Tacticular Cancer: We'll have your balls

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Development Info Project Eternity Kickstarter Update #46: Prototype Demo Incoming

Discussion in 'RPG Codex News & Content Comments' started by Infinitron, Mar 13, 2013.

  1. Infinitron RPG Codex Staff Patron

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    Tags: Obsidian Entertainment; Project Eternity

    This week's Project Eternity Kickstarter update is yet another one of those "update before the updates". It reports that Project Eternity is reaching the end of its "Prototype phase". Over the next two weeks a prototype demo will be assembled that will demonstrate, among other things, an animated version of the background from last year's screenshot. Here's the full explanation from the update:

    We’re coming to the end of the Prototype phase. While you might think of a prototype as something you would consider before making a game, in our case, we use the term to mean a demonstration of the game that, when successful, demonstrates the game’s vision (AKA “pillars”) and concept. For Eternity, one of our biggest pillars is to recreate the Infinity Engine experience. To that end, we need to have a number of key things in place to make sure our prototype is a success. Things like:
    • Character movement and combat. We want to make sure we have a party of up to six characters, each of whom can be moved independently and/or as a group, which does then imply rudimentary support for formations as well as NPC and basic creature AI. Basic AI meaning to ‘see’ the characters, face them, and then move to them and start attacking. This also means we need character models that have enough animations to demonstrate this convincingly, as well as at least one monster. For our prototype demo, we have one known only as “Chompy” for now. More on him (or her?!) in future updates!
    • Basic RPG mechanics. We need to prove that we’re making an RPG here obviously! We need basics like loot management; for instance, inventory and opening containers like chests. We need basic conversations and quest giving, including receiving a quest, tracking its progress, and then providing a reward for it being completed.
    • Environments. We want to have a working outdoor area as well as a tileset-based interior that the player can move between and throughout. This makes us prove out area transitions too (I can hear it now, “YOU MUST GATHER YOUR PARTY BEFORE VENTURING FORTH...”)
    For our outdoor area (see screenshot above), we’re bringing life to it by not only building out the rest of the level, but getting our technological solutions in place. We have a working waterfall now, with moving water, replete with foam around the rocks(!) and more.

    Besides a non-animated preview of the animated scene(?!), the update also has a new piece of concept art of an interior location:

    [IMG]

    Project Eternity's next phase of development will be the "Vertical Slice" phase, during which the development team will be expanded and a more fully-fledged demo (akin to what we saw in the recently released Wasteland 2 gameplay video, I assume) will be created. Apparently, two longtime Obsidian designers have come on board the project already.
    Kz3r0 and Jaesun Brofist this.
  2. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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  3. Infinitron RPG Codex Staff Patron

    Infinitron
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    I'm pretty sure they meant designers within the company. Besides, Anthony was more of a programmer than a designer.
  4. TwinkieGorilla does a good job. Patron

    TwinkieGorilla
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    Pffft, whatever.
  5. J_C Could be Matt Barton. Maybe.

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    And he said that he has to run the family business.
  6. IDtenT Magister Patron

    IDtenT
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    I'm awaiting the butthurt.
  7. Gondolin Liturgist

    Gondolin
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    Ughhh... a demonstration that demonstrates. :rolleyes:

    Don't you mean "animated"?

    :decline:
    Irenaeus Brofists this.
  8. IDtenT Magister Patron

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    So how many months did this animation take?
  9. Infinitron RPG Codex Staff Patron

    Infinitron
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    Butthurt? Well, I'm assuming that in terms of "polishedness" this prototype will be somewhere between the original Wasteland 2 video that everybody was butthurt about ("WASTELAND 2 WILL NEVER LOOK AS GOOD AS LEGEND OF EISENWALD!") and the more recent Wasteland 2 gameplay video.

    But they do warn about that ahead of time:

  10. idonthavetimeforthiscrap Moderator Patron

    idonthavetimeforthiscrap
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    Brian Fargo
    "Periodically throughout the rest of the project, we’ll have a number of weeks where we’ll ‘be dark’ (or rather more succinctly, "won't have an update" :)) due to a variety of reasons, and next week is one of those instances. Don’t worry though, we will most certainly be working on the game"

    [...]

    "Happy St. Paddy’s Day!"
  11. Jaesun Fabulous Moderator Patron

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    That's fine. I feel they should post less updates, and save them for big more info updates personally.
  12. idonthavetimeforthiscrap Moderator Patron

    idonthavetimeforthiscrap
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    no i meant they'll get drunk off their asses and therefore won't be able to work
  13. Infinitron RPG Codex Staff Patron

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    I wonder if "Chompy" will be a dinosaur.
  14. MicoSelva Arbiter Patron

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    Keep cooking my RPG, Obisidian. I want it well done.
  15. kaizoku Prophet

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    Will the rocks be erodible? :smug:


    Looking forward to see that gameplay/demo video.
  16. hoverdog dog that is hovering

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    improved.
  17. St. Toxic Prophet

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    And what about grappling the waterfall?
    Irenaeus, l3loodAngel and Infinitron Brofist this.
  18. PlanHex Scholar

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    I wonder if it will be a shaved cat that sorta looks like a dinosaur /obscurewebcomicreference
    Last edited by PlanHex, Mar 13, 2013  
    ironyuri Brofists this.
  19. Indranys Educated

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    And don't forget the tentacles please. :obviously:
  20. Zed only plays Dota2 Patron

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    oh thank you obsidian for yet another update with fucking low res good-for-nothing artwork
    fuck
    give me something to wallpaper
  21. Captain Shrek Dumbfuck! Patron

    Captain Shrek
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    No need to be dissing. They actually listened to us and made the game 3D. That's what was accomplished by all the 'butthurt' (which was not on our side). You guys are dumb retards who would let anything pass.
  22. hiver Dumbfuck!

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    :Wakes up on a chair!:

    What..hey that looks nice... what? torment update?
    :picks up pants and runs off in other direction!:
    DwarvenFood Brofists this.
  23. 4too Scholar

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    Kickstart For An Augmented Reality



    Don't dangle in dampened anticipation. For your action satisfaction: spawn of true romance!
    [IMG]
    T. Rex as virtual pet, another tease @ http://www.kickstarter.com/projects...nnosaurus-rex-augmented-reality-virtu?ref=tag

    Reptilian consummation is just a click away!




    4too
    MaskedMan, Fat Dragon and Jaesun Brofist this.
  24. Brother None On the line for InXile

    Brother None
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    :love:Sam and Fuzzy. Own all the books, both the earlier fairly crappy prints and these new runs of Fix Your Problem/Are Very Famous, which are hella high quality.
  25. Roguey Cipher

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    Hmm, looks like Obsidian and Harebrained Schemes have different ideas on what the basics are.

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