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Review RPG Codex Review: Torment: Tides of Numenera

Discussion in 'RPG News & Content' started by felipepepe, Mar 12, 2017.

  1. harhar! Educated

    harhar!
    Joined:
    May 15, 2014
    Parrots:
    77
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    Pretty much my impression of the game so far (couple hours in).
     
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  2. Decado Prestigious Gentleman Old time handsome face wrecker Patron

    Decado
    Joined:
    Dec 1, 2010
    Parrots:
    1,752
    Location:
    San Diego
    Codex 2014
    I beat this game a few weeks ago, came back to read this thread, I think I agree with most of your review.

    I liked it somewhat, but it is not a game I will play twice. I will say that I really, really liked it after I finished it . . . but after I thought about the experience for a while, I realized that it had some pretty severe shortcomings. It went from being possible contender for RPG of the year (this was before I played Divinity 2), to me thinking it wasn't even a finished game. It was kind of like junk food, in that it tasted pretty good while I was eating it but, upon reflection, I was hungry and felt gross for scarfing it down. If that makes sense.

    This is why I like waiting a while before I think out loud/write about a game.

    All of you Elex fans out there, you know what I'm talking about. :smug:
     
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  3. Lambchop19 Arcane Literally Hitler Batshit Crazy

    Lambchop19
    Joined:
    Dec 30, 2011
    Parrots:
    11,153
    Location:
    Die Reichskanzlei
    Hmm. You know, it occurs to me that I never did a review of NumaNuma like I did with PoE.

    Here you go:

    [​IMG]
     
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