Tacticular Cancer: We'll have your balls

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Codex Interview RPG Codex Interview: Josh Sawyer at GDC Europe 2016

Discussion in 'RPG News & Content' started by Infinitron, Dec 28, 2016.

  1. Make America Great Again Infinitrongender: ⚧ Trade Master Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
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    Tags: J.E. Sawyer; Obsidian Entertainment; Pillars of Eternity; Pillars of Eternity: The White March

    Back in August, Obsidian Design Director and Codex anti-hero Josh Sawyer gave a talk at the annual Game Developers Conference in Cologne, Germany. The video of the talk, which was a Pillars of Eternity retrospective entitled Looking Back and Moving Forward with Pillars of Eternity, has yet to be publicly released, but the original slides and a summary are available. But that's not what this post is about. Former Codex contributor Bubbles was in the audience for that talk, and after it was done he met up with Josh for what was meant to be a brief interview. They ended up talking for nearly two and a half hours.

    A couple of days after that Bubbles was off to Gamesom, and unfortunately he never got around to transcribing his recording of the interview before his unfortunate departure. We did however manage to secure Bubbles' permission to allow the Codex's #1 Josh Sawyer fan, Roguey, to transcribe the interview in his stead. We sent the recording to Roguey, expecting a long wait...and were provided with a near-perfect transcript less than 72 hours later. Probably should have done that sooner. So there you have it, four months late and just in time to be the last piece of Codex content for 2016. Merry Christmas, Happy New Year, and enjoy the read. It's a long one.

    [​IMG]

    Read the full article: RPG Codex Interview: Josh Sawyer at GDC Europe 2016
     
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  2. Dreedgender: ⚧ Arcane Patron

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    Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    We will be in the next current year when I finish reading this :balance:
     
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  3. Rivmusiquegender: ⚧ Arcane Patron

    Rivmusique
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    Divinity: Original Sin Project: Eternity Pillars of Eternity 2: Deadfire
    Grimoire soon.
     
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  4. Taogender: ⚧ Educated

    Tao
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    Holy Fuck, that's a book not an interview.
     
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  5. HoboForEternitygender: ⚧ Magister

    HoboForEternity
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  6. Fairfaxgender: ⚧ Arcane

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    Nice job, Bubbles and Roguey. :cainapproves:

    Probably the Turba.
     
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  7. Invictusgender: ⚧ Arcane The Real Fanboy

    Invictus
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    Holy shit, Sawyer knows about Grimoire!
    Very interesting interview although I kind of wanted him to go deeper when talking about the concepts of Pillars evolving, was he involved in Tyranny's development at all? I feel Tyranny took some good lessons from Pillars (like the tooltips instead of mindless rambling npcs) and more enjoyable combat bout it would have been interesting to hear his take on it and to talk of some actual changes for Pillars 2
    Every time he talks about Darklands. Just wish for an updated take on the game
     
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  8. Diablo169gender: ⚧ Arcane

    Diablo169
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    What a fantastic interview. Real shame Bubbles is gone, but kudos to Roguey for the transcribing.
     
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  9. Prime Juntagender: ⚧ Arcane

    Prime Junta
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    :D

    This was one of the most interesting reads posted on the Codex in ages. Say what you will about Josh, at least he's willing to explain his thinking when designing games, without talking down to people about it.
     
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  10. an Administratorgender: ⚧ Arcane

    an Administrator
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    Tl but i must read
     
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  11. I'm With Her SausageInYourFacegender: ⚧ for prison Arcane Patron

    SausageInYourFace
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    Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    That was me, thanks for putting it in Bubbles and thanks for transcribing Roguey! And thanks to Josh for giving such a comprehensive answer!

    That whole section is also the most interesting of the interview.

    Funny, I remember hearing about that book and the strange beliefs of the miller specifically in a course about heresy, read an essay or two by Ginzburg too in that one, maybe its time to go get it.

    Not sure thats the video he is talking about (I would have to rewatch it) - but related to the topic in any case and for those who are interested - is this video of this guy looking at historical accuracy in Pillars. Shad is pretty good as far as these historical youtube guys go but trigger warning for Codexers - he really likes Pillars.

    Show Spoiler
     
    Last edited: Dec 28, 2016
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  12. Volrathgender: ⚧ Arcane Patron

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    The man just lacks any sort of ambition and wonder. He's way too grounded, it's no surprise Pillows ended up the way it did.
     
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  13. Make America Great Again Infinitrongender: ⚧ Trade Master Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    One of my favorite parts of the interview is when Bubbles was totally sure that Josh knows what a blobber is, and Josh seems to have not wanted to admit that he doesn't, and somehow it all worked out.

    lol
     
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  14. I'm With Her SausageInYourFacegender: ⚧ for prison Arcane Patron

    SausageInYourFace
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    Divinity: Original Sin 2 BattleTech Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Meh, doesn't sound like this is set in stone yet. Its probably pretty much reliant on how much Tyranny and PoE2 sell.

    Also, the interview made me wonder if Josh played Legends of Eisenwald. Besides historically realistic look and feel (armor and those kinds of things) it does really interesting things in the 'Legends' department. Like folk tales you hear about and later you can find the places where they took place, how the legends you hear give you indications of what to look for and how to resolve quests, how the legends slightly change depending on location or who you ask, and so on. LoE is really incline in that regard and doesn't get enough credit for it. Anyway, the way Aterdux approached this sounds quite useful with regard to the things Josh seems interested in, like Saints and the different ways to look at the stories about them.
     
    Last edited: Dec 28, 2016
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  15. Make America Great Again Infinitrongender: ⚧ Trade Master Patron

    Infinitron
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    I don't think Josh knows about Eisenwald. I actually tried to get him to give the Blood of November Kickstarter a shoutout on Twitter on account of its historical nature, but no dice.
     
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  16. Make America Great Again Zorba the Huttgender: ⚧ Arcane Weasel

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    Yes, very interesting interview, :salute: to Josh, Bubbles and Roguey.

     
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  17. Make America Great Again Kz3r0gender: ⚧ Arcane

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    :retarded:
     
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  18. Lexxx20gender: ⚧ Learned

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    What exactly happened to Bubbles, if it's not some kind of secret?
     
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  19. Sensukigender: ⚧ Arcane Cuck

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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Basically.

    Here's a fake reaction pic to go with it. Took a few gos to get the 'right' look


    Show Spoiler

    [​IMG]
     
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  20. Make America Great Again Rogueygender: ⚧ Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
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    Zed figured out that he was saying Picatrix. I guess he forgot to share or they forgot to include the correction.

    Anyway
    You were right.

    I don't blame Bubbles for putting it off, it was a yuge time investment on top of the yuge time investment required for the Gamescom articles. Ideally something of this length would have been distributed to five or more people to transcribe, but you gotta work with what you have.

    Also in fairness to Bubbles, I did take an axe to a lot of what he had to say whenever I felt it didn't add to the interview (his German/English accent makes him sound like the kind of person you'd find critiquing wines at a formal wine tasting party, but it's not easy to parse), i.e. he'd go on at length about a topic and Josh would keep politely saying "Yeah. Yeah. Uh huh." The biggest cut was a part where he discussed Belhifet's allegedly-nerfed stats in Siege of Dragonspear (which turned out to be inaccurate anyway according to that Beamdog dev who posted here), and Sawyer getting annoyed at him for spoiling it. Kinda funny, but since it was inaccurate info and probably 90% Bubbles talking, I felt comfortable skipping it. As you can see, the interview's length didn't suffer for these cuts. +M
     
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  21. Ludo Lensegender: ⚧ Arcane

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    That was quite enjoyable.
    :brodex:
     
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  22. Grunkergender: ⚧ RPG Codex Ghost Patron

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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    now I'm annoyed that you spoiled it
     
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  23. Make America Great Again Infinitrongender: ⚧ Trade Master Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Josh really should play the game that was the closest thing he has to direct competition (if it hadn't horribly flopped)
     
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  24. TalesfromtheCryptgender: ⚧ Arcane

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    Josh is a good guy :salute:
     
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  25. Grunkergender: ⚧ RPG Codex Ghost Patron

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    Codex 2012 Dead State Divinity: Original Sin Torment: Tides of Numenera Pillars of Eternity 2: Deadfire
    Did Siege flop?
     
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