Average Manatee
Arcane
- Joined
- Jan 7, 2012
- Messages
- 14,149
NWN would fucking break in some scenes if it needed an actor to complete an action and it was already dead. He's not talking about the AI fighting itself; he means the PC killing enemies too soon.
Random trash mobs in a dungeon though?
Aren't most of them set to wander randomly? Makes sense you wouldn't want them to spawn really early and just wander away into other battle areas. Or like I said with players accidentally drawing new enemies in than an encounter was balanced for.
In any case spawning more Orcs in the Orc Cave shouldn't tax memory much at all. It's not like you load Generic Orc Model 100 separate times for 100 separate enemies, you load it in once. Having tons of creatures is probably going to bottleneck your CPU before your memory.