funding, and would you ever consider making a new game with it?
Jeff Vogel: It's awesome. Anything that can give a leg up to small development teams is terrific. And yes, when we make our next new engine, we may well give Kickstarter a shot.
Finally he considers Kickstarter, when he should have been one of the first to use it in the first place. He literally could have shot big with a target closer to a million than not, to make his dream game which he always whines he cannot due to funding, and he would have made it + stretch goals.