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Rise of the Tomb Raider - Watch Lara's bum in NextGen fidelity

Echo Mirage

Arcane
Joined
Aug 19, 2013
Messages
1,560
Location
Tirra Lirra by the River
Is the chick doing the VO British? Something offputting about it. Maybe it's the lisp, I dunno, but it sounds fake.
Isn't Lara supposed to be a British nob? or did they change that too in the reboot?

The voice actor is British born as is Lara. But the actress moved to the US at some point and has lost some of the natural accent. One accusation levelled at Eidos was that they had picked her exactly for that reason. Since a lot of US gamers disliked the British accent. So they sought a middle ground between the two.
 

circ

Arcane
Joined
Jun 4, 2009
Messages
11,470
Location
Great Pacific Garbage Patch
She's actually if I remember correctly, a brit, but resident in america for a while.

I don't care about the accent, she's just a horrible VA. Dialogue doesn't help either.
 

Data4

Arcane
Joined
Sep 11, 2005
Messages
5,529
Location
Over there.
Yeah, I know Lara is supposed to be British, but I thought there was something fake about it in the latest trailer. The part where she said "I finally feel a sense of PAH-pose again" in particular. Sounded overdone. Oh well, it's not that huge a thing. I'm just hoping for more torture porn, personally.
rober-raik.png
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
8,476
Is the chick doing the VO British? Something offputting about it. Maybe it's the lisp, I dunno, but it sounds fake.
Isn't Lara supposed to be a British nob? or did they change that too in the reboot?

The voice actor is British born as is Lara. But the actress moved to the US at some point and has lost some of the natural accent. One accusation levelled at Eidos was that they had picked her exactly for that reason. Since a lot of US gamers disliked the British accent. So they sought a middle ground between the two.

Dat insularity :lol:
 

Deflowerer

Arcane
Joined
May 22, 2013
Messages
2,052
Would like to see a modern game "journalist" try to play Tomb Raider III.

Bet they'd yap about the horrible tank controls like so many people these days. For fuck's sake, the controls were perfect for the grid-based level design.
 

Correct_Carlo

Arcane
Joined
Jul 19, 2012
Messages
8,468
Location
Pronouns: He/Him/His
She singlehandedly slaughtered at least 10,000 mercenaries by the end of the first one, not to mention fought some demon things, and ran through exploding buildings for like 20 minutes straight. It was so fucking silly, but I loved it for some reason. Which surprised me as I've never really loved open-world AssCreed rip offs, nor did I especially love the Tomb Raider series beyond the first couple.

Tomb Raider '13 is unique in the realm of video games for its complete bat-shit melding of "gritty realism" with "over the top action fantasy" and silly gamey stuff. Which tons of games have tried to do in the past, but for some reason TR'13 just nailed the grittier elements to a point that I'm not sure its creators even intended, as it ends up giving the game a really weird, uncanny valley, surrealistic horror aspect. Like, you would be jumping along doing some random, super gamey shit, that makes no sense in context like collecting suitcases or dog tags (or whatever), only to take a misstep and suddenly be met by an excruciatingly gorey, NC-17 level, death scene, which actually made you cringe (as opposed to just giggling like most gore).

Plus, the voice-work. Lara was doing silly action game shit, but she grunted and panted and cried out in pain in a way that really sold her for me as a character. And all the animations made every battle seem like a desperate scrabble.....even for the 1,000th time you are murdering some random cult dude in hand to hand combat. It was so delightfully tonally bizarre that I found the whole game compelling from start to finish just to see how long they could carry on the weird dissonances between the gameplay and atmosphere (turns out, right up to the end, with a totally straight face the whole time).

Not sure how they can sell Lara as an underdog survivalist grad student in this one, though. She single handedly murdered more people than the Iraq war in the first game. Which I'm pretty sure most dissertation committees in archaeology would frown on. But I can't wait to see how they will keep up that same cognitive dissonance the first game did so well.

I demand scenes where:

-She pauses to wistfully contemplate the nature of life, death, and morality after killing a mid level boss......just 10 minutes after she firebombs an entire village with seemingly no remorse.
-After being nearly raped, she decides to run around the island for the next 20 minutes collecting random artifacts which she narrates descriptions of in the overly excited tones of a school girl reading Tiger Beat.
-She rips 3 toe nails off (shown in bloody close up) and then walks across broken glass barefoot because you didn't push q and e fast enough.
-Despite having a bunch of guns at her disposal, she straight lights a dude on fire, just to watch him burn, all while gasping and panting like she is the one that's in danger here.
 

SCO

Arcane
In My Safe Space
Joined
Feb 3, 2009
Messages
16,320
Shadorwun: Hong Kong
Maybe it could have a subtitle like: psychopathy: my little snuff princess
 

pippin

Guest
Maybe it could have a subtitle like: psychopathy: my little snuff princess

Yeah, playing the 2013 game was very weird because you had Lara covered in blood and yelling stuff like "I'll kill you all, you fuckin bastards" while the supposedly evil guys just gave her compliments on her shooting skills.
That and all the ways you could just let her die. The camera never faded to black or looked away. You just watched a 20-something girl dying in gruesome ways and the game *forced* you to watch. I'm triggered now.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
5,958
Good to see PC version will come close on the heels of the X-Box one. Guess MS cares more about making the PS4 user base suffer than the PC Master race.

:bro:
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,158
She singlehandedly slaughtered at least 10,000 mercenaries by the end of the first one, not to mention fought some demon things, and ran through exploding buildings for like 20 minutes straight. It was so fucking silly, but I loved it for some reason. Which surprised me as I've never really loved open-world AssCreed rip offs, nor did I especially love the Tomb Raider series beyond the first couple.

Tomb Raider '13 is unique in the realm of video games for its complete bat-shit melding of "gritty realism" with "over the top action fantasy" and silly gamey stuff. Which tons of games have tried to do in the past, but for some reason TR'13 just nailed the grittier elements to a point that I'm not sure its creators even intended, as it ends up giving the game a really weird, uncanny valley, surrealistic horror aspect. Like, you would be jumping along doing some random, super gamey shit, that makes no sense in context like collecting suitcases or dog tags (or whatever), only to take a misstep and suddenly be met by an excruciatingly gorey, NC-17 level, death scene, which actually made you cringe (as opposed to just giggling like most gore).

Plus, the voice-work. Lara was doing silly action game shit, but she grunted and panted and cried out in pain in a way that really sold her for me as a character. And all the animations made every battle seem like a desperate scrabble.....even for the 1,000th time you are murdering some random cult dude in hand to hand combat. It was so delightfully tonally bizarre that I found the whole game compelling from start to finish just to see how long they could carry on the weird dissonances between the gameplay and atmosphere (turns out, right up to the end, with a totally straight face the whole time).

Not sure how they can sell Lara as an underdog survivalist grad student in this one, though. She single handedly murdered more people than the Iraq war in the first game. Which I'm pretty sure most dissertation committees in archaeology would frown on. But I can't wait to see how they will keep up that same cognitive dissonance the first game did so well.

I demand scenes where:

-She pauses to wistfully contemplate the nature of life, death, and morality after killing a mid level boss......just 10 minutes after she firebombs an entire village with seemingly no remorse.
-After being nearly raped, she decides to run around the island for the next 20 minutes collecting random artifacts which she narrates descriptions of in the overly excited tones of a school girl reading Tiger Beat.
-She rips 3 toe nails off (shown in bloody close up) and then walks across broken glass barefoot because you didn't push q and e fast enough.
-Despite having a bunch of guns at her disposal, she straight lights a dude on fire, just to watch him burn, all while gasping and panting like she is the one that's in danger here.

Unfortunately, this kind of cognitive dissonance has been going on for some time already, even before TR13. For example, there's Metroid Other M (which we shall not speak ever again), Ninja Gaiden 3, FPSyndicate, Mass Erffect 3... And I believe it will get worse as time passes.
 

ultimanecat

Arcane
Joined
Mar 19, 2015
Messages
575
I remember playing '13 and realizing at some point that for the previous five minutes I had been climbing a cliff face, gameplay of which consisted of holding a direction until Lara stopped moving, then tapping the jump button to the next climbable surface, and repeating. Later on, I noticed that it was impossible not to earn enough skill points to earn and max out every possible skill well before the game was even over, making me wonder why you would include a skill tree to begin with.

Soon enough I realized that there was something seriously different between me and every asshole who told me it was the best game released that year. I can't say that the original games were my favorite either, but compared to that they're goddamn glorious.
 

pippin

Guest
Were the Daddy issues ever that important for the games? When I played the older TR games I was too focused on the puzzles to care about the story. I clearly remember the first movie because of its daddy drama though.
 

Drakron

Arcane
Joined
May 19, 2005
Messages
6,326
Looks incredibly boring just like the first game.

If I wanted to play Uncharted I would be playing Uncharted.

In a way its amusing how things come full circle, Uncharted borrowed a lot from Tomb Raider but maintained its own identity but these new Tomb Raider are just copies of Uncharted except at least Drake is a likeable character.
 
Self-Ejected

Excidium II

Self-Ejected
Joined
Jun 21, 2015
Messages
1,866,227
Location
Third World
Yeah I could probably enjoy just for the scenery if Lara wasn't such an unlikeable cunt with an annoying voice.
 

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