I am philosophically opposed to day 1 purchases. Buy cheap, and be cautious. Developers frequently lose their mojo, and Primordia was a different genre, with a different team. FG might suck. I'm not opposed to hope, but I think the Count of Monte Cristo had the formula right: "Wait, and hope."Passing by to say that I've started playing Primordia for the first time after checking Fallen Gods' announcement and what a gem, actually makes me feel bad for not playing it before expecting it to be lackluster, I truly hadn't enjoyed a game this much in a while and despite having gotten this one in a bundle next games by Wormwood are going to be just to make up for the amazing experience
I am philosophically opposed to day 1 purchases. Buy cheap, and be cautious. Developers frequently lose their mojo, and Primordia was a different genre, with a different team. FG might suck. I'm not opposed to hope, but I think the Count of Monte Cristo had the formula right: "Wait, and hope."Passing by to say that I've started playing Primordia for the first time after checking Fallen Gods' announcement and what a gem, actually makes me feel bad for not playing it before expecting it to be lackluster, I truly hadn't enjoyed a game this much in a while and despite having gotten this one in a bundle next games by Wormwood are going to be just to make up for the amazing experience
That said, I'm glad you enjoyed Primordia. I'm going to be shameless and say that it helps the game a lot to get positive reviews on Steam or GOG or Metacritic, so if you're inclined to do so, I'd really appreciate it. But given that you've already paid your hard-earned money, ffs, don't feel under any obligation to do anything.
It's my pleasure, really.DramaticPopcorn Yeah, that acrostic has been the bane of players forever. I wish I'd been able to crack that particular nut, as I think the ovreall puzzle is pretty cool, but that step is one of those "either you see it or you don't" type things. I'm glad you enjoyd the game, though! I'm assuming the Steam review from the today is yours, so thanks for that, too.
No, it's not my first language.If you don't mind my asking, is English your first language? I'm curious if it really is the case that only non-native English speakers get tripped up here. (The oddity is that it's not like that people getting tripped up aren't fluent in written English . . . .)
This is so bizarre to me. Let's say you were playing some kind of tower defense game, and there is an achievement with one of these two descriptions for what unlocks it:
(1) At the completion of the level, only two enemies have passed through your defenses.
(2) At the completion of the level, exactly two enemies have passed through your defenses.
I believe I would be modestly annoyed if I permitted no enemies to pass through my defenses, yet did not get achievement #1. (In other words, I would view the rule as ambiguous but favoring a <= interpretation.) By contrast, I would be astonished if I let three enemies past my defenses, yet got achievement #2. Is it your understanding of English that achievement #1 unambiguously unlocks if, and only if, EnemiesPassedThrough=2, whereas achievement #2 potentially unlocks if EnemiesPassedThrough>2?
This really may be the weirdest idiosyncracy of English (a language chock full of such things) that I've ever encountered if so because it would mean that the connotations of these two words basically flips in other languages.
Maybe in some objective sense this is dorky, but it delights me to no end. He even has a plasma torch! And Clarity has total swagger.