Official Codex Discord Server

  1. Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.
    Dismiss Notice

People News ObsidiLeaks: The Chris Avellone May of Rage Archive

Discussion in 'RPG News & Content' started by Infinitron, May 10, 2018.

  1. Nael Arcane

    Nael
    Joined:
    Dec 12, 2005
    Parrots:
    11,366
    Location:
    Indy
    Click here and disable ads!
    Hmmm...

    Well....

    This is all very interesting, but when are we getting the Trump buttons back?
     
    • Funny x 6
    • Agree x 3
    • Yes x 3
    • No x 2
    • Despair x 2
    • Rage x 1
    • Informative x 1
    • sheeple x 1
    ^ Top  
  2. Taluntain Most Frabjous

    Taluntain
    Joined:
    Oct 7, 2003
    Parrots:
    3,693
    Location:
    Your Mind

    RPG Codex

    >nothing you've ever done or will ever do is good enough
     
    • nice x 1
    • Yes x 1
    • Despair x 1
    • Prestigious x 1
    • [citation needed] x 1
    ^ Top  
  3. Chris Avellone Arcane Developer

    Chris Avellone
    Joined:
    Jan 30, 2005
    Parrots:
    334
    Location:
    Any Ruined Timeline
    Actually, most news sites in my experience get an on-the-record comment before posting if they consider it news at all. I don't know about every country, however. A number did ask Obsidian for comment.

    Sorry I ignored you, Obsidian developer IHaveAHugeNick.

    Did he say why he wanted you to post it or didn't want to post it himself? (Because he did post later responses directly.) I'm asking because that's an odd disconnect - and also, I hate to say it, it made me think you posted his email without his permission, so I'm glad that wasn't the case.
     
    • Friendly Friendly x 3
    • Prestigious Prestigious x 1
    • Balanced Balanced x 1
    ^ Top  
  4. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Parrots:
    70,378
    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    No, he didn't say why. I would assume it was an (ultimately failed) attempt to avoid getting dragged into the mud.
     
    ^ Top  
  5. Chris Avellone Arcane Developer

    Chris Avellone
    Joined:
    Jan 30, 2005
    Parrots:
    334
    Location:
    Any Ruined Timeline
    Easy, now. That wasn't why I was asking.
     
    • Brofist x 7
    • [citation needed] x 3
    • Participation Award x 2
    • Funny x 1
    • Prestigious x 1
    • Friendly x 1
    • Fabulously Optimistic x 1
    ^ Top  
  6. Lycra Suit Learned

    Lycra Suit
    Joined:
    Sep 6, 2016
    Parrots:
    398
    Chris Avellone while we're on the subject of bashing other writers what are your thoughts on the kind of literary talent hired by Obsidian that produces work like Kills-in-shadow?

    Did you observe Obsidian's story telling slowly heading toward a new, different direction?
     
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 2
    • hopw roewur ne hopw roewur ne x 2
    • Brofist Brofist x 1
    ^ Top  
  7. Chris Avellone Arcane Developer

    Chris Avellone
    Joined:
    Jan 30, 2005
    Parrots:
    334
    Location:
    Any Ruined Timeline
    Did he offer to have you post it or did you ask if you could post the response and he agreed? (The latter makes more sense, but asking you, not assuming.)

    I wouldn't assume what you said about trying to avoid mud-slinging (it doesn't make sense) because either way, the email was something Eric said, and if he asked you to post it, it doesn't change someone reacting to it - it's the same thing, really, unless I'm missing something or there was some context to the discussion that's not clear.
     
    • Funny Funny x 1
    ^ Top  
  8. Chris Avellone Arcane Developer

    Chris Avellone
    Joined:
    Jan 30, 2005
    Parrots:
    334
    Location:
    Any Ruined Timeline
    I don't know much about the writing in Tyranny - when I departed, we were only a slight ways into production, and all my writing time was on Eternity, not Tyranny (so was our other writer). I do think Obsidian had a lot of good writers, and I don't know all of the ones there today.

    The only thing story-telling wise I noticed in PoE1 is we were dispensing with speech paths and having combat as a foundation. And at least on Tyranny I read later on that people were getting exhausted designing reactivity and wouldn't mind making things more linear (I enjoy the opposite, but I can understand someone wanting to cool their jets on something different). Nothing really revelatory.
     
    • Informative Informative x 11
    • Brofist Brofist x 3
    • Agree Agree x 1
    • Salute Salute x 1
    ^ Top  
  9. Korron Arbiter Patron

    Korron
    Joined:
    Apr 27, 2013
    Parrots:
    285
    Serpent in the Staglands Shadorwun: Hong Kong
    How about more exposure through the context of a being on the front page?
     
    ^ Top  
  10. Tigranes Prestigious Gentleman Arcane

    Tigranes
    Joined:
    Jan 8, 2009
    Parrots:
    6,814
    Serpent in the Staglands Torment: Tides of Numenera
    Already, more Codexers are reading threads about Chris's posts than the posts themselves! I await the 7 reviews of Prime Junta's executive summary
     
    • Balanced Balanced x 1
    ^ Top  
  11. Infinitron I post news Patron

    Infinitron
    Joined:
    Jan 28, 2011
    Parrots:
    70,378
    Codex 2016 - The Age of Grimoire Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire
    No, it was the former.

    And anecdotally, I wouldn't say it's the exact same thing. When it's you yourself posting in the thread it attracts more attention, and it becomes more tempting to get involved further.
     
    • Agree Agree x 2
    ^ Top  
  12. Roguey Arcane Sawyerite Sawyerist Sawyer's Bride No Fun Allowed

    Roguey
    Joined:
    May 29, 2010
    Parrots:
    22,516
    I wish I was at Bioware.

    This game is too reactive.

    My fingers hurt.

    I'm tired.
     
    • Funny x 38
    • Brofist x 2
    • Despair x 2
    • nice x 1
    • When words are not enough x 1
    • Creative x 1
    • :M x 1
    ^ Top  
  13. Drax Arcane

    Drax
    Joined:
    Apr 6, 2013
    Parrots:
    10,135
    Location:
    Silver City, Southern Lands
    Infinitron at the end it says "full of inanity", you meant "insanity", right?
     
    • No No x 2
    • rolleyes rolleyes x 1
    ^ Top  
  14. Fairfax Arcane

    Fairfax
    Joined:
    Jun 17, 2015
    Parrots:
    2,906
    The other party should always be reached for comment, but if they won't say anything on record, that doesn't mean it's not news. One can always include the official "no comment" at the end, which isn't uncommon for stories like this.
     
    • Agree Agree x 4
    • Brofist Brofist x 1
    ^ Top  
  15. Chris Avellone Arcane Developer

    Chris Avellone
    Joined:
    Jan 30, 2005
    Parrots:
    334
    Location:
    Any Ruined Timeline
    I don’t want to debate it too much, but it is the exact same thing in the end result (esp. in the status updates where you make reference to his contribution, too - that's hardly distinct from a direct post).

    That's why him offering to let you post it for him is weird when it leads to the same destination and is clearly... well, a response from Eric, and he has an account. That's why I thought you might have asked, because that makes more sense.

    Again, I was just glad it was from Eric and you didn't post it without his permission because I was worried about that from the lack of context.

    Don’t worry, I’ll have more questions about it in 3-4 minutes, I’m sure.
     
    Last edited: May 10, 2018
    • Funny Funny x 6
    • Salute Salute x 3
    ^ Top  
  16. Chris Avellone Arcane Developer

    Chris Avellone
    Joined:
    Jan 30, 2005
    Parrots:
    334
    Location:
    Any Ruined Timeline
    I thought "inanity" worked, and respected the word choice. : )
     
    • Prestigious Prestigious x 3
    • When words are not enough When words are not enough x 2
    • Acknowledge this user's Agenda Acknowledge this user's Agenda x 1
    • Bad Spelling Bad Spelling x 1
    ^ Top  
  17. Lycra Suit Learned

    Lycra Suit
    Joined:
    Sep 6, 2016
    Parrots:
    398
    I think we all share your sentiment. An RPG without reactivity is basically an action game.
     
    • not sure if serious not sure if serious x 1
    • Agree Agree x 1
    ^ Top  
  18. Sensuki Arcane Cuck

    Sensuki
    Joined:
    Oct 26, 2012
    Parrots:
    9,357
    Location:
    Australia
    Codex 2014 Serpent in the Staglands Shadorwun: Hong Kong A Beautifully Desolate Campaign
    I got the impression that Eric sent a PM to Infinitron to post a reply without attracting too much attention but your response to his message to Infinitron caused him to log in and post himself, probably not the best idea on his part. Wouldn't be too surprised if he got a message from Obsidian telling him not to reply further, as well.
     
    • Agree Agree x 5
    ^ Top  
  19. MechMessiah Novice

    MechMessiah
    Joined:
    Oct 12, 2016
    Parrots:
    19
    Location:
    Magadan
    Oh, Chris, can i ask one question?
    Did you ever complete Arcanum Let's Play? I searched Youtube, but found only 10 videos.
    I sure gladly view the full playthrough!
     
    • Despair Despair x 4
    • Funny Funny x 2
    ^ Top  
  20. Chris Avellone Arcane Developer

    Chris Avellone
    Joined:
    Jan 30, 2005
    Parrots:
    334
    Location:
    Any Ruined Timeline
    No, the three big things on "task beasts of forever that must be slain" were (1) finish Fairfax's Codex interview (which turned into this), (2) revise and publish the WL2 novel/novellas, and (3) finish the Arcanum Let's Play (which I'd start over from scratch).

    Of the three, I thought I could finish the first one easily, but we see how that turned out... and that only took 2 years (not your fault Fairfax, all me).
     
    • Salute x 15
    • Funny x 6
    • Acknowledge this user's Agenda x 2
    • Doggy x 2
    • Brofist x 1
    • incline x 1
    • decline x 1
    • Yes x 1
    ^ Top  
  21. Wunderbar Learned

    Wunderbar
    Joined:
    Nov 15, 2015
    Parrots:
    272
    Is this a new thread to read Chris' insights, or both will continue to be active?
     
    • it is a mystery it is a mystery x 2
    • Balanced Balanced x 1
    ^ Top  
  22. Drax Arcane

    Drax
    Joined:
    Apr 6, 2013
    Parrots:
    10,135
    Location:
    Silver City, Southern Lands
    Fair enough.
     
    ^ Top  
  23. Sordid MCA/Prosper Hybryd Arcane Patron

    Sordid MCA/Prosper Hybryd
    Joined:
    Mar 14, 2012
    Parrots:
    702
    Divinity: Original Sin Torment: Tides of Numenera
    Chris, in the previous thread you haven't answered a few non-idiotic questions. What is more likely: (a) you have just missed them or (b) you haven't answered them intentionally? I.e. is there any sense to repeat them? And I am not talking only about my own questions.
     
    • Agree Agree x 1
    • Friendly Friendly x 1
    ^ Top  
  24. Fairfax Arcane

    Fairfax
    Joined:
    Jun 17, 2015
    Parrots:
    2,906
    It's fine. I chose the format, after all. And if anyone thought it wasn't worth the wait, I'm sure the thread itself changed their minds. +M
     
    • Brofist Brofist x 7
    • Funny Funny x 2
    • When words are not enough When words are not enough x 1
    ^ Top  
  25. Chris Avellone Arcane Developer

    Chris Avellone
    Joined:
    Jan 30, 2005
    Parrots:
    334
    Location:
    Any Ruined Timeline
    I thought I finally answered your question about Josh (?), but for anything else, I likely missed it, there were a lot of questions.

    Some I caught while searching for other posts, but I'm sure I missed many more. I think I tried to answer others I missed in the Gamestar interview.

    I guess I shouldn't be surprised the Google doc is so long, but I did try to answer everything I could (I try to do the same thing in AMAs).
     
    • Brofist Brofist x 4
    • Thanks! Thanks! x 2
    • Salute Salute x 1
    • Interesting Interesting x 1
    ^ Top  

(buying stuff via the above buttons helps us pay the hosting bills, thanks!)