TW2 was shit and Oblivion levels of generic. Never got past the desert region.sad to see such downfall.
TW2 was better game than any new piranha stuff and had magic system which was really interesting.
I would love to see TW3 with even more fleshed out magic system.
Have these fucking idiots not learned what 'design' means. Why spend a couple of years of your life making entertainment if you don't even understand what makes adequate design and usability?
- I saw few already gameplays and animations in this game looks very outdated. It will be better in final product ?
- Everyone has his own opinion. If you say it looks bad - o.k. that we failed to make it better. But we are open to review your application as a 3D artist/Aniamtion specialist.
- waiting for reply for my questions:
- I can type 250 keys per minute .. are you faster? - you seem to be a real crack - great! maybe we should hire you.
- Can you pass time by sleeping in inns?
- no. the game is not time factor based. But you can f**k in the brothel if you have to much free time.
- I saw few already gameplays and animations in this game looks very outdated. It will be better in final product ?
- Everyone has his own opinion. If you say it looks bad - o.k. that we failed to make it better. But we are open to review your application as a 3D artist/Aniamtion specialist.
Developer said:- it is very hard to market Raven's Cry and it was the most expensive and most complicated development we ever did.
- vizualizing of the story. it is a drama. great acting was required.
- without doing an interactive movie, creating a game with a great story.
RC is more story driven. TW1 is more a sandbox game. And TW1+2 started somehow interesting but have not been thought to the end.
We need a few (this time really only 4) days more to implement some features wanted by the community.
I'd like graphics programmers who have no idea how to implement SSAO to stop wasting time trying to do so. The MC is "glowing dark" from the waist down.
New Release Date : 30 Jan (this time it's final guys, we promise)
Also, a dev created an AMA thread on the steam forums
http://steamcommunity.com/app/281130/discussions/0/620703493333145653/
He says this is the "most expensive and most complicated development they ever did" and after that, probably TW3 would be a much safer title to pitch than Sacrilegium or something else
There are also some interesting answers
- I saw few already gameplays and animations in this game looks very outdated. It will be better in final product ?
- Everyone has his own opinion. If you say it looks bad - o.k. that we failed to make it better. But we are open to review your application as a 3D artist/Aniamtion specialist.
- waiting for reply for my questions:
- I can type 250 keys per minute .. are you faster? - you seem to be a real crack - great! maybe we should hire you.
- Can you pass time by sleeping in inns?
- no. the game is not time factor based. But you can f**k in the brothel if you have to much free time.
I hope it will be at least as good as Sea Dogs many years ago .
From what I've seen of it, it could potentially end up like that. Unless they fuck it up. Which is likely.
2. I remember game called SeaDogs (very good pirate game) is it was an inspiration for you during creation of Raven's Cry?
- not really.
I'd rather the industry be full of guys like him and not guys like Mike Laidlaw.