Mrowak
Arcane
- Joined
- Sep 26, 2008
- Messages
- 3,947
As a studio, they haven't... but Tim Cain, man. And I thought Josh Sawyer's mod for New Vegas was pretty good -- the kind of combat they inherited from Beth wasn't tactical by any means, but within what he had to work with, he did a good job. I also enjoyed Icewind Dale and Icewind Dale 2 a lot.
I'm can't really deny what you say, though.
Agreed. HOWEVER this time they are actually working on a game they are VERY familiar with, an IE like game/engine. And I think they are WAY more passionate about doing this kind of game instead of the 3D popamole stuff Publishers want studios to make.
You know? 2 years ago I would agree with those rosey prospects and get very enthusiastic. Now, however, when I am alittle bit more experienced in working on projects (just a little) I keep gritting my teeth at half of what they promise, thinking "how the fuck are they going to achieve that?". I get the impression that they are overwhelmed with their success that they keep giving more and more promises without any plan as to how they are going to reach their goals.