I think they're going for the Amnesia feel, but it looks good nonetheless. I'm not sure if an indie can create a truly powerful experience though, a game based on atmosphere and graphics needs a certain budget.
...A lot of people associate permadeath with difficulty. Because it has permadeath, the game’s going to be hard. That’s not the case with us. We didn’t put permadeath in there as a difficulty curve. We actually put it in there purely to make the player understand that there are consequences to his actions. He can just throw away everything if he’s not careful. I didn’t finish Amnesia. I’m not a big fan of puzzles, and the puzzles in Amnesia, to me, were a difficulty curve. If I’m not very interested in them, I’m not going to put a lot of effort into figuring the puzzles out. Therefore, I get a little bit stuck on finding the pieces and putting them in and so on. To me, that was it personally because I’m not as interested in puzzles. It was a bigger difficulty curve than a difficult platformer or something. It’s interesting. Ideally, for me personally, a player may not die at all from start to finish but he knows that if he does die, then he will lose everything. That would be the perfect scenario, just like your situation with the water monster. You got it perfectly your first time, but you had that real close encounter with death, with dying. It was a perfect setup for you. Ideally, that would happen in Routine, too. [laughs] But you’re trying to make sure that if you do die, there’s definitely huge amounts of variation, and the way that you play again is up to you. It’s not just repeating the same thing at all.
Interview, with new gameplay video:
http://www.giantbomb.com/articles/the-dark-side-of-the-moon/1100-4761/
Thanks for reminding myself this is still a Day Fucking 1 purchase.
Interview, with new gameplay video:
http://www.giantbomb.com/articles/the-dark-side-of-the-moon/1100-4761/
Thanks for reminding myself this is still a Day Fucking 1 purchase.
new gameplay video? isn't that the same as the "alpha gameplay trailer"?
Is Dead Space any good for satiating my system shock fix while this dont come up ?
So whats up with this game ? I thought it was almost finished ?
Is Dead Space any good for satiating my system shock fix while this dont come up ?
So whats up with this game ? I thought it was almost finished ?
Is Dead Space any good for satiating my system shock fix while this dont come up ?
all the dead space games including 2 and 3 are worth playing.
3 is garbage. 1 and 2 are good. 1 impresses with its gameplay and story, 2 excells in gameplay and features a worse story. 3 is like COD Dead Space.
So whats up with this game ? I thought it was almost finished ?
Is Dead Space any good for satiating my system shock fix while this dont come up ?
all the dead space games including 2 and 3 are worth playing.
2 and 3 are good for what they are (TM). First one is a minor masterpiece. Other than using the monster closet cliche (which TBH is a limitation of the genre), it is flawless.
Dead Space is more Resident Evil 4 in space than a System Shock game IMO.So whats up with this game ? I thought it was almost finished ?
Is Dead Space any good for satiating my system shock fix while this dont come up ?
Nah, from what I remember the controls were horribly wonky and the gameplay just didn't grab me.
Rationalising bad design as a deliberate feature