nikolokolus
Arcane
- Joined
- May 8, 2013
- Messages
- 4,090
Goblin tries to dodge (45%) roll [1d100] = 55%
Rhenmyr slams into the little green-skinned man and slides him backward. Desperately he tries to grab hold of Rhenmyr is he is driven toward the edge
Goblin's agility roll (55%) roll [1d100] = 51%
The little man is pushed to the brink and falls . . . a couple of feet. He is clinging to the edge of the barbican by his fingertips, shrieking fearfully and mewling "P-p-p-leeeeeease! Somebody help me!" he screeches to no one in particular. Rhenmyr darts for the trap door set into the barbican and starts descending the ladder as the wyvern continues to drop like a stone and gather itself in its dive. It makes a wide loop to the north and momentarily disappears behind the dome of fog enveloping the opposite tower on the north end of the square. Borric reaches down and grabs a loose cobblestone about the size of a head and cocks it back toward his ear, waiting for the wyvern and its rider to re-appear. (ERYFKRAD Borric can make a "Throw" roll, (80% chance of success) before the wyvern or its rider makes their attack. If you hit it will inflict 1d4+1+1d2. If you score a 'Special' or a 'Critical' (i.e. 20% or less) then something beneficial will happen, like crippling the wyvern's wing, knocking the rider from his saddle, etc.)
Suddenly there is a rush of air as the the fog parts and the 30' long, flying reptile, sweeps low over the square with its jaws open and its scorpion-like tail raised for a strike at Borric
wyvern's tail strike (60%) roll [1d100] = 100% damage [1d6] = 3 (potency 19) Fumble! The wyvern's poisoned tail strikes its rider (the hobgoblin Pigrag no less) but he fortunately for him, his armor seems to absorb the blow.
Pigrag readies his lance with his two-handed grip and stabs down at Borric as the wyvern glides just overhead Pigrag's lance (ride skill 55%+ higher ground 10%=65%) roll [1d100] = 21%, damage [1d8+2] = 6+2 = 8 plus wyvern's damage bonus [3d6] = 4 Success! (Borric gets his throw first, and then needs to Dodge (101%) to avoid being hit by the lance (no chance to parry since he was wielding a rock, and if he fails his dodge then he needs to make an armor roll).
Rhenmyr slams into the little green-skinned man and slides him backward. Desperately he tries to grab hold of Rhenmyr is he is driven toward the edge
Goblin's agility roll (55%) roll [1d100] = 51%
The little man is pushed to the brink and falls . . . a couple of feet. He is clinging to the edge of the barbican by his fingertips, shrieking fearfully and mewling "P-p-p-leeeeeease! Somebody help me!" he screeches to no one in particular. Rhenmyr darts for the trap door set into the barbican and starts descending the ladder as the wyvern continues to drop like a stone and gather itself in its dive. It makes a wide loop to the north and momentarily disappears behind the dome of fog enveloping the opposite tower on the north end of the square. Borric reaches down and grabs a loose cobblestone about the size of a head and cocks it back toward his ear, waiting for the wyvern and its rider to re-appear. (ERYFKRAD Borric can make a "Throw" roll, (80% chance of success) before the wyvern or its rider makes their attack. If you hit it will inflict 1d4+1+1d2. If you score a 'Special' or a 'Critical' (i.e. 20% or less) then something beneficial will happen, like crippling the wyvern's wing, knocking the rider from his saddle, etc.)
Suddenly there is a rush of air as the the fog parts and the 30' long, flying reptile, sweeps low over the square with its jaws open and its scorpion-like tail raised for a strike at Borric
wyvern's tail strike (60%) roll [1d100] = 100% damage [1d6] = 3 (potency 19) Fumble! The wyvern's poisoned tail strikes its rider (the hobgoblin Pigrag no less) but he fortunately for him, his armor seems to absorb the blow.
Pigrag readies his lance with his two-handed grip and stabs down at Borric as the wyvern glides just overhead Pigrag's lance (ride skill 55%+ higher ground 10%=65%) roll [1d100] = 21%, damage [1d8+2] = 6+2 = 8 plus wyvern's damage bonus [3d6] = 4 Success! (Borric gets his throw first, and then needs to Dodge (101%) to avoid being hit by the lance (no chance to parry since he was wielding a rock, and if he fails his dodge then he needs to make an armor roll).