TheGreatOne
Arcane
- Joined
- Feb 15, 2014
- Messages
- 1,214
You have too high estrogen levels if your brain can't comprehend mental tasks this menial even after getting an explanation. I did not find any images of hidden buttons in U7 by doing a quick google search and I couldn't be bothered to start a new U7 game and play it for hours and hours when I could demonstrate the same point just by taking the same screenshot from Darksun in 5 minutes, which I already had installed on my computer. The main point was that old games had worse pixel hunts than Original Sin, which is apparent both in U7P2 and DS, so whether the pic demonstrating my point was from U7 or DS didn't ultimately make any difference.Is this like that situation where you talked about Serpent Isle while posting a screenshot of Shattered Lands?
But then again you've never even played any of the games you bad mouth because installing a game or downloading an emulator is too much of a hassle, so your non video game playing ass could never comprehend how much time it takes to complete a video game. These things aren't like movies where you can skip scenes as much as you like.
None of them pretend to be competent designers on twitter/forums while JES makes sure every one will hear how awesome he isAny Bioware employee.
It's entirely possible to have a demanding game that doesn't rely on chaos or trial and error to achieve it. In fact such games can be more demanding.
I just pointed you in the direction of one but you never run out of excuses when it comes down to why you are not playing video games rather than talking shit about them on some forumI'm not messing with emulators.
His personal design goals don't mean jack shit if the audience doesn't find those fun or interesting. And you're objectively wrong here since all his games have poor/clunky gameplay when compared the other games, and also because he does not satisfy the target audience. Either his target audience is RPG fans (grognards), in which case he has failed. Or then his target audience is the mainstream audience, people who aren't hardcore RPG fans, in which case he's mostly failed, as he hasn't made the next Final Fantasy 7 or Skyrim. He made New Vegas, which is a pretty major success, but only because it's the sequel to Fallout 3. AP/NWN2/Lionheart/BG DA were B class games that are in no way popular or super successful financially speaking.Josh said:As long as we feel that we hit (our) goals and the majority of players agree, we can't worry about the margins who a) never agreed with those goals or b) don't feel we met them. It's just not a productive way to go about design.
I don't care whether he trashes consoles and Mass Effect or not. If he thinks that the direction that WRPGs have taken during the last few years (that is going from Dragon Age/Skyrim/Mass Effect/Witcher to games like Wasteland 2/Pillars of Eternity/Might&Magic X/Tides of Numenera/Original Sin) is a bad thing, he's a gigantic faggot and a heretic.You thought he wanted the "Xbox 360 dark ages" to return when that wasn't the case.
Thanks for supplying me with yet another quote in which JES says one thing when in reality he does the complete opposite.Josh said:If you're going to make games like the Gold Box series, IE games, or ToEE, make the visual/audio/text combat feedback clear (which really is the player's window into what's going on for such games)
Damn son, you got me. Yes, I am in fact Roguey. I entertain myself by publicly having debates like this with my own suck puppet account. The purpose of this all is to make all detractors of JES look stupid by portraying one as being very butthurt and persistent in his ever more ludicrous claims of what a failure JES is as a designer.Does this mean you're not Roguey's alt?