SymbolicFrank
Magister
- Joined
- Mar 24, 2010
- Messages
- 1,668
PS:T was the first and last game about which I produced (a lot of) fan art.
After playing it, I couldn't express how extremely great it was in any other way. It filled my life. I was thinking about it all the time, I wrote stories about it all the time, I was dreaming about it every night.
Compared with my second and third choices, probably Deus Ex and Morrowind, although there are many other games, like Fallout Tactics and even something like Manic Miner that want a place in that top three, there is little competition. There is PS:T first, then quite a bit of nothing, and then all the others.
So, how does it replay?
Hm. Not so great. It's like The Longest Journey (also going for a top-three spot): the first time it's the journey of a lifetime, but the second time you know up front what is going to happen.
I still replay Deus Ex, Morroiwind and Fallout Tactics regularly. But for PS:T and TLJ, I open a walkthrough, because I cannot be bothered to run around ad nausea and ask everyone everything all the time. Multiple times, even.
It's not that I don't have the time or patience, It's just: seen it, done that.
For a new version, I would want many different story lines, all with separate plots and factions, and cumulating in different endings.
The difference doesn't have to be huge, as long as it is consistent and believable.
Oh, and I skip most of the text by now. I tend to read only the highlights. And i'ts not that I play it so often that I remember it all that well. Just that I know the setting, and it takes too much time.
Not that voiced conversations would be an improvement: They are far simpler, but take even much more time.
Be to the point and offer more options. But please be exceptional and excessive!
After playing it, I couldn't express how extremely great it was in any other way. It filled my life. I was thinking about it all the time, I wrote stories about it all the time, I was dreaming about it every night.
Compared with my second and third choices, probably Deus Ex and Morrowind, although there are many other games, like Fallout Tactics and even something like Manic Miner that want a place in that top three, there is little competition. There is PS:T first, then quite a bit of nothing, and then all the others.
So, how does it replay?
Hm. Not so great. It's like The Longest Journey (also going for a top-three spot): the first time it's the journey of a lifetime, but the second time you know up front what is going to happen.
I still replay Deus Ex, Morroiwind and Fallout Tactics regularly. But for PS:T and TLJ, I open a walkthrough, because I cannot be bothered to run around ad nausea and ask everyone everything all the time. Multiple times, even.
It's not that I don't have the time or patience, It's just: seen it, done that.
For a new version, I would want many different story lines, all with separate plots and factions, and cumulating in different endings.
The difference doesn't have to be huge, as long as it is consistent and believable.
Oh, and I skip most of the text by now. I tend to read only the highlights. And i'ts not that I play it so often that I remember it all that well. Just that I know the setting, and it takes too much time.
Not that voiced conversations would be an improvement: They are far simpler, but take even much more time.
Be to the point and offer more options. But please be exceptional and excessive!