[arcing short beam/clearance n32 received @node_7741.CI4. No further communication expected at this time.]
+ + +ORIGINATOR <NODE 7741.CI3>
+ + +DATE <GT 61> FRAME <SOL> AS PER <PARENT NODE 7700> DIRECTIVE+ + +
+ + +DATE LOCAL <UNKNOWN>+ + +
+ + +REF <ASB/7741.7741/CI3>+ + +
+ + +CLEARANCE <N32>+ + +
+ + +SUBJECT <BATTLE REPORT>+ + +
+++ PREPARATIONS TAKEN: NO SCOUT DUE TO POSSIBILITY OF COMPROMISE. TRANSPORTATION TUNNELS RIGGED FOR COLLAPSE. SEVERAL WAUS BROUGHT UP FROM STASIS. AS SOON AS LO-FI SEISMIC SENSORS PICKED UP MOVEMENT, TUNNELS DETONATED. ENEMY REACHED PERIMETER OF CI3 BASE AT 1325 SECONDS SINCE CI3 REANIMATION, SOL STANDARD. TUNNEL COLLAPSE PROVED INEFFECTIVE: ENEMY POSESSES RECONFIGURED SIT WITH BURROWING CAPABILITIES. SEE ATTACHED HOLO. PERIMETER DEFENSES HOLDING. ENEMY TACTICALLY INEPT. NUMBERS LESSER THAN SIMULATIONS SUGGESTED. WILL SELF-DESTRUCT SHOULD DEFENSES BE OVERWHELMED. ROUTE FOR OTP SKIMMER STILL CLEAR. NO MORE COMMUNICATIONS UNTIL DESTRUCTION OR REINTEGRATION.+++
You look at the holo attached to CI3’s message. It depicts what seems to be a malformed standard infantry template drone. The legs are many-jointed and reverse-kneed, the torso is bent as to appear humpbacked, and the fingers have been replaced by what appear to be long, mono-edged flensing blades. The design is not altogether alien to you, but there is a certain wrongness to it that underscores its mongrel origin. This could never be a design of the All-Possibility.
No matter. Without the CCC protocols, there is nothing to be done but cautiously monitor the battle from a distance. Even that will prove difficult, with collapsed structures and the nearness of an invasive virus. You turn to the Crescent and synchronize with your fellow CIs. This is a rather crude method of coordination, but it shouldn’t be much longer until an authoritative parent node or nexus gives you clearance for the OM. All goes well within their habitats; systems are being brought back online, processes run in the timeframe expected of them. The decoding of the indigenous species’ languages proceeds apace, but both have proven more complex than anticipated. Time elapsed since reanimation, 930 seconds, Sol Standard.
The macrodiagnostics system is feeding endless streams of data into the computational cores, simulating local weather, global weather, seismic phenomena, in-system phenomena and tracing the course of potential asteroid impacts. The global communications network is being monitored but its activity remains much the same as before. A closer look at the two species inhabiting the planet would seem to suggest they are not indigenous after all. Analysis of their technology shows compounds available only in trace amounts within this star system. Exotic materials on their space-drives seem to suggest some sort of capacity for FTL navigation, although the lack of FTL comms still puzzles you. Both species cultivate plants and herd animals whose physiology is too distinct to be indigenous to the planet, and both seem to be attempting a low-level terraforming process. You cannot detect any in-system ships from either species apart from a few orbital tugs. No combat ships are apparent. Crescent suggests this is a fringe colony, with high probability.
Simulations suggest both species are at least 2 tech-levels below your own, SK scale, although both species’ military capabilities seem to belie that fact, which further suggests both species to be of an aggressive expansionist/militarist bent, to the detriment of infrastructure. One of the species, the more physically frail one, relies on exoskeletons for military operations. Their pulse/plasma weaponry may well prove capable of damaging your SIT drones and other disposable troops. That is no great concern. The opposing side’s infantry is paltry in comparison, equipped only with the most primitive of lasers and some sort of padded uniform. It seems to make up for this lack with an overwhelming amount of armoured vehicles. This apparently allows these species, apparently antagonistic, to exist in a state of precarious equilibrium. There is some trade between the species.
You look at the generator readouts. Without the risk of imminent combat, you can give yourself the luxury of allowing the power grid to intensify slowly and with minimum degradation of its physical components. Macrodiagnostics sounds a low-intensity alarm: A squad of the exoskeleton-wearing species has breached one of the surface access tunnels to your complex. They are many kilometres away, and unlikely to come anywhere close to your CIs. Still, they are isolated, and this could present an interesting opportunity. Time elapsed since reanimation, 950 seconds.
1) Mount a skirmish team and proceed to attack. This will give you a grasp of their battle tactics, and any captured individual/equipment can be valuable. That, however, may arouse the suspicion of their species and lead to deeper raids within your territory.
2) Leave them and simply monitor them closely. The probability of them breaching through the camouflage and maze-traps to reach you is 0.00035%. If that should happen, they can be promptly annihilated.
Now to more pressing matters. The archive remains damaged, and all systems have been showing signs of instability since the hard reboot.
A) Concentrate on repairing the archive.
B) Concentrate on systems maintenance.