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Sjukob

Arcane
Joined
Jul 3, 2015
Messages
2,052
I've been replaying fallout 2 recently , got bored and decided to punch a mutant in NCR rangers headqurters , my characters with no skill in unarmed combat and 3 points in strength was able to kill the mutant in two hits dealing only 5 damage per attack , the first hit knocked mutant unconscious and the second finished him off , I didn't even aim for specific body parts .

This also brings me another memory of my first Arcanum playthrough on how I've been killing golems with bare fists in black mountain mines , I was playing a warrior and didn't have an axe by that time .
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,404
Location
Djibouti
Damned, I never saw that.
But then I never "grinded" the robber knights either.

It's hella rare, happened to me only once across three playthroughs. And it's not for robber knights but the regular local lords' castles.
 

Zombra

An iron rock in the river of blood and evil
Patron
Joined
Jan 12, 2004
Messages
11,538
Location
Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth

At least I can rest easy knowing that you, my most promising attendant, has relieved me of one encumbrance tonight. Do you need assistance bringing the sarcophagus up to my office?


1. It was stolen, but there were lots of dinosaurs, so I had fun.
 
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Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,336
Location
Crait
Winning a 200:1 bet in Dragon Warrior 3's coliseum fights (I think it was a metal slime?).

Dragon Warrior 1
also had a lot of memories too like fighting and killing a Gold Golem the first time, the Green Dragon, and entering Haukness
Many moments from NWN mods, moments from each part of The Prophet, especially the lich dungeon in part 2 and the end, and the final dungeon (Isle of Prisoners) in A Dance with Rogues, Part 2
I'm surprised no one has mentioned the Testing Center in Wizardry 1, or Murphy's Ghost
In BGII, for me the Shadow Dragon fight... usually RPGs foreshadow dragons...
A "death" in Phantasy Star 4
A "death" in Chrysalis
Fighting Barbara (the 6th Palace boss) in Zelda 2. And everything about the creepy final Grand Palace. And ABSOLUTELY EVERYTHING about Zelda 1.

Wish I could brofist, but as others have brought up:
The Trolls in the slum in Pool of Radiance
Many, many awesome moments from FFVIII, especially the battle between the Gardens and the space rescue
Bloodlines hearing Chiasm's Isolated in Asylum and of course Ocean House
 

Saduj

Arcane
Joined
Aug 26, 2012
Messages
2,547
My brothers and I enjoyed being "bad guys" in Ultima III. We were obsessed with stealing and trying to kill Lord British. But when Ultima IV came out, my youngest bro, around six at the time, decided to take it to another level. His goal was to have the lowest possible rating in every virtue, essentially becoming an Anti-Avatar. He visited the seer frequently to check his progress. My favorite lines were: "Thou art a coward, thou dost flee from the hint of danger!" and "Thou art a cad and a bounder. Thy presence is an affront. Thou art low as a slug!"
 
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Why.jpeg

Learned
Joined
Nov 14, 2013
Messages
109
Poking around Red Mountain in Morrowind. The first and one of the few times in a CRPG that I dreaded exploring a location. It didnt just feel dangerous, it felt corrupted and evil.
 

eric__s

ass hater
Developer
Joined
Jun 13, 2011
Messages
2,301
Murphy's Ghost
Oh my god. My dad would grind that thing for days. His characters, and he had dozens, were level 100+ because he spent more time killing that thing than playing the rest of the game.

I really loved The Elder Scrolls: Arena when I was around 6 or 7. Early Bethesda really doesn't get enough credit, the first two Elder Scrolls games and even some of their Terminator games were truly ambitious, maybe revolutionary. Obviously I didn't know that at the time, I was just a dumb kid playing fun games on the PC, but I understand that in retrospect. So a sequel, Daggerfall had just come out and I wanted it so bad. It looked like Arena but with better graphics, more characters, more features, more everything! So I asked my dad for Daggerfall for Christmas and he told me it wasn't happening because we didn't have Windows 95 yet. I was bummed out but I guess I accepted it.

EXCEPT I GOT IT.

I GOT DAGGERFALL, BABY!!!

But yeah, it wouldn't run on our computer so I had to take it to my friend David's house and play it there. We installed it and the first time we turned it on, our jaws dropped at the 3D intro of the mausoleum. I still remember the first character we ever made, a Wood Elf ranger named Xashar who, yes, took the ebony dagger. It took us days to get out of Privateer's Hold and every time - EVERY TIME - we heard a skeleton, we screamed and ran out of the room. The skeleton sound effect still scares me to this day. It's funny, we were actually too scared to go to most dungeons so we spent most of our time fucking around in towns. Never Daggerfall, though, because King Lysandus screaming, "VENGEANCE!!" also made us scream and leave the room too.

Xashar went on some crazy adventures. He was a member of practically every guild (although he barely advanced in them because we were too scared to go to dungeons), a full-time burglar, a rampaging mad man and an exiled felon in at least half the game's provinces. Eventually he became a werewolf and his hit points were reduced to 3 because we didn't know you had to kill people in werewolf mode to rejuvenate. We started making more characters and experimenting with the class maker, which we totally demolished on our first attempt. 30 hit points per level, 3x magic power, athleticism, the works. Our only flaw in our builds was that all of our guys had 6 languages for miscellaneous skills, but this was because we were idiot 8 year olds.

Every game, we'd break out of Privateer's Hold (we got it down to 10 minutes) and head straight to that island in the middle of the bay, Betony. We'd join the Fighter's Guild and reject quests until we got one that took us to Yeoman's Keep, the only dungeon on the island. I don't even know why we did this because we hated the dungeons, but we'd still end up there for whatever reason. Sometimes his little brother Timmy would join us, but he was a whiny baby and always ruined it. Actually, he was alright and one time he decided one of our characters was "Gimli, son of Gloin, son of Gloop, son of Poop" which was hilarious to our idiot 8 year old brains.

I still love Daggerfall. I don't care if Bethesda's not cool or whatever, I still love Arena and Daggerfall. They were formative on my childhood, but now that I'm older and capable of understanding what they were, I'd say they still hold up. Not a fan of the direction they took after Daggerfall, but the first two will always be gold. I will never......... HALT HALT HALT HALT HALT HALT HALT my love for these games. (Sorry)
 
Self-Ejected

vivec

Self-Ejected
Joined
Oct 20, 2014
Messages
1,149
Reading books in Morrowind to find out that some of them lead to quests which you need to search for by your own initiative. This is the strongest part of the Morrowind experience.
 

eric__s

ass hater
Developer
Joined
Jun 13, 2011
Messages
2,301
Our only flaw in our builds was that all of our guys had 6 languages for miscellaneous skills, but this was because we were idiot 8 year olds.

"Hey, let's make a cunning linguist again"

"Hehehe"
It's what we considered roleplaying. I mean, who would you rather be, an insane axe murderer, or an insane axe murderer who can speak Centaur and Spriggan?
 

Karwelas

Dwarf Taffer
Patron
Joined
May 12, 2014
Messages
1,064
Location
"Mostly Harmless" planet
Codex Year of the Donut I helped put crap in Monomyth
Our only flaw in our builds was that all of our guys had 6 languages for miscellaneous skills, but this was because we were idiot 8 year olds.

"Hey, let's make a cunning linguist again"

"Hehehe"
It's what we considered roleplaying. I mean, who would you rather be, an insane axe murderer, or an insane axe murderer who can speak Centaur and Spriggan?

I would be insane axe murderer skilled with axe.:cool:
 

deuxhero

Arcane
Joined
Jul 30, 2007
Messages
11,324
Location
Flowery Land
Being stranded in the middle of nowhere at night in Dragon's Dogma (night is pitch black in that game), finding a cyclops and fighting it only by the light of my spells and tiny lantern, then realizing I've actually been fighting a pair of cyclops (What's the plural?) who had been trading places in the shadows. After defeating them I narrowly got missed by a flaming balisita bolt and decided to run away
 

Phinx

Augur
Joined
Dec 15, 2013
Messages
107
Playing as an evil aligned character in Arcanum which leads to Virgil showing his true colors. Virgil becomes a bit of a prick changing his attitude as well as the way he talks (both text & voice acting).
 

PulsatingBrain

Huge and Ever-Growing
Patron
Joined
Nov 5, 2014
Messages
6,163
Location
The Centre of the Ultraworld
Codex 2016 - The Age of Grimoire Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. My team has the sexiest and deadliest waifus you can recruit. Pathfinder: Wrath
I loved the fact that in Divine Divinity, some people were just complete assholes. Rather than the usual fonts of information you get in a lot of RPGs, some people just did not want to cooperate, for no good reason.
 

dragonbait

Augur
Joined
Jul 4, 2009
Messages
290
Location
Below the ruins of Yulash
Getting the Highwayman car running in Fallout 2. That music!
I brofisted Morblot's post solely due to Morblot's superbly awesome avatar. Otyugh's rule! Otyugh's are also another fond memory of my rpg playing experience. So YEAH! +1 to fond Otyugh battle memories here!

:)

A telepathic buzz fills your mind.
18630.jpg
"If you wish the shiny thing, then we must have treasure in return. To the south are others of our ilk, who have two fine smelling piles of food. Bring us those."

My fondest CotAB memory.
Yeah, this whole interactment with the Otyugh's in the sewers of Tilverton in CotAB was great. + Curse is also one of my favorite games.
 

BLOBERT

FUCKING SLAYINGN IT BROS
Patron
Joined
Jun 12, 2007
Messages
4,235
Location
BRO
Codex 2012
BROS FINDING THE FLYING CARPERT IN ULTIMA 5 WAS COOL FOR ME I WAS YOUNG AND I THOUGHT IS WAS CLEVER

OR FINDING THE TALKING HORSE LOLOLOL I JUST THJOUGHT SUCH THINBGS WERE NEAT BECAUISE THEY TOOK ALOT OF WORK TO TRACK DOWN
 

Shin

Cipher
Joined
Jan 5, 2015
Messages
677
It doesn't sound like much, but figuring out I could kill a dragon in BG2 using a combination of lower resistance, greater malison and chromatic orb was one of my 'woah' moments in gaming.
Finally getting outside the first dungeon in Daggerfall (I was just a kid!) and seeing the outside world and world map was also very memorable.
 

pippin

Guest
At least I can rest easy knowing that you, my most promising attendant, has relieved me of one encumbrance tonight. Do you need assistance bringing the sarcophagus up to my office?

1. It was stolen, but there were lots of dinosaurs, so I had fun.
How about an insane diplomat who thinks he can communicate with monsters, who in turn stay far away from him because he doesn't use Axe and has terrible body odour?

We will never have a Bloodlines 2 :negative:



I JUST THJOUGHT SUCH THINBGS WERE NEAT BECAUISE THEY TOOK ALOT OF WORK TO TRACK DOWN

This is one of the things I miss about old crpgs: the ability to make you work your way out of things. Quest markers don't matter, because The Witcher 1 had them but the Vizima Confidential quest had a lot of guessing and poking around and investigating, etc..... And the journal entries were vague at best, so you had to be careful as to find enough clues to blame a certain culprit. I got it wrong the first time :M
 

Invictus

Arcane
The Real Fanboy
Joined
Nov 3, 2013
Messages
2,789
Location
Mexico
Divinity: Original Sin 2
Getting hit from behind in SS2 in a supposedly cleared level with a wrench and a cry of "kill me"
Finding a way to the hydra from the start of the darkroot garden waterfalls in Dark Souls
Finding the witches coven was not only a local legend in Wizardry 7
Skipping half the "find the map" bs in Ultima 6 by using the cloth map and figuring out the rest
Managing to talk my way out of the demon bridge with my high level religious specialist In Darklands
Surviving a storm in Stalker CoP by hiding under a bridge
That feeling of loss after finishing Planescape Torment and knowing no game ever will be able to match that experience again
The distant sound of doors opening and closing somewhere in a random dungeon in Daggerfall
Seeing the Enterprise in Quest for Glory 2
 
Joined
May 6, 2009
Messages
1,875,967
Location
Glass Fields, Ruins of Old Iran
Being stranded in the middle of nowhere at night in Dragon's Dogma (night is pitch black in that game), finding a cyclops and fighting it only by the light of my spells and tiny lantern, then realizing I've actually been fighting a pair of cyclops (What's the plural?) who had been trading places in the shadows. After defeating them I narrowly got missed by a flaming balisita bolt and decided to run away

Trying to rush through a forest before night falls, suddenly little balls of light begin to appear and float around harmlessly. Then the mage at the back starts screaming and attacks the rest of the group. The archer follows suit. As the fireballs and arrows fly past your head you tumble over a hill and find a magical-looking fountain, which gradually restores the health of those standing in it. A goblin patrol shows up. Some goblins start screaming too. Realize that whacking a screaming person in the head will bring them back to normal (and what passes for normal for goblins). Realize that whacking the little balls of light does nothing. Realize you'll have a long night ahead of you.

tumblr_ls0fxqy0EO1qg77b4.png
 

veevoir

Klytus, I'm bored
Patron
Joined
Jan 15, 2015
Messages
1,797
Location
Riding the train, high on cocaine
Shadorwun: Hong Kong BattleTech
Who is this Zal guy? Who in their right mind uses darts? *5 minutes later* reload save.

BG 1 and 2 are one big fond memory.


Also breaking armored guardians in morgue just by the power of superior intellect in PS:T. The first time in an RPG game I felt powerful without stabbing shit out of stuff.
 
Joined
Jan 10, 2012
Messages
36
Location
The Great Depression
The profound sense of disappointment and betrayal which inundated me roughly an hour into Oblivion. Hah.

More positively, going WAY back, my entire experience with the original Wizardry. I was playing the NES port (sue me) at about five or six years old, and the experience just floored me. Didn't manage to beat the game (or get very far in it at all, to be honest) 'til years later, but I spent a ridiculous amount of time rolling up new parties and venturing down to be wiped out anew. Making the second level felt like a victory.
 

Stormcrowfleet

Aeon & Star Interactive
Developer
Joined
Sep 23, 2009
Messages
1,020
In BG2 when you help the broladin and thieves in Akhatla and in the end they send in reinforcements to help you kill the vampires. To me as a youngster it was glorious and 100% memorable.
 

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