Tacticular Cancer: We'll have your balls

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Interview Paradox admit Tyranny sold below expectations, DLC still in the works

Discussion in 'RPG News & Content' started by Infinitron, May 16, 2017.

  1. Iznaliu Arbiter

    Iznaliu
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    People not buying shitty games is technically a 'market force'
     
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  2. Zeriel Arcane

    Zeriel
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    Sure, but it's not a mysterious "we just didn't launch it at the right time/there wasn't demand for our perfect product" effect.
     
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  3. Excidium II Arcane

    Excidium II
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    DOS was p. banal. I got bored after completing cyseal and never launched again.
     
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  4. Prime Junta Arcane

    Prime Junta
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    Unengaging gameplay, half-hearted marketing, barely any community engagement, game doesn't do well. Imagine that.
     
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  5. Make America Great Again Zed Duke of Banville Arcane Patron

    Zed Duke of Banville
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    Keep in mind that the contract signed between Paradox and Obsidian required any official statements about Tyranny to exaggerate Chris Avellone's role, without his knowledge, in order to create a pretense that Avellone had a larger role in Tyranny's development than the people who were actually in charge. This apparently was one of the causes of Avellone's departure from Obsidian. It seems that Paradox would like to retain this pretense, stopped only by the undeniable fact that Avellone had left Obsidian and therefore can't have had the role in Tyranny they would like to claim.
     
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  6. Wonderdog Neckbeard Shitlord's alt

    Wonderdog
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    lol
     
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  7. CRD Learned Patron

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    story was forgettable, but the combat alone deserved a playthrough
     
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  8. Morality Games Arcane Patron

    Morality Games
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    PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Serpent in the Staglands Bubbles In Memoria A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Tyranny's main advantage with Codexers is that nobody takes it seriously as an RPG so if by chance anyone fires it up they have zero expectations (similar to going into Dragonfall after the SRR OC). Consequently some of us actually did enjoy the game.

    "RPGs have legs" applies here, which appears to be their attitude.
     
    Last edited: May 17, 2017
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  9. Doma Savant

    Doma
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    I love POE, I have multiple playthroughs of it and the expansions are great.

    According to my steam, I have 2 hours in Tyrrany.

    Oh well!
     
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  10. undecaf Arcane Patron

    undecaf
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    Instead of some boring fantasy hellspawn, they should've made the player a nazi in a world where Hitler won. Guaranteed more general interest, media buzz and sales from people wanting to see what the fuck is going on.
     
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  11. Make America Great Again Infinitron Trade Master Patron

    Infinitron
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    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    Man in the High Castle RPG is actually an excellent idea.
     
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  12. Maxie Erudite

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    jews are the good guys in MitHC, it's a bad idea
     
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  13. Morality Games Arcane Patron

    Morality Games
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    I'm not sure what the right direction for this genre is anymore. I really don't know what will make people interested.
     
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  14. ArchAngel Magister

    ArchAngel
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    There is only one reason why Tyranny did so badly. It was because PoE was a mediocre game and people didn't trust Obsidian blindly anymore to buy it without checking reviews and such. Then when other players and reviews said Tyranny is a mediocre game as well they didn't bother to buy it at all. "Fool me once..." and all that.
     
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  15. FeelTheRads Arcane Patron

    FeelTheRads
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    Shit, never seen that one.

    Love how Infinitron is hitting the citation needed button desperately and how he obviously didn't believe MCA. How could it be possible that the awesome entity of Obsidian would do something like that?????? Obviously MCA is just disgruntled for no reason.
     
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  16. Make America Great Again Infinitron Trade Master Patron

    Infinitron
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    Codex bubble alert: http://store.steampowered.com/app/362960/Tyranny/

    Tyranny is not Torment.

    There's nothing to believe. MCA has never said he left because of that, saying it "apparently was one of the causes" is pure conjecture and requires Citation.
     
    Last edited: May 17, 2017
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  17. FeelTheRads Arcane Patron

    FeelTheRads
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    Well, he didn't say why, so I'm guessing then there was no reason!
     
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  18. ArchAngel Magister

    ArchAngel
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    I am not talking about the Steam score. Use your jew brain for a change.
     
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  19. hivemind Arcane

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    I got bored of tranny after like 2 hours because of the retarded rtwp combat, same as poe

    dragon age origins is the one RPG in all of history that actually made real time with pause tolerable because of the camera controls and ok spell combos
     
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  20. Make America Great Again Infinitron Trade Master Patron

    Infinitron
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    Then what? You said "other players and reviews". Steam scores covers "other players". It's true that Tyranny's mainstream press reviews weren't as high as PoE's, but they were plenty high for PoE itself, and PoE also has "Very Positive" Steam reviews (though actually slightly lower than Tyranny!)

    I get it - you think there's some mysterious unquantifiable yet highly influential group of grognards who decided PoE was a bad game and spread the word about that, which hurt Tyranny's sales (even though the people who did buy it still seem to like it!)

    A fanciful theory. The reality is more likely to be this. The group of people who bought Pillars of Eternity but didn't buy Tyranny are not, for the most part, Codex-type hardcore grognards who were pissed off about Sawyerism and decided to boycott Obsidian. It's far more likely to be the opposite - that group is composed of more casual consumers who hopped on the isometric RPG bandwagon for Obsidian's flagship title, but weren't interested enough in the genre to buy the off-brand spinoff.

    Basically, Excidium II and the Paradox guys are right about this, although they could have mitigated the outcome with better marketing.
     
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  21. Wonderdog Neckbeard Shitlord's alt

    Wonderdog
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    I love how everyone and everything is to blame except the people who made the fucking game :lol: Especially funny to think Obshitian has a huge casual following when OBVIOUSLY PoE appeal just to people who already played BG, and that company has basically squeaked out its ENTIRE existence on ever thinner and thinner old school credibility by having some black isle employees.

    Success has a thousand failures, but failure is an orphan as they say.

    The ultimate reason it failed is because they made a shit game, just like almost every failed game.

    1. Shit art.
    2. Historically laughable to a degree hard to believe. Bronze age kingdoms had just a dozen suits of bronze plate and on and on :lol:
    3. No one heard of anyone involved in the game before.
    4. All the marketing talks about is muh inclusive diverseness. Even among people who support that shit, how the fuck is that an actual selling point?
     
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  22. Grauken Prophet Patron

    Grauken
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    When I first heard about tranny I though it would be like Cook's Black Company, which would have been fantastic, when I actually saw the first screens and more infos I was bored to tears
     
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  23. undecaf Arcane Patron

    undecaf
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    Sounds familiar. Well, I didn't think of specific setups back then, but still... Can't think of too many ways how they could've made it more boring.

    A wasted opportunity since the "evil won, be evil" concept is actually an interesting premise.
     
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  24. Goral Arcane Patron The Real Fanboy

    Goral
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    Fixed.
     
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  25. Iznaliu Arbiter

    Iznaliu
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    Success has little to do with quality above a certain market size; whether Tyranny's market is above that size is debatable, but PoE's definitely is. Even then, success and quality aren't that connected.

    The art style is not a locus of criticism of Tyranny

    Other games are historically inaccurate to a similar degree, yet no-one cares; In fact, if a game is too accurate, people may see it as boring. The only designer in the industry who cares somewhat about verisimilitude is Josh Sawyer, who AFAIK wasn't involved in Tyranny.

    PoE was like that to people outside the Codex, yet it still sold almost a million. People outside the Codex also buy into the cult of the creator far less.

    The marketing doesn't mention anything like that whatsoever, and even if it did, most people wouldn't care.

    Here's why I think Tyranny failed:

    1. Lack of marketing; people said that they had never heard of the game. This is why PoE2 used a Kickstarter Fig campaign.
    2. What marketing did exist was misleading and failed to really capture the essence of the game
    3. The game was too off-the-wall, especially setting-wise; people couldn't go 'if you liked [x], play Tyranny', since it wasn't something that had been done before/
    4. The game was overpriced for the content included.
    5. Other games being released at the same time.

    A lot of this comes down to Paradox's involvement. Paradox's marketing acumen is subpar, but that has been masked by their other advantages.
     
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