Tacticular Cancer: We'll have your balls

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

Review RPG Codex Review: Dungeon Rats

Discussion in 'RPG News & Content' started by Infinitron, Dec 7, 2016.

  1. Goral Arcane Patron The Real Fanboy

    Goral
    Joined:
    May 4, 2008
    Parrots:
    1,825
    Location:
    Poland
    Click here and disable ads!
    Well, I'm a fan of these games (especially Desperados) and DR so that's why I said it, figured there would be more people like me. As for the resemblance, you're right, there isn't that much but... In Desperados you were also in charge of a team with different skills, you had the alchemy (sleeping gas and dynamite plus a mushroom concotion that made people mad), different types of weapons and opponents and most of all tactical combat only it wasn't turn based but real time. Although you could have used quick action and plan your actions beforehand and execute them at the right moment. That's not all but it's all rather weak. That's the vibe I'm getting though.
     
    • retadred retadred x 1
    ^ Top  
  2. Make America Great Again Infinitron Trade Master Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Parrots:
    62,861
    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    I like the guy who randomly posted a paragraph of text about the joy of opening containers in D:OS (?!)
     
    • Funny Funny x 2
    • WTF am I reading WTF am I reading x 1
    ^ Top  
  3. Make America Great Again Darth Roxor Prestigious Gentleman Wielder of the Huegpenis, Hater of Eternity

    Darth Roxor
    Joined:
    May 29, 2008
    Parrots:
    1,866,109
    Location:
    Djibouti
    I would like to point all Commandos/Desperados enthusiasts to Shadow Tactics.

    /shill
     
    • Brofist Brofist x 2
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 2
    • Thanks! Thanks! x 1
    ^ Top  
  4. zool Savant

    zool
    Joined:
    Oct 26, 2009
    Parrots:
    687
    Listen to what Roxor said in his above-post. I'm currently playing the demo of Shadow Tactics and it is promising indeed, you will like it if you're a fan of Desperados and Commandos (I know I am).
     
    ^ Top  
  5. zool Savant

    zool
    Joined:
    Oct 26, 2009
    Parrots:
    687
    So I guess future patches will focus on bugfixing and tweaking game balance / UI, right? Is there any chance we will get at some point a light content patch that would add much-needed flavor dialogues for party member?
     
    ^ Top  
  6. Grunker RPG Codex Ghost Patron

    Grunker
    Joined:
    Oct 19, 2009
    Parrots:
    19,914
    Location:
    Copenhagen
    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    This guy should be a codexer
     
    • Funny Funny x 6
    • meh meh x 2
    • Brofist Brofist x 1
    ^ Top  
  7. pakoito Arcane

    pakoito
    Joined:
    Jun 7, 2012
    Parrots:
    2,375
    Yeah I meant muh prodval. Not that I care much, so I'm glad to hear the game's good on the gamey department.

    Already :d1p: it, will play it one of these years.
     
    ^ Top  
  8. Elhoim Iron Tower Studio Developer

    Elhoim
    Joined:
    Oct 27, 2006
    Parrots:
    2,523
    Location:
    San Isidro, Argentina
    Always Iron =)
     
    • Informative Informative x 2
    ^ Top  
  9. Make America Great Again ~*´¨¯¨`*·~-.¸-AIN'T Arcane Patron

    ~*´¨¯¨`*·~-.¸-AIN'T
    Joined:
    Jul 21, 2009
    Parrots:
    2,165
    Location:
    Once and Future Wasteland
    Serpent in the Staglands
    He probably spent 1337 hours playing AoD.
     
    • Funny Funny x 2
    • decline decline x 1
    • Salute Salute x 1
    ^ Top  
  10. vivec Savant

    vivec
    Joined:
    Oct 20, 2014
    Parrots:
    624
    Games are serious guys like totally. Also, JA2 totally not an RPG guys, I swear on me mum.
     
    • Funny Funny x 1
    ^ Top  
  11. Elhoim Iron Tower Studio Developer

    Elhoim
    Joined:
    Oct 27, 2006
    Parrots:
    2,523
    Location:
    San Isidro, Argentina
    Up to VD.

    We would probably tweak some of the combat encounters, spice them up.
     
    ^ Top  
  12. Don Peste Arcane

    Don Peste
    Joined:
    Sep 15, 2008
    Parrots:
    2,353
    Location:
    ||☆||
    2 > 4 ????

    Anyway, is this ToEE spiritual successor?
     
    ^ Top  
  13. Goral Arcane Patron The Real Fanboy

    Goral
    Joined:
    May 4, 2008
    Parrots:
    1,825
    Location:
    Poland
    http://www.irontowerstudio.com/forum/index.php/topic,7308.msg148042.html#msg148042
    Don Peste
    If you go solo your charisma is set to 2 (can't be lower) so you get extra 2 stat points (and for solo you get another 2 stat points to compensate). In a non-solo playthrough you can't go lower than 4.
     
    • retadred retadred x 1
    ^ Top  
  14. Stakhanov Learned

    Stakhanov
    Joined:
    Oct 28, 2010
    Parrots:
    95
    I blame Goral for tempting me to read RPGWatch but holy fuck, never again:
    :prosper:
     
    • Funny x 8
    • hopw roewur ne x 4
    • WTF am I reading x 2
    • Despair x 1
    • retadred x 1
    ^ Top  
  15. zool Savant

    zool
    Joined:
    Oct 26, 2009
    Parrots:
    687
    Thanks. Not exactly what I would like but this could be fun, though more time-consuming for VD & co than simply adding some additional dialogue to DR.
     
    ^ Top  
  16. agris Arcane Patron

    agris
    Joined:
    Apr 16, 2004
    Parrots:
    2,544
    shit, this guy has a point. I think there's damn near... what, 1000 words in the game? 2000? I'm supposed to READ that shit? Get the fuck out. 0/10 lighthouses.

    I always thought that the Codex's response to the Watch was rivalry for the sake of justifying one's existence. After reading the above, plus the comment that Elhoim's name crossed with Goral's results in antichrist-level heresy... fuck.

    Fuck!
     
    • Agree Agree x 2
    • Funny Funny x 1
    • Prestigious Prestigious x 1
    ^ Top  
  17. MrMarbles Savant

    MrMarbles
    Joined:
    Jan 13, 2014
    Parrots:
    358
    It could definitely be if you're into it. A dedicated fan could push it to 4: After the first playthrough a psycho/solo run, high charisma run for new companions, ironman run and a different weapon setup or alchemy build is enough for 3 more. For example, throwing weapons are going to make for a different experience from both bow/crossbow or melee.
     
    ^ Top  
  18. Lurker King Arcane The Real Fanboy

    Lurker King
    Joined:
    Jan 21, 2015
    Parrots:
    1,865,278
    Prison Rats.
     
    • Agree Agree x 1
    ^ Top  
  19. Lurker King Arcane The Real Fanboy

    Lurker King
    Joined:
    Jan 21, 2015
    Parrots:
    1,865,278
    It’s a mix of wishful thinking on Roxor’s part and Vault Dweller’s choice of tittle and comments. When he saw the tittle he thought “Finally, I’m going to play a new dungeon crawler!”. VD also talked a lot about the “dungeon crawler this”, “dungeon crawler that” in the Codex in the past months. Then reality hits and butthurt ensues.
     
    • Agree Agree x 2
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 1
    ^ Top  
  20. I'm With Her oneself for prison Prophet Shitposter

    oneself
    Joined:
    May 14, 2010
    Parrots:
    3,800
    Location:
    A minority-white, multicultural hellscape

    Good for two playthroughs. Solo and team. Maybe small team and a big team. Weapon differences comes down to ranged and melee; better weapons and worse weapons.
     
    ^ Top  
  21. Make America Great Again Darth Roxor Prestigious Gentleman Wielder of the Huegpenis, Hater of Eternity

    Darth Roxor
    Joined:
    May 29, 2008
    Parrots:
    1,866,109
    Location:
    Djibouti
    not really
     
    • :M :M x 1
    ^ Top  
  22. FUDU Cipher

    FUDU
    Joined:
    Jan 2, 2012
    Parrots:
    879
    Location:
    COLD POTATO


    Ya, because the Codex is a paragon of smart and reasonable people, that always have the exactly perfect amount of expectations.:deathclaw:
     
    • butthurt x 2
    • Funny x 1
    • Agree x 1
    • retadred x 1
    • covfefe x 1
    • Build the Wall! x 1
    • Yes! x 1
    ^ Top  
  23. Lurker King Arcane The Real Fanboy

    Lurker King
    Joined:
    Jan 21, 2015
    Parrots:
    1,865,278
    All true. Having different types of creatures is refreshing, but they all can be divided among two groups that are human-like:

    (1) one dude who does power attack, with poision or not, using heavy armor [worms, scorpions, scolopendras]

    (2) one dude who does power or fast attack with poison [ants and plants]

    It is unimaginative.

    Yeah, that was too much. Just because he assumes a different concept of dungeon crawler, doesn't follow that he was trying to fool people into buying his game. VD is always up front about everything.

    It matters a lot because you are accusing developers of being dishonest and tarnishing their reputation.

    The review make it sound like the combat in DR is like AoD with minor changes. It is not, it is much better.
     
    Last edited: Dec 9, 2016
    • Agree Agree x 1
    ^ Top  
  24. Goral Arcane Patron The Real Fanboy

    Goral
    Joined:
    May 4, 2008
    Parrots:
    1,825
    Location:
    Poland
    It may be so but humans are highest in the food chain for a reason, animals are supposed to be primitive and easy for humans to counteract. What else could these creatures be doing to make the fights more interesting without making them silly? Tweaking the numbers and giving them a different skin is still better than suddenly allowing them to spew acid or a web (unless there would be giant spiders but these are rather common in RPGs) or breathing fire. I guess some of them could have a shorter range because all of them IIRC could attack diagonally (or from a larger distance).
     
    • retadred retadred x 1
    ^ Top  
  25. 34scell Learned

    34scell
    Joined:
    Apr 6, 2014
    Parrots:
    300
    Something I find is true in AoD as well; the large maps for walking around add little to gameplay and pure text adventure between combat would be a better use of resources, if not some other system.
     
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)