The dungeons were cool.One thing that Risen has a lot more and I'm liking are the dungeons. When it's night and it's really dark and you have your torch and walk into a cave, it is atmospheric and has some of the better use of exploration in the game.
Combat is still shit, but this time I have a charging attack. Why wasn't this the first sword unlock instead of the 7th? At least it wouldn't be as tedious as it is now.
Hi,
I recently finished Gothic2+NOTR for the first time (a great experience, although a bit too long; I felt a little burned out at the end, but it was perhaps due to the fact, that directly before G2 I completed ELEX playthrough). After resting a bit and playing somewhat different games, I am considering approaching another product of Pirahna Bytes.
Now, my choice is between Gothic 3 (+ Community Patch ofcourse) and Risen. What would be your suggestions, guys? Which is more enjoyable?
Combat is shit, like it was in the previous Gothic games. I'm breezing through it with Stormwind right now and I have barely died throughtout playing the game. To put things in perspective, Risen has nearly the exact same combat system as Severance Blade of Darkness, except the latter doesn't suck.More like you suck. Combat is solid pretty much from the start.
And another problem is that you can explore most of the map in the first chapter, so the later chapters are mostly about backtracking places you have already seen (teleportation runes help, but it's not enough). Gothic 2 is the best in that regard, because there are multiple maps and they open up along with the storyline.It's about balancing the side content to fit the entire game. You shouldn't blow through all the good side content in act 1 and have nothing but the main quest left in act 2-4.
Forget about the imagined problems with the combat. G3's main problem is that it's goddamn huge and once you figure out what the formula is (raid villages and free them from orks) you'll come to the realization that you don't wanna be doing the same shit over 3 continents and quit the game. That's what happened to me. Once I finished with the grass area and entered the other ones I realized fuck this shit it's the same thing all over again.Hi,
I recently finished Gothic2+NOTR for the first time (a great experience, although a bit too long; I felt a little burned out at the end, but it was perhaps due to the fact, that directly before G2 I completed ELEX playthrough). After resting a bit and playing somewhat different games, I am considering approaching another product of Pirahna Bytes.
Now, my choice is between Gothic 3 (+ Community Patch ofcourse) and Risen. What would be your suggestions, guys? Which is more enjoyable?
I don't really think that Risen was better than Elex. Although Risen is literally just more Gothic 2, I think that's a disadvantage. The world of ELEX is a bit more interesting and Elex also has a lot more content.
Elex was such a huge disappointment for me. I can deal with the terrible combat system, cliche worldbuilding, bad writing, and subpar graphics/QoL, but they fucked up the two most important part of their games - Exploration and immersion
The world didn't feel handcrafted at all. It felt like they just pasted a bunch of monsters and loot randomly over a big empty map. Worst of all was the gamey feeling of the regions. This is the snow land - this is the volcano land - this is the desert land... this is lazy design.
And the immersion - man, that's the biggest fuck up of them all! Nothing in Elex can compare to how authentic and vibrant cities like Khorinis and Harbortown were. Even Gothic 3 is on another level in terms of immersive settlements.
I think Elex's biggest flaw in terms of immersion and writing would be the dialogue.
I disagree on the combat, as I feel that the enemy design is better rounded and scaled. By Chapter 3, I could kill just about anything in Risen with about 5 hits, and considering that combos in Risen are unbelievably fast and you have no stamina, it's plainly without challenge the last 10-15 hours of the game. In Elex the toughest monsters still stayed relatively difficult until the end, and you can't just stunlock enemies by swinging away because you have stamina. The attack patterns and animations in Risen are also stupidly broken, worse than in any other PB game despite being an issue in most of them. If you get hit once, you're going to get hit 2 or 3 more times more instantly with zero defense against it and that makes earlier combat pretty annoying. Infinitely annoying with ghouls and most animals because they group up on you, you get hit once, stunlocked for 2.5 seconds, get hit by the second one that's nearby and now you are dead.shittiest third person combat I've ever experienced.
Meh? The XP gains from them are so tiny that it barely matters. I really didn't care about having a molerat or two being spawned into the world. I don't like it, but I don't really think it's a con for the game either.Also random enemy spawning and respawning in a PB game..
In Elex the toughest monsters still stayed relatively difficult until the end, and you can't just stunlock enemies by swinging away because you have stamina. The attack patterns and animations in Risen are also stupidly broken, worse than in any other PB game despite being an issue in most of them.