Damned Registrations
Furry Weeaboo Nazi Nihilist
- Joined
- Feb 24, 2007
- Messages
- 14,980
That's the same in both systems due to increasing xp requirements per level. You just traded time spent fighting for time spent walking back and forth. Which is even worse, because at least the fighting might involve some skill in optimizing the battles in some way.What happens is that the player trains quickly but cannot abuse the system.
Anyways, random encounters should never be something you seek out to gain xp or loot. That's what the exploration is there for. Boss encounters and rooms full of treasure. If the player is looking for an infinite repetitive source of power to milk, either the game design or the player have failed. The random encounters should be obstacles on the way to the best sources of power, and their xp/gold rewards are merely a failsafe crutch for players too incompetent to get past them to the good stuff.