Mortmal said:However you would have expected in a superior neanderthal game a superior skill list .
root said:that is not dead which can eternal lie.
He was always broken, I'm sure his usenet posts from 1997 have already been posted before but they're all "blahblah broke all military records blahblah Sir-Tech forced me to work on a Wizardry sequel all by myself while my two insane crossdressing bosses spent all day fagging it up blahblah I am really angry at the direction Brenda Brathwaite and Linda Currie are taking Wizardry"CrimHead said:Cleve actually sounds semi-sane in that quote.
Did making Grimoire break him?
This game has come so far since the first beta test - it has made the leap now from darn good shareware to first rate commercial product. I still believe in my game and I think it is going to strip the pants off of Baldur's Gate, M&M 7, Wizardry 8 and Lands of Lore III. Before you dismiss that as delusional, remember - this game will come out in shareware for at least six months before it is available in retail so you'll get a chance to play the unregistered portion as much as you want in order to make up your own mind. I think you will be surprised when you find yourself agreeing that Grimoire is the best computer roleplaying game of 1999 and perhaps of all time.
I think you will be surprised when you find yourself agreeing that Grimoire is the best computer roleplaying game of 1999.
Freelance Henchman said:I think you will be surprised when you find yourself agreeing that Grimoire is the best computer roleplaying game of 1999.
That would make an awesome advertisement line if it came out today.
Perhaps ? Cleve was modesty incarnate ten years ago.I think you will be surprised when you find yourself agreeing that Grimoire is the best computer roleplaying game of 1999 and perhaps of all time.
Crooked Bee said:Mortmal said:However you would have expected in a superior neanderthal game a superior skill list .
This.
How clever.Clockwork Knight said:Crooked Bee said:Mortmal said:However you would have expected in a superior neanderthal game a superior skill list .
This.
It is so superior you manboons still haven't understood why he did it that way. Think outside the goldbox.
Clockwork Knight said:Crooked Bee said:Mortmal said:However you would have expected in a superior neanderthal game a superior skill list .
This.
It is so superior you manboons still haven't understood why he did it that way. Think outside the goldbox.
Cenobyte said:Thread delivers
With all those beta, gamma and delta testing, I think it's safe to assume that we won't see the game until 2020.
Mortmal said:I would be tempted to say cavemen use both scimitar and axe as blunt weapon, but certainly he has a more sophisticated answer about this.
Remove excess fluid, pump skull with helium and truly, it will be able to fly.Mortmal said:He will never release it he's too ashamed of the hydrocephal , blind and mute, baby hes trying to save.
Cleveland Mark Blakemore said:Thread should be locked and dispatched straight to Retardoland.
Home Stretch of Complete Walkthrough – 78%
I made a spot fix to the spell casting engine and it fixed a bug that kept cropping up in cloud effects, chest traps and grab attacks all at once. It was two lines of code I added innocently about a year ago to keep the PC’s combat orders updated according to the outcome of a magic spell.
Found some more places that needed work, a bit barren, also found a few logical glitches that could prevent the player from completing an area if not repaired.
Otherwise, looking solid. Playable but not finished yet. I am already realistically accepting I will need at least two months to address everything I have discovered during the walkthrough, particularly in filling areas out using my notes. Some of the things can be patched very quickly, other areas will take several hours to complete. Things like empty barrels and crates can be fixed in a single day’s work with the right data.
I was looking for more notes related to Grimoire and found a folder filled with maybe 800 pages of ideas I wanted to put into the game … things like a magic chest that fills a room with water when it is opened. Bits and pieces like that.