Fedora Master
Arcane
- Joined
- Jun 28, 2017
- Messages
- 27,805
Interestingly enough Denuvo worked out really well for TWW. It's only been cracked recently, after its update cycle was already over.
Any news of CA getting clue and removing Denuvo? Even ME4 is Denuvo free now, and EA is called villain of the week.
I'm honestly impressed with the Norsca faction. Between this DLC and the Southern Realms Mod, you have the entire map to play as.
Git gut. I had massive fight with Chaos because I did Vampires as a blind playtrought. Fought armies one chariot after another with three surviving cities, and still by extreme skill won, and before I was able to consolidate, empire declared war on me.My god, late game is infuriating.
At least as Empire.
I'm getting annihilated by 80% chariot Norsca armies. Completely impossible to deal with given a standard well-rounded Empire army. They just roflstomp through everything that is not cavalry.
So you gotta have at least one full-cavalry army just defending your northern border (since there is no way to destroy Norsca for good if you also have other battle fronts). Which costs a shitload, even with almost all Empire provinces conquered.
All other enemies have been fun to fight as they come with well-rounded armies as well. But this chariot spam is absurd. Especially given that the game tells you it would be a fair fight. Fair fight my ass.
Edit:
Just to check some strategies I saved before such a battle, and every single strategy fails. Chariots are too fast to outride reliably (and the constant pausing makes me rage anyway so I pause as rarely as humanly possible) and of course artillery doesn't really hit them.
Ugh.
So I just did a quick-resolve and won the battle with every unit surviving. On a mostly-infantry army against mostly chariots.
Godlike auto-resolve
I have not tried Radius, but from what I heard the answer is yes. Relative to Radius, it added only a few units to each faction. In the future, however, they will have a submod that will remove the new units. In addition to new units, it re-balanced existing units, lord traits, magic, building upgrades, economy, and Edicts. For example, Bretonnia's cavalry (especially late game) were rebalanced to be stronger, but smaller in squad size.Is it better than Radius? I liked the changes made in Radius (ability to have more armies due to decreased upkeep, modified building trees) since it made the game beefier, but I hate the unit mod because it just adds dozens of filler units and it makes a mess out of recruiting.
SFO is much lighter in that sense. It only adds a few choice units like dismounted Blood Dragons or Tzaan/Khorn/Pesti/Slaangors.Is it better than Radius? I liked the changes made in Radius (ability to have more armies due to decreased upkeep, modified building trees) since it made the game beefier, but I hate the unit mod because it just adds dozens of filler units and it makes a mess out of recruiting.
How many battles in the campaign do you actually fight manually?
When I started, I easily did 80%+ of battles manually.
But by now, I do maybe 10-20%, if that much.
In the beginning of each campaign, 80-90% of my battles are manual, but once I get a deathblob and better recovery it becomes more like 10-20%. Another reason is that battles increasingly shift from open field fights to sieges. In my last Bretonnia playthrough, I had 2 Hippogrpyh knights, 4 pegasi knights, 2 leveled paladins, Louen Lanceour, and other basic infantry/cavalry, and none of the AI wanted to fight me. Hence, the only fights I had were sieges up until the Errantry War quest. The only exception is when the northern tribes had to pull back all of their armies (3+) to stop me from razing the last of their cities. Even then, I had Louen's army backed up by the Fay Enchantress (peasant and foot knight horde army).How many battles in the campaign do you actually fight manually?
When I started, I easily did 80%+ of battles manually.
But by now, I do maybe 10-20%, if that much.
They just take a shitload of time to do, so I want to make sure I don't spend any time on battles I can't win anyway or battles that simply don't need my manual attention. The loading times don't exactly help motivating me to play the battles either.
And almost all battles that happen to me fall into either category - plus the above mentioned impossible battles that auto-resolve wins for you due to funny auto resolve calculations.
Optimizing easily won battles to have less losses seems a waste as I am recovering/recruiting quick enough.
What's left are the very few battles where equal armies meet, campaign missions or battles where the game suggests I will lose, but I know I can win rather easily (usually siege defenses).