Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

No Man's Sky

Rahdulan

Omnibus
Patron
Joined
Oct 26, 2012
Messages
5,110
Yeah, their approach to fixing the game is just weird. You don't go into seclusion and tweet three times per year when you release updates. You need to engage with what little audience you have left.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,858
Yeah, their approach to fixing the game is just weird. You don't go into seclusion and tweet three times per year when you release updates. You need to engage with what little audience you have left.

IMO their approach considering fiasco of release is right.
Actions instead of words.

Looking at updates they basically are fixing everything that was wrong with release.
There are still huge issues that imo are unfixable but they get with each update close to that selling trailers.

Also:
Owners: 1,035,190 ± 32,078
That is just PC alone and i gather on consoles it sold more.

Game is still 60$ on steam mind you
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
.

If a patch makes a game good, but no one plays it, then has a patch really made the game good ?

Their last trailer for just an update has 1 million views..... people will play it.




There still is no game like No Mans Sky, there is Space Engine but its not a game and its not complete either.
 

Theldaran

Liturgist
Joined
Oct 10, 2015
Messages
1,772
Sean Murray, the boy who cried wolf. Nobody gives a shit anymore about his deeds.
 

mbv123

Arbiter
Joined
Apr 1, 2017
Messages
917
Location
Lettland
Their last trailer for just an update has 1 million views..... people will play it.
People who already bought it and missed the refund window will try out the new update, realize it's the same boring pointless shit and uninstall it. Just like in the previous updates.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
Sean Murray, the boy who cried wolf. Nobody gives a shit anymore about his deeds.

More like the hype is starting again

efepx8rwmoo01.jpg


z3ty868a0mo01.jpg
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
So it is true: You can lead a consolefag to water, but you can't make it think.

If their newest update is bigger than 3 of their updates so far, they basicaly rewrote the whole game, this update is taking a year ! It might be a different game.....
 

Lyric Suite

Converting to Islam
Joined
Mar 23, 2006
Messages
56,516
Somebody needs to tell hipsters that being original and creative takes a shit ton of effort and hard work. Coming up with visions and ideas is the easy part.
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
6,464
So it is true: You can lead a consolefag to water, but you can't make it think.

Completely retarded and profoundly hypocritical thing to say when Star Citizen, a PC-centric game, is No Man's Sky on elite milking levels. 175 million in cuck dollar! Loads of tards buying up virtual real estate megatransactions in a game that may not even be released, and has no contractual obligation to be released! Kickscammer started in 2012. and what of the projected release date? After numerous delays, none is no longer given. Meanwhile NMS wasn't even crowdfunded, and furthermore I've seen players of varying platforms obsessing over it in equal measure, if not more PC-biased. Space sim games aren't even a console genre to begin with, very much a PC thing.

How embarrassing.

Truth is, 99% of gamers are ill-informed/lacking standards/retarded. OK console gamers a little moreso than PC gamers on average, but still...what a cringey comment.

Anyhow, somewhat unrelated to the above I remember forecasting way back before NMS even released that it'd be shit. They were going all out in marketing. Big marketing budget, alleged "indie"-tier production/development budget of the game itself. Shows the priorities and intentions; it speaks for itself.
 
Last edited:

Unkillable Cat

LEST WE FORGET
Patron
Joined
May 13, 2009
Messages
27,198
Codex 2014 Make the Codex Great Again! Grab the Codex by the pussy
Completely retarded and profoundly hypocritical thing to say when Star Citizen, a PC-centric game, is No Man's Sky on elite milking levels.

No, because the two games, and their circumstances, aren't comparable. Unless you think apples = oranges.

The biggest difference is that one game promised tons of stuff and failed to deliver, while the other game promised tons of stuff and has yet to (fail to) deliver. It may do so one day, but even I think that's unlikely.

What I was getting at, is that despite people seeing and knowing that NMS is a scam, people are still falling for it. The jury's still out on Star Citizen, but more importantly I hear that people can actually make good bank on the game if they know what they're doing. Do so you see any money-making opportunities in NMS?

Also, butthurt consolefag is butthurt. :smug:
 

Ash

Arcane
Joined
Oct 16, 2015
Messages
6,464
Am not a consolefag. I'm ascended master race: plays primarily on PC, but also emulates console/handheld and doesn't dismiss based on platform but rather the games themselves.
 

Makabb

Arcane
Shitposter Bethestard
Joined
Sep 19, 2014
Messages
11,753
The biggest difference is that one game promised tons of stuff and failed to deliver, while the other game promised tons of stuff and has yet to (fail to) deliver. It may do so one day, but even I think that's unlikely.

Looks like it they are the same...... Star Citizen is supposedly in the works..... same with NMS, NMS was just released incomplete.

NMS was not a kickstarter project, it was funded by Sony, so they had a deadline, and they had to release what they had back at the time, if NMS was a kickstarter project it would be in early acces or like Star Citizen not released at all.
 

Latelistener

Arcane
Joined
May 25, 2016
Messages
2,587
Anyhow, somewhat unrelated to the above I remember forecasting way back before NMS even released that it'd be shit. They were going all out in marketing. Big marketing budget, alleged "indie"-tier production/development budget of the game itself. Shows the priorities and intentions; it speaks for itself.
It is shit because they were trying to use procedural generation in a game about exploration. Everyone (who has a brain) were saying that it's not going to work, and it didn't. Not when everything is procedurally generated.
Players said that, ironically, the most interesting thing in the game is the tutorial (which was handmade).
 
Joined
May 4, 2017
Messages
631
The real issue about this game is not the fact that people are still playing it, the real issue is that there are communities like reddit defending it and not only that - they do not care that they were buttfucked by developers.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom