Jick Magger
Arcane
:australia:About time. Now how about my SH 1-2 remake.
Absolutely bloody disgusting
:australia:About time. Now how about my SH 1-2 remake.
:australia:About time. Now how about my SH 1-2 remake.
Absolutely bloody disgusting
[/QUOTE][/QUOTE]:australia:About time. Now how about my SH 1-2 remake.
Absolutely bloody disgusting
I understand the reaction, but those games are prime for a graphical and interface overhaul. The PC controls are abysmal and they don't even let you plug in a controller (not that I own one, but I'd get a controller if it let me avoid that awful control scheme. They don't even let you rebind the keys FFS.
The worry would be that they'd screw with the gameplay, or that they'd fail to recreate the visual design in modern graphics. In particular, the fog was something those games got right almost by accident - it was quite literally a design concession for the PS2's memory limitations, and it might be too tempting for a remake to avoid removing it. Then again, it's so iconic of those games that a HD remake, as opposed to a reboot, might choose not to mess with it.
[/QUOTE]:australia:About time. Now how about my SH 1-2 remake.
Absolutely bloody disgusting
I understand the reaction, but those games are prime for a graphical and interface overhaul. The PC controls are abysmal and they don't even let you plug in a controller (not that I own one, but I'd get a controller if it let me avoid that awful control scheme. They don't even let you rebind the keys FFS.
The worry would be that they'd screw with the gameplay, or that they'd fail to recreate the visual design in modern graphics. In particular, the fog was something those games got right almost by accident - it was quite literally a design concession for the PS2's memory limitations, and it might be too tempting for a remake to avoid removing it. Then again, it's so iconic of those games that a HD remake, as opposed to a reboot, might choose not to mess with it.
I understand the reaction, but those games are prime for a graphical and interface overhaul. The PC controls are abysmal and they don't even let you plug in a controller (not that I own one, but I'd get a controller if it let me avoid that awful control scheme. They don't even let you rebind the keys FFS.
The worry would be that they'd screw with the gameplay, or that they'd fail to recreate the visual design in modern graphics. In particular, the fog was something those games got right almost by accident - it was quite literally a design concession for the PS2's memory limitations, and it might be too tempting for a remake to avoid removing it. Then again, it's so iconic of those games that a HD remake, as opposed to a reboot, might choose not to mess with it.
It's a WEAPON; It's REALLY POWERFUL, especially against LIVING THINGS.
I understand the reaction, but those games are prime for a graphical and interface overhaul. The PC controls are abysmal and they don't even let you plug in a controller (not that I own one, but I'd get a controller if it let me avoid that awful control scheme. They don't even let you rebind the keys FFS.
The worry would be that they'd screw with the gameplay, or that they'd fail to recreate the visual design in modern graphics. In particular, the fog was something those games got right almost by accident - it was quite literally a design concession for the PS2's memory limitations, and it might be too tempting for a remake to avoid removing it. Then again, it's so iconic of those games that a HD remake, as opposed to a reboot, might choose not to mess with it.
What on earth are you talking about ? SH1 is a PSX game and when played on PC is of course emulated and obviously you can use a controller with the emulator. SH2 on the other hand definitely supports a controller, since that's how I've always played it *and* played it a couple of months ago. Actually SH2 still has excellent graphics, especially on PC, and its only problem was that it didn't support Widescreen and higher resolutions than 1280x1024, but that now can be fixed with a patch. So basically SH2 for PC is fucking perfect in every way and the controls are damn fine.
SH1, on the other hand, could use a graphical upgrade... BUT since IMHO it's the best survival horror ever made due to its unparalleled atmosphere, I'm not sure I'd want some ignorant fuckers to mess with it. As for the SH1 controls, frankly they're even better than the RE-HD remake (which I'm currently playing) since you can pan the camera to the general direction you're facing and you can move while you aim and shoot/hit, unlike RE. The new graphics of the RE are nice but the fact that the camera angle changes completely each 3 steps you take, can be pretty annoying and movement can be a clusterfuck even with the new control scheme.
Now that I think about it, you may be dismissing SH1 completely and thinking that the 2 SH games are SH2 & 3, which is a damn shame, since SH is the best of them and frankly SH3 is just mediocre.
NOW a question about the Resident Evil Remake.
I can't seem to find a way to open the doors with the armor and helmet signs. I found a "fake" key inside the dog's collar, what am I supposed to do with it ? I'm kinda stuck.
I can't seem to find a way to open the doors with the armor and helmet signs. I found a "fake" key inside the dog's collar, what am I supposed to do with it ? I'm kinda stuck.
Really? 'Cuz I remember having serious problems with it:ghostdog said:So basically SH2 for PC is fucking perfect in every way and the controls are damn fine.
I understand the reaction, but those games are prime for a graphical and interface overhaul. The PC controls are abysmal and they don't even let you plug in a controller (not that I own one, but I'd get a controller if it let me avoid that awful control scheme. They don't even let you rebind the keys FFS.
The worry would be that they'd screw with the gameplay, or that they'd fail to recreate the visual design in modern graphics. In particular, the fog was something those games got right almost by accident - it was quite literally a design concession for the PS2's memory limitations, and it might be too tempting for a remake to avoid removing it. Then again, it's so iconic of those games that a HD remake, as opposed to a reboot, might choose not to mess with it.
What on earth are you talking about ? SH1 is a PSX game and when played on PC is of course emulated and obviously you can use a controller with the emulator. SH2 on the other hand definitely supports a controller, since that's how I've always played it *and* played it a couple of months ago. Actually SH2 still has excellent graphics, especially on PC, and its only problem was that it didn't support Widescreen and higher resolutions than 1280x1024, but that now can be fixed with a patch. So basically SH2 for PC is fucking perfect in every way and the controls are damn fine.
SH1, on the other hand, could use a graphical upgrade... BUT since IMHO it's the best survival horror ever made due to its unparalleled atmosphere, I'm not sure I'd want some ignorant fuckers to mess with it. As for the SH1 controls, frankly they're even better than the RE-HD remake (which I'm currently playing) since you can pan the camera to the general direction you're facing and you can move while you aim and shoot/hit, unlike RE. The new graphics of the RE are nice but the fact that the camera angle changes completely each 3 steps you take, can be pretty annoying and movement can be a clusterfuck even with the new control scheme.
Now that I think about it, you may be dismissing SH1 completely and thinking that the 2 SH games are SH2 & 3, which is a damn shame, since SH is the best of them and frankly SH3 is just mediocre.
NOW a question about the Resident Evil Remake.
I can't seem to find a way to open the doors with the armor and helmet signs. I found a "fake" key inside the dog's collar, what am I supposed to do with it ? I'm kinda stuck.
There's a room with the "real" key that locks you in and has a spiky statue move in and kill you if you don't put the key back. You have to put the fake key in its place, though iirc you have to combine the fake key with something to harden it or something.
I understand the reaction, but those games are prime for a graphical and interface overhaul. The PC controls are abysmal and they don't even let you plug in a controller (not that I own one, but I'd get a controller if it let me avoid that awful control scheme. They don't even let you rebind the keys FFS.
The worry would be that they'd screw with the gameplay, or that they'd fail to recreate the visual design in modern graphics. In particular, the fog was something those games got right almost by accident - it was quite literally a design concession for the PS2's memory limitations, and it might be too tempting for a remake to avoid removing it. Then again, it's so iconic of those games that a HD remake, as opposed to a reboot, might choose not to mess with it.
What on earth are you talking about ? SH1 is a PSX game and when played on PC is of course emulated and obviously you can use a controller with the emulator. SH2 on the other hand definitely supports a controller, since that's how I've always played it *and* played it a couple of months ago. Actually SH2 still has excellent graphics, especially on PC, and its only problem was that it didn't support Widescreen and higher resolutions than 1280x1024, but that now can be fixed with a patch. So basically SH2 for PC is fucking perfect in every way and the controls are damn fine.
SH1, on the other hand, could use a graphical upgrade... BUT since IMHO it's the best survival horror ever made due to its unparalleled atmosphere, I'm not sure I'd want some ignorant fuckers to mess with it. As for the SH1 controls, frankly they're even better than the RE-HD remake (which I'm currently playing) since you can pan the camera to the general direction you're facing and you can move while you aim and shoot/hit, unlike RE. The new graphics of the RE are nice but the fact that the camera angle changes completely each 3 steps you take, can be pretty annoying and movement can be a clusterfuck even with the new control scheme.
Now that I think about it, you may be dismissing SH1 completely and thinking that the 2 SH games are SH2 & 3, which is a damn shame, since SH is the best of them and frankly SH3 is just mediocre.
NOW a question about the Resident Evil Remake.
I can't seem to find a way to open the doors with the armor and helmet signs. I found a "fake" key inside the dog's collar, what am I supposed to do with it ? I'm kinda stuck.
There's a room with the "real" key that locks you in and has a spiky statue move in and kill you if you don't put the key back. You have to put the fake key in its place, though iirc you have to combine the fake key with something to harden it or something.
What? You don't have to do any hardening. I've just put the key where the genuine one was and the trap stopped.
Really? 'Cuz I remember having serious problems with it:ghostdog said:So basically SH2 for PC is fucking perfect in every way and the controls are damn fine.
http://www.rpgcodex.net/forums/index.php?threads/screenshot-thread.72409/page-412#post-3322876
http://www.rpgcodex.net/forums/index.php?threads/screenshot-thread.72409/page-413#post-3326361
The thing with Silent Hill games is that indeed they are more about the Journey than the destination and that's why they have good replay value. So many things about them are symbolic, vague and purposefully obscure, and atmosphere plays such a big role, that I have enjoyed many playthroughs of both SH1 and 2 and each time I get to find some new tidbits of lore and interpret some stuff differently. Not to mention the various endings that can be obtained only in re-plays.
Thing is, I had problems even with installing the damn game (Win7 X64). But this new rendering engine looks interesting, will test for sure.ghostdog said:stuff