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RPGs you could not complete

DavidBVal

4 Dimension Games
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Madrid
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Pathfinder: Wrath
Have you played with the DLC's and expansion? They are supposed to make the game more enjoyable with the extra "goodies" that they bring. I only played the vanilla game and yes, Deep Roads is tedious as fuck.

Yeah, I remember them with dread. If only someone taught them how to design content.

If it had been my design, I'd have the roads be just as big, or even bigger, and much less linear. I'd have allowed the Anvil of the Void location to be accessed much faster, not needing to go through the whole roads. Then I'd have placed interesting quests, artifacts and lore at different parts of the roads, for those willing to explore them.
 

Metal Hurlant

Arcane
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Joined
Jul 21, 2014
Messages
535
Codex USB, 2014 A Beautifully Desolate Campaign
Every rpg I've ever played no matter the game, no matter if a game bored me to tears, no matter how much of a grind or mind numbingly bad it was, I've always completed except for one. Dragon Age Origins. No other reason than better games came along and distracted me. I'll get back to DA:O someday and complete it though.

There was a close second with a game that did take me 10 years to eventually complete. IWD2. Bought the game when it was released in 2002, finished it in 2012 after so many attempts and struggling in the last part of the game. Eventually summoned up enough will and fortitude to get through and finished it. Poor design, loot was bland, a real trudge to get through, an ending that did not make sense with the biggest kill steal I've ever seen in a game by an unwilling and unhelpful NPC that refused to help and ignores you when you first meet up with him. Will not touch again. Definitely the worst IE game for me despite liking all the other IE games.
 

Alfons

Prophet
Joined
Jul 25, 2014
Messages
1,031
Fallout 1 and 2. I recently gave Fallout 2 try number 10 and I just can't stomach it. No matter how I play it I find it tedious.

I tried playing it blind, reading a character build guide and playing it blind, doing the new reno thing, doing the power armor thing. Every single time when I decide to start doing the actual quests I quit after about 3 hours. You can't just fuck about in the game world, which is what I want to do. I thought about doing a kill everything run, but since this game has the worst shallowest some of the shallowest TB combat I've encountered in any game that seemed pointless.
 

Siveon

Bot
Joined
Jul 13, 2013
Messages
4,509
Shadorwun: Hong Kong
Fallout 1 and 2. I recently gave Fallout 2 try number 10 and I just can't stomach it. No matter how I play it I find it tedious.

I tried playing it blind, reading a character build guide and playing it blind, doing the new reno thing, doing the power armor thing.
Self contradiction for the win? I don't think I need to point this out, but, playing a game blind means only read the supplementary stuff like the manual and that's it. The fuck you doing reading a build guide for your first playthrough?
 

Obama Phone 3

Learned
Joined
Mar 17, 2015
Messages
486
Location
Drunk Raptor Zone
I got Baldur's Gate II: Enhanced Edition installed on my desktop and am currently in the Underdark.

I started playing this game for the first time this January, and keep on stopping and coming back to it.

There is a disgusting amount of content. Each battle is tactical and ultra hard.

I lost count of how many hours I have sunk into it and don't know what chapter I'm on.

Athkatla quests were a blast but clearing out the outer villages is only so-so.
 

Obama Phone 3

Learned
Joined
Mar 17, 2015
Messages
486
Location
Drunk Raptor Zone
Every rpg I've ever played no matter the game, no matter if a game bored me to tears, no matter how much of a grind or mind numbingly bad it was, I've always completed except for one. Dragon Age Origins. No other reason than better games came along and distracted me. I'll get back to DA:O someday and complete it though.

There was a close second with a game that did take me 10 years to eventually complete. IWD2. Bought the game when it was released in 2002, finished it in 2012 after so many attempts and struggling in the last part of the game. Eventually summoned up enough will and fortitude to get through and finished it. Poor design, loot was bland, a real trudge to get through, an ending that did not make sense with the biggest kill steal I've ever seen in a game by an unwilling and unhelpful NPC that refused to help and ignores you when you first meet up with him. Will not touch again. Definitely the worst IE game for me despite liking all the other IE games.

Have not beat Dragon Age: Origins either, but yeah, I will be back to it.
 

Alfons

Prophet
Joined
Jul 25, 2014
Messages
1,031
Self contradiction for the win? I don't think I need to point this out, but, playing a game blind means only read the supplementary stuff like the manual and that's it. The fuck you doing reading a build guide for your first playthrough?
Ahehem:
It wasn't for the first playthrough.

What it means is copying someone's build and just playing the game, not reading a detailed walkthrough of wtf to do. I don't think it's a big deal, I just don't want to fuck myself before I start the game. From my experience jumping in blind according to your definition results in a throwaway run. You play for an hour or maybe even ten, depends on the game, until you realize you fucked up from the beginning and then you restart. Cutting out that part is more fun for me.
 

Siveon

Bot
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4,509
Shadorwun: Hong Kong
What it means is copying someone's build and just playing the game, not reading a detailed walkthrough of wtf to do. I don't think it's a big deal, I just don't want to fuck myself before I start the game. From my experience jumping in blind according to your definition results in a throwaway run. You play for an hour or maybe even ten, depends on the game, until you realize you fucked up from the beginning and then you restart. Cutting out that part is more fun for me.

Pardon for my misreading, but that's still unnecessary in my opinion. I'm not going to tell someone how they should play their games, but (from what I'm reading) aren't you cutting out a key part in playing in playing an RPG? Making a character, building them up the way you think is the most fun/advantageous, you're just gonna let someone else do it? I don't know man, that sounds like you're cutting out the fun. Might as well just play a TBS game and always click 'auto-resolve', or play an adventure game with a full walkthrough printed out right next to you.

Yeah, you could gimp yourself, but for a game like Fallout - that would take a lot of fucking up to do.
 

Alfons

Prophet
Joined
Jul 25, 2014
Messages
1,031
Pardon for my misreading, but that's still unnecessary in my opinion. I'm not going to tell someone how they should play their games, but (from what I'm reading) aren't you cutting out a key part in playing in playing an RPG? I don't know man, that sounds like you're cutting out the fun.
Not really. Like I said, jumping completely blind results in a throwaway run for me. I play for enough time until I realize I fucked up. Now, "fucked up" doesn't necessary mean can't beat the game. It can simply mean not being able to do something I would really like to do or not having fun.
Making a character, building them up the way you think is the most fun/advantageous, you're just gonna let someone else do it?
For some reason you're making the assumption that I didn't take a template which I liked, which is not the case. All that happened by reading a the guide is that I got a better version of what I have made without knowing anything about the game.
I don't know man, that sounds like you're cutting out the fun. Might as well just play a TBS game and always click 'auto-resolve', or play an adventure game with a full walkthrough printed out right next to you.
Seriously? Only difference being that you still need to solve and figure out every single quest and combat encounter on your own. I hope you comprehend how retarded that line is.
Yeah, you could gimp yourself, but for a game like Fallout - that would take a lot of fucking up to do.
Maybe so, but how the fuck would you know that when you know nothing about a game?
 

Mustawd

Guest
Baldur's Gate 1 & 2
Two Worlds.

Had more fun with TW. But as anus_pounder is my witness....I will finish these fucking shitty games before I die.
 

Vociferon

Novice
Joined
Jun 18, 2015
Messages
20
Fallout 1 and 2. I recently gave Fallout 2 try number 10 and I just can't stomach it. No matter how I play it I find it tedious.

I tried playing it blind, reading a character build guide and playing it blind, doing the new reno thing, doing the power armor thing. Every single time when I decide to start doing the actual quests I quit after about 3 hours. You can't just fuck about in the game world, which is what I want to do. I thought about doing a kill everything run, but since this game has the worst shallowest some of the shallowest TB combat I've encountered in any game that seemed pointless.

What the fuck are you talking about? What do you mean you "can't fuck around"? Are you fucking retarded? What game were you playing? Are you're talking about Fallout 2? Are you sure what game are you talking about?

Fallout 2 is probably THE most reactive game out there, practically every choice you make counts for something - most of the greater quest storylines are interconnected and there are plenty of paths that you can take and ways to succeed. Many ways to fuck around, fuck somebody up, fuck everyone up or fuck yourself up. You can play the game like a dumb fucking retard or a betraying bastard. Or none of that, just weasel around without firing a bullet. Finish it in 15 minutes if you know what to do or play it for years. You can even plant plastic explosive on children, become a pornstar, overload a nuclear reactor, fuck with a super-mutant, dig graves, sell slaves even get yourself a nice gay wedding...and find enough easter eggs to last you for several playthroughs.

And if by "fucking around" you mean going full diablo in a game that is everything but not an aRPG, yes, you can do that too. Kill EVERYTHING on sight in a galore of satisfactory death animations with a huge variety of weapons - and feel the consequences of your killing spree. Sure, combat is far from perfect, but what the hell are you doing with this game if combat is all you want?

Tedious and shallow...talking about shallow...that sounds as if spoken by a fucking CoDtard casual. I can get it if you don't like the wacky post-apoc retro feel of the game or if you wanted something more combat oriented. But that sort of generic shit you can find in practically any other "cRPG" game out there. Or FPS. Some of them very recent. Fallout 2 is played for something else entirely.
 

Mustawd

Guest
What the fuck are you talking about? What do you mean you "can't fuck around"? Are you fucking retarded? What game were you playing? Are you're talking about Fallout 2? Are you sure what game are you talking about?

Fallout 2 is probably THE most reactive game out there, practically every choice you make counts for something - most of the greater quest storylines are interconnected and there are plenty of paths that you can take and ways to succeed. Many ways to fuck around, fuck somebody up, fuck everyone up or fuck yourself up. You can play the game like a dumb fucking retard or a betraying bastard. Or none of that, just weasel around without firing a bullet. Finish it in 15 minutes if you know what to do or play it for years. You can even plant plastic explosive on children, become a pornstar, overload a nuclear reactor, fuck with a super-mutant, dig graves, sell slaves even get yourself a nice gay wedding...and find enough easter eggs to last you for several playthroughs.

And if by "fucking around" you mean going full diablo in a game that is everything but not an aRPG, yes, you can do that too. Kill EVERYTHING on sight in a galore of satisfactory death animations with a huge variety of weapons - and feel the consequences of your killing spree. Sure, combat is far from perfect, but what the hell are you doing with this game if combat is all you want?

Tedious and shallow...talking about shallow...that sounds as if spoken by a fucking CoDtard casual. I can get it if you don't like the wacky post-apoc retro feel of the game or if you wanted something more combat oriented. But that sort of generic shit you can find in practically any other "cRPG" game out there. Or FPS. Some of them very recent. Fallout 2 is played for something else entirely.


Sigh...

http://knowyourmeme.com/memes/subcultures/trolling
 

Alfons

Prophet
Joined
Jul 25, 2014
Messages
1,031
What the fuck are you talking about? What do you mean you "can't fuck around"? Are you fucking retarded? What game were you playing? Are you're talking about Fallout 2? Are you sure what game are you talking about?

Fallout 2 is probably THE most reactive game out there, practically every choice you make counts for something - most of the greater quest storylines are interconnected and there are plenty of paths that you can take and ways to succeed. Many ways to fuck around, fuck somebody up, fuck everyone up or fuck yourself up. You can play the game like a dumb fucking retard or a betraying bastard. Or none of that, just weasel around without firing a bullet. Finish it in 15 minutes if you know what to do or play it for years. You can even plant plastic explosive on children, become a pornstar, overload a nuclear reactor, fuck with a super-mutant, dig graves, sell slaves even get yourself a nice gay wedding...and find enough easter eggs to last you for several playthroughs.

And if by "fucking around" you mean going full diablo in a game that is everything but not an aRPG, yes, you can do that too. Kill EVERYTHING on sight in a galore of satisfactory death animations with a huge variety of weapons - and feel the consequences of your killing spree. Sure, combat is far from perfect, but what the hell are you doing with this game if combat is all you want?

Tedious and shallow...talking about shallow...that sounds as if spoken by a fucking CoDtard casual. I can get it if you don't like the wacky post-apoc retro feel of the game or if you wanted something more combat oriented. But that sort of generic shit you can find in practically any other "cRPG" game out there. Or FPS. Some of them very recent. Fallout 2 is played for something else entirely.
:roll:...:lol:...:retarded:
Nice reply bro. Way to show how hardcore old school you are.

Misunderstand a key phrase, write a retarded unrelated tirade, and for the coup de gras state that the game is being played for the wrong reasons. You are on your way kid :salute:
 

pippin

Guest
Two Worlds

It's weird. I'm beginning to think about this game as some sort of flawed gem... It's clunky, the voice acting is laughable, and it's certainly not the best rpg, but somehow when people mention it I just feel like playing it again. I guess it's time for me to complete this game :P
 

Mustawd

Guest
You are on your way kid :salute:


Joined: Jun 18, 2015

yZQlO.gif
 

Lady_Error

█▓▒░ ░▒▓█
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Oct 14, 2012
Messages
1,879,250
Baldur's Gate 1 - there a was game breaking bug right before the final dungeon, so I could not finish it.

Pillars of Eternity - stopped shortly before the final island in Act III.

Wizardry 8 - got about half way through a long time ago, but then got too annoyed by the tedious random mobs.

Neoscavenger - figured out how to save and restore my character after death and lost interest shortly after.

Dungeon Master, Eye of the Beholder 1-3, Lands of Lore 1-3, Legend of Grimrock 1-2 - the only RT blobbers I ever finished were Stonekeep and Dungeon Master 2 (and it wasn't that great).
 

Mustawd

Guest
Baldur's Gate 1 - there a was game breaking bug right before the final dungeon, so I could not finish it.


Motherfuckin.....PREACH!

PS: If I won $130M I would spend $10M trying to reprogram ppl (talkin 'bout you Iranaeus!) into playing Fallout 1 until they get more excited about Fallout 1 than Denise Richards with AIDS. *drops mic*
 
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Lady_Error

█▓▒░ ░▒▓█
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What bug was that? Never heard of that before (I finished BG several times).

It's been a while. I remember that there was a fight in a big room in the castle and after that you were supposed to chase the villain in a dungeon. But something I did prevented me from being able to proceed to the dungeon.
 

Siveon

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Messages
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Shadorwun: Hong Kong
Not really. Like I said, jumping completely blind results in a throwaway run for me. I play for enough time until I realize I fucked up. Now, "fucked up" doesn't necessary mean can't beat the game. It can simply mean not being able to do something I would really like to do or not having fun.
Different strokes, I suppose. I prefer going in blind so later on in another playthrough years ahead I can do the cool stuff that I couldn't do before, as well as discovering the gameplay for myself instead of being coached.

For some reason you're making the assumption that I didn't take a template which I liked, which is not the case. All that happened by reading a the guide is that I got a better version of what I have made without knowing anything about the game.

Not at all. I'm saying choosing from a shopping list of characters you might like to make things more fun sounds terribly un-fun. No sense of mystery, development or fulfillment imo.

Seriously? Only difference being that you still need to solve and figure out every single quest and combat encounter on your own. I hope you comprehend how retarded that line is.
It's hyperbole, but my point still stands. Quests and combat are no doubt a big part of RPGs, but a good chunk of the cRPG genre lies with character creation/character development. Otherwise you're just playing a JRPG. :cool:

Maybe so, but how the fuck would you know that when you know nothing about a game?
I usually just play it. Not every RPG is Darklands or Realms of Arkania, most of them were meant to be beaten by people aged 15 and up (at the time).

It's probably a hugely subjective thing I guess, but it was part of the reason why I liked Fallout in the first place. The versatility of the character creation and development.
 

Daemongar

Arcane
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Nov 21, 2010
Messages
4,716
Location
Wisconsin
Codex Year of the Donut
It's been a while. I remember that there was a fight in a big room in the castle and after that you were supposed to chase the villain in a dungeon. But something I did prevented me from being able to proceed to the dungeon.
Are you sure you aren't thinking of BG2? I had a similar bug in BG2 the first time I played it near the end, and had to use some console command to teleport to the next map. Never thought much of it, but don't recall any such bug or even chasing Saravok in BG1.
 

Lady_Error

█▓▒░ ░▒▓█
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Are you sure you aren't thinking of BG2? I had a similar bug in BG2 the first time I played it near the end, and had to use some console command to teleport to the next map. Never thought much of it, but don't recall any such bug or even chasing Saravok in BG1.

No, it was BG1. Here is the part:

Give the invitations you stole to Bill at the entrance of the palace and you will gain access. Another Flaming Fist inside will want to see your invites. Show him them, then cast all protection scrolls and spells possible on you and your party, then proceed to the room on the east. You will find Sarevok set to be the new head duke of Baldur's Gate. He will eventually notice you and all of the noblemen will transform into greater doppelgangers. Kill them but make sure at least one duke survives. Once you have killed the doppledangers you can reveal Sarevok as a scoundrel. The dukes will want proof of Sarevok's mischief. If you have none they will kill you. If you produce evidence Sarevok will attack. Fight him until he is teleported away by Winski Perorate. Attacking the dukes will also result in instant death. Duke Belt will then teleport you to the Thieves' Guild in Baldur's Gate East so you can pursue Sarevok. After you have framed Sarevok your name will be cleared and you can walk around anywhere without fear or being arrested.

http://baldursgate.wikia.com/wiki/Baldur's_Gate_Chapter_7

It was definitely something with the dukes - maybe the one who was supposed to teleport me didn't survive and it wasn't really a bug but a feature that you become stuck.
 

Daemongar

Arcane
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Messages
4,716
Location
Wisconsin
Codex Year of the Donut
It's weird. I'm beginning to think about this game as some sort of flawed gem... It's clunky, the voice acting is laughable, and it's certainly not the best rpg, but somehow when people mention it I just feel like playing it again. I guess it's time for me to complete this game :P
I finished Two Worlds II about a month ago. It ... wasn't as bad as some made it out to be. It had it's own character. Just got to a point near the end where there were just so many quests that felt like filler. Ok, need to talk to headmaster of school -> (no kidding) about 40 quests later doing favors for each person to talk to the next person -> Well, I don't have much to say, talk to someone else. The first 20 times this happens it was comical, but then it just started getting brutal with the same schtick.

Not nearly as bad as the ending of DA:O, I suppose.
 

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