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Post CoD4 FPS Games That Have Good Shotguns

Alfons

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Jul 25, 2014
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I've been getting the itch to play a good FPS game that was made after CoD4 and isn't an "old school" indie game. Somehow I started thinking to myself: "When was the last time I played a modern shooter where the shotgun wasn't a throwaway piece of shit weapon?" I didn't find an answer. Did you ever play a modern FPS where the shotgun isn't shit?
 
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jcd

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Last edited:

Baron Dupek

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Jul 23, 2013
Messages
1,870,765
Shotguns in almost all games are nerfed. If they do 1:1 conversion to the games they would be too imba/OP.

Good examples? Hmm... E.Y.E. - Divine Cybermancy. The basic one is really good and have p. good range compared to the other games.
Borderlands 2, shotties with 75+% accuracy. Iirc BL2 have doublebarreled one that shot at once, also with high accuracy.
Killing Floor - only one game about zombies that I stomached.
Stalker - shotguns are best to hunt mutants, and enmies too. But this work in both ways. Close combat, end with sudden jump from the corner. P. intense.
 

Somberlain

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Fallout: New Vegas :troll:

latest
 

Baron Dupek

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Is EYE any good? I read it had tons of bugs and that the UI is terrible.
It doesn't have much bugs. You can beat the game.
UI is not casual friendly and lot of things looks strange and chaotic (character development)
Is the game worth it? For €0,99 - sure.
 
Joined
Apr 5, 2013
Messages
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It's a good question - propably the ones from Serious Sam 3 but they're stil faaaaaaaaaaaar from greatness of shotguns from Sin, Q2 or Doom (2).

But what I really miss is proper rocket launcher - propably all modern shooters I've played offered only fuking behemoths with slow reloading time and low ammo cap, something designed mainly against gimmicky bosses and this sucks ass.
 

DemonKing

Arcane
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Dec 5, 2003
Messages
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I thought the one in the last Wolfenstein was ok...I think they could be dual-wielded too.
 

CthuluIsSpy

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On the internet, writing shit posts.
Fallout: New Vegas *troll*

What he said but without the sarcasm!


The OP was looking for games with good shotguns. I don't see how ineffective, weak sounding POS that needs 7-9 slugs (shot in 1½-2 seconds...) to kill one enemy qualifies, espescially when the gamefeel is as horrible as it is in Fallout 3&New Vegas.


To be fair, that's more to do with Bethesda's / the gamebryo engine's fetish for bloated HP than the gun.
Try using a mod that reduces the health pool; the game's combat becomes much more satisfying.
 

Watser

Arcane
Joined
May 8, 2014
Messages
1,865,075
Divinity: Original Sin 2 A Beautifully Desolate Campaign
I really liked the Shotgun in F.E.A.R., it really felt like you were holding a tool of utter dismemberment in your hands. Going into the heightened reflexes mode, running up infront of an enemy and see him blown to pieces was quite satisfying
 

ultimanecat

Arcane
Joined
Mar 19, 2015
Messages
575
Stalker - shotguns are best to hunt mutants, and enmies too. But this work in both ways. Close combat, end with sudden jump from the corner. P. intense.

Truth. In vanilla Stalker, shotguns are pretty decent early game weapons against most enemies and still have use against mutants later on.

I was pretty impressed with the boost shotguns got in Call of Pripyat + Misery mod (there are other mods with a specific weapon focus but I haven't looked at them). Shotguns are probably the only reliable way to take out mutants at close to mid-range except maybe larger caliber submachine guns, and are effective enough to drop even heavily armored humans at similar ranges. Anybody who doesn't die with one shell will probably be staggered or crumpled and can be finished off with another. The added effects while firing and meatier sounds help too.
 

Baron Dupek

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Jul 23, 2013
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Truth. In vanilla Stalker, shotguns are pretty decent early game weapons against most enemies and still have use against mutants later on.
I was pretty impressed with the boost shotguns got in Call of Pripyat + Misery mod (there are other mods with a specific weapon focus but I haven't looked at them). Shotguns are probably the only reliable way to take out mutants at close to mid-range except maybe larger caliber submachine guns, and are effective enough to drop even heavily armored humans at similar ranges. Anybody who doesn't die with one shell will probably be staggered or crumpled and can be finished off with another. The added effects while firing and meatier sounds help too.

I also played Misery mod (finished it few weeks ago). Based on description - it should be useless against armored opponents. In reality it shred them apart.
Another good weapon against mutants are revolvers (dat one with long barrel, feels like Dirty Harry) with any ammo and .45 pistols loaded with HydraShock ammunition.

Still - Stalker is example of games where shotties are closer to real equivalent in term of range.
 
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The OP was looking for games with good shotguns. I don't see how ineffective, weak sounding POS that needs 7-9 slugs (shot in 1½-2 seconds...) to kill one enemy qualifies, espescially when the gamefeel is as horrible as it is in Fallout 3&New Vegas.

On that old NES game you linked it still takes 1½ seconds to kill an enemy, so what are you complaining about???
 

Surf Solar

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Equip slug rounds and a rifle scope on your shotgun and go hunting for those long range one shot kills in battlefield 3. :M
 

Unkillable Cat

LEST WE FORGET
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Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Sounds good, yes.

But it has retarded ragdolls, barely noticeable recoil and retarded enemies.

But mostly it's because you're posting from the Syndicate game.
 

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