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People News ObsidiLeaks: The Chris Avellone May of Rage Archive

Discussion in 'RPG News & Content' started by Infinitron, May 10, 2018.

  1. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
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    These were the two I asked that you missed, if you're interested

     
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  2. HanoverF Arcane Patron

    HanoverF
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    MCA Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Codex USB, 2014 Divinity: Original Sin 2
    Where is the doc with just Chris calling Infinitron a hack and shill?
    :nofunallowed:
     
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  3. Latro Arcane

    Latro
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    yeah, where are the posts that ended Infinitron 's iron rule?
     
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  4. 2house2fly Liturgist

    2house2fly
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    Does he even still work for them?
     
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  5. Major_Blackhart Codexia Lord Sodom Patron

    Major_Blackhart
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    Reading it now. Quite interesting overall. I figured Feargus was a shitty type of guy. Now it's official.
     
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  6. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    What does that matter? He left and may have had to sign an NDA of some sorts, and there may be some existing agreement in relation to Pillars 2, if there are bugs he needs to fix that makes him binded to some of the pr related terms there (though I doubt it).
     
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  7. Chris Avellone Arcane Developer

    Chris Avellone
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    I called IHaveAHugeNick a shill when I was hiding his Obsidian developer past and took away "shill" when he became public about it - and now, going back through the responses in this, I realize I was coasting off my poor wordplay with "colossal fatass" (referring to myself) in insulting Nick with fuckery. How derivative.

    I don't think I called Infinitron a hack or shill, I had mentioned I didn't think he posted news - he finds news but the way he posts it (like with this piece) adds a spin to things that didn't have it before based on his own perspective, which may be (but not always) incorrect.

    His dramatic headlines were what caused some unusual reactions to happen in the past, although they were overall good for me, it wasn't because they were true at all.

    I don't mind if you feel you have to embellish or add your opinions to a piece, but at that point, you don't call it news - you call it a community update, an editorial commentary, big ol' pile o' stuff, or something that isn't news. It's not even an insult to him, just a point I'm making.

    I'm used to his word framing of his releases by now to the point I feel he should be dubbed Inflamatron, and will lobby incessantly to make it so.

    Also, on a serious note - which I brought up already: before he posts here, or worse, decides to go to other forums and posts, he should make absolutely certain he knows what facts he's posting - because aside from the drama, if it's incorrect, it probably won't end well.
     
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  8. JBro Learned

    JBro
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    Just say what we're all thinking. Infinitron is a punk bitch.
     
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  9. Chris Avellone Arcane Developer

    Chris Avellone
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    Did you ever get around to playing either Expeditions: Conquistador or Expeditions: Viking ?

    I did play Viking (at Logic Artists, with the team and asked questions - they also watched how I played it and asked questions), and I liked it. I also checked out their design docs and discussed the docs with them. I haven't played Conquistador, and I didn't have time to play anymore of Vikings once I returned to the states, but I still talked to the Logic Artists team, and we stay in touch. : )

    Conquistador, in particular has quite a cool take on the style of companions and companion content, and quite good 'scripted interactions' (before that phrase was coined by Pillars team?). Vikings was more traditional.

    I have heard good things from people playing both.

    I also recall that you did a narrative session with the Logic Artists guys, how was that? They seem pretty cool, one of the few dev teams that I would still gladly opt into beta testing for

    They were all very nice, genuine people. We did have a group discussion about pipelines and work flow (kind of a huge Q&A) which was fun. They made me feel very welcome.

    What do you think about the engagement system in Pillars of Eternity?

    I don't have an opinion, I'm sorry.
     
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  10. Humanity has risen! Arcane Patron Repressed Homosexual

    Humanity has risen!
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    It boggles my mind why anyone would persist in trying to work in the game industry, when it has been consistently shown that since the very first days, it has always involved terrible work conditions, absurd third-world sweatshop work hours, constant drama and battles of egos, etc. It is nerds bullying other nerds. Ifs happened in any other white collar industry, people would their boss to get lost and leave. In the field where I work, there is none of this. I don't get to create stories, but I do get a stable paycheck, decent benefits, decent hours, a pleasant atmosphere, no battles of egos and people taking out their inferiority complexes out on me, etc.

    I have a hard time getting scandalized. In my opinion, you know what you're getting into when you are choosing to pursue type of career. I mean, wouldn't you agree that it is the same thing over and over again? Don't you have to accept to be a bit of a masochist to be a game developer, knowing all that it entails?

    I think it's never going to change because entertainment products are fickle by definition. It's the first thing people cut off on when they face economical hardships, and it caters to people's fickleness by always making them chase the shiny/trendy new thing. It's not like car tires, toothpaste, or any other commodity. So security will never exist. People are always fighting for scraps and it's never going to be good and stable like in other white collar jobs.

    Do you really think that your new bosses will always be all that different?
     
    Last edited: May 10, 2018
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  11. Sensuki Arcane Cuck

    Sensuki
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    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    Inflamatron, I like it.
     
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  12. JBro Learned

    JBro
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    Stop dodging my hardhitting questions on your support of the notorious Gamergate.
     
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  13. Latro Arcane

    Latro
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  14. santino27 Prophet

    santino27
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    I'm assuming they all know about Roguey , but only a few know enough to have successfully gotten restraining orders.
     
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  15. Tigranes Prestigious Gentleman Arcane

    Tigranes
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    Serpent in the Staglands Torment: Tides of Numenera
    There is no Obsidian without Roguey.
     
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  16. The Brazilian Slaughter Arcane

    The Brazilian Slaughter
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    Sounds like the name of some flamethrowing robot you fight in Fallout or Wasteland or something.
     
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  17. Fairfax Arcane

    Fairfax
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    Sawyer once said on stream "I'm not Roguey".
     
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  18. Curious_Tongue Larpfest Patron

    Curious_Tongue
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    Codex 2012 Codex 2013 Serpent in the Staglands Codex USB, 2014
    I think Chris has married into money.
     
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  19. Junmarko Ravioli di canguro Patron

    Junmarko
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    Grab the Codex by the pussy Bubbles In Memoria Pillars of Eternity 2: Deadfire
    Infinitron = Delivers News.

    Informitron = Corrects News.

    Eternitron = Obsidian Entertainment.

    Tormentatron = inXile Entertainment.

     
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  20. Wunderbar Learned

    Wunderbar
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    Protectron - Bethesda Softworks.
     
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  21. Shog-goth Educated

    Shog-goth
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    I'd like to take this unique opportunity to personally thank Chris Avellone for Torment because it's my fondiest memory in more than three decades of gaming, and wish him good luck with all his future endeavors and family matters...
     
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  22. Kyl Von Kull Arcane

    Kyl Von Kull
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    Is it really fair to hold Infinitron to a higher standard than most professional journalists are held to? I’d love it if we lived in a world where every publication did its damnedest to distinguish between fact and speculation; unfortunately that world vanished a long time ago. Sure, this style would never fly at The New York Times or The Washington Post or even USA TODAY, but it would fit right in at any British tabloid you’d care to name (and if The Sun can get away with it despite the UK’s harsh libel laws, I doubt Inflamatron Will have any problems). Given that the main attraction here is the gossip factor, that seems fitting.
     
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  23. Junmarko Ravioli di canguro Patron

    Junmarko
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    Grab the Codex by the pussy Bubbles In Memoria Pillars of Eternity 2: Deadfire
    The publisher who has kept Arkane Studios alive.

    Sins forgiven.

    :greatjob:

    (...until they blow it)

    :fight:
     
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  24. Wunderbar Learned

    Wunderbar
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    well, Raphael Colantonio left after Prey was completed, and then there were rumors about Arkane going away from singleplayer.
     
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  25. Chris Avellone Arcane Developer

    Chris Avellone
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    The answer's the same as in the doc. Took time, I work a lot of hours, but was worth it in the end.

    It also helps when your living expenses amount to a few hundred bucks each week, you don't need to drive, and your hobby is your job.

    I'm not flush, but I never spend more than I earn - I keep a budget, and I never go into debt (the debts I had at the end of Obsidian I took on were not my own).

    I will say when you have debts like that, it made it all the more frustrating when expenses weren't paid back, especially for questionable reasons (true story - we had at least one instance where expenses to employees weren't paid back - not employee paychecks like I brought up before, but employee expenses - all because Feargus admitted in an email he wanted the company financials to look as good as possible for his own house refinance).
     
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