Tacticular Cancer: We'll have your balls

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Game News REDkit: Witcher 2 Gets Modding Tools

Discussion in 'RPG Codex News & Content Comments' started by Crooked Bee, Aug 10, 2012.

  1. Crooked Bee Nyadmin Patron

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    Tags: CD Projekt Red; REDkit; The Witcher 2

    In their announcement for the upcoming Gamescom (taking place next week), CD Projekt informs they'll be showing off "REDkit", a set of modding tools for The Witcher 2:

    CD Projekt RED will be attending this years Gamescom which takes place in Cologne, Germany next week. We will be hosting a series of behind closed doors, exclusive media presentations where we will be showing the REDkit, a long-awaited set of tools for modders which will allow any player to create their own content for the PC version of The Witcher 2: Assassins of Kings, such as new, non-linear adventures, great looking locations and much more. CD Projekt RED’s recruitment team will also be present in Cologne so make sure to stop by the E60 booth in Hall 10 and have a look at our most recent job openings. Everyone who’s planning on beginning their journey in the game development industry, should come by and see what are the requirements to join our studio.

    Exciting! Now Witcher fans will be able to mod in boob cards, arguably the most important feature in the series. Just what the target audience wants.

    Thanks Matt
  2. made Prophet

    made
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    Now modders can finally turn it into an RPG amirite :troll:
  3. VentilatorOfDoom RPG Codex Staff Patron

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    A toolset to click together some great looking location and there you have it: a non-linear adventure.
    Major_Blackhart and Metro Brofist this.
  4. Metro Magister

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    Geralt nude mod.
  5. J_C Could be Matt Barton. Maybe.

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    [IMG]
  6. Thoric Novice

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    I guess that makes Cyberpunk modding tools a certainty.
  7. Mrowak Cipher

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    I hope it won't be a disaster like Djinni (the editor for TWitcher 1) was. Then again I am eager to try and see how the RPG capabilities of Red Engine games can be stretched.
  8. Excidium WOOOOORLD EATEEEEER

    Excidium
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    Eagerly awaiting for the Phillipa rape mod
    Major_Blackhart, sgc_meltdown and Azalin Brofist this.
  9. DraQ Arcane

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    Modding tools are always a good thing.
    Licaon_Kter and Morkar Brofist this.
  10. Lexx Educated

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    Then I can finally create my Dandelion adventure.
  11. Konjad Magister Patron

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  12. DarthBehemoth Educated

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    Can't wait till someone recreates A dance with Rouges with TW2 like rape scenes.:obviously:
    Excidium Brofists this.
  13. sea Arcane

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    The Witcher 2 has such awesomely high-quality art assets and lighting. Can't wait to try out those tools.
  14. kaizoku Prophet

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    No! Don't go towards the light! Stay away from the light!

    Are you considering working on a mod?
    Would there be any real advantage to it (besides the gfx) since you already know your ways with DA modding.
  15. Malpercio Learned

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    Cannot wait for the mod that turns Geralt into a loli.
  16. sea Arcane

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    Aside from working with better tech? Probably not. But I wouldn't mind doing a short stand-alone adventure or something. After working for over a year on a 10-hour campaign that is finally starting to wrap up, it'd be a nice change of pace to just work on something smaller and simpler.
  17. Aeschylus Cipher Patron

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    Whoo more boobs!

    I doubt the tools will be anything resembling usable, but you never know. The engine itself is certainly quite excellent.
  18. Infinitron RPG Codex Staff Patron

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    I certainly hope the FOV is moddable.
  19. Kahlis Scholar

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    And camera positioning, movement and horrible interface?
  20. Semper Learned

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    FINALLY!

    what was wrong with it? that you needed a modeling program to create new areas? that it was not as easy to access as nwn's toolset? cdp even released exporters for max.

    don't get your hopes up too early. hopefully they can release all the third party tools they are using. else it will end like the crippled toolset dragon age suffers from :D
  21. sea Arcane

    sea
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    I dunno. Does The Witcher 2 really use any licensed tech? I got the sense just about everything about the engine was self-contained - custom lighting, vegetation, etc. Maybe modeling and animation stuff will be a challenge, but that's true of many, many mod tools.

    Also, correct me if I'm wrong, but isn't the RED Engine a heavily modified Unreal Engine 3 or something to that effect? If so it should be pretty feature-complete.
  22. Black Prophet

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    Can't wait to play as Triss with a dick.
    Baron and Kruno Brofist this.
  23. Roguey Cipher

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    It used havok physics and animation, pathengine, scaleform, fmod, and speedtree.

    I've never heard any mention of that connection, they've said it's all theirs.
  24. sea Arcane

    sea
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    Yeah I know about them claiming it's theirs, it's just that it uses the Documents\Witcher 2\CookedPC string of directories to store settings. "CookedPC" is something that's been native to Unreal Engine for a long while now.
  25. Angthoron Arcane Patron

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    Half of everything is a heavily modified Q code, anyway.

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