A horse of course
Guest
Amber/outpost system is dumb. Should've made them a pseudo-horde faction forcing players to send armies on expeditions but only defend and conquer the ancient forests.
I reckon it could be interesting. Finally brings Estalia and Tilea into mainstream play, properly. You could go an entire game without knowing whether or not they exist at all, as any faction.
And by encouraging expansionism you're forcing Elven players to 'interact' with those factions ASAP.
Lore-wise, obviously, it's problematic - luckily I don't really care.
Empire was interesting in how there were three factions, and one of these was irrelevant.Speaking of revolts I really miss the revolutions/counter-revolutions and mini-factions from Empire.
I ain't waiting 6 hours for a twcenter link to load nigga
There you have relevant parts.> Absolute Monarchy has NOBILITY class and LOWER class.
> Republic has MIDDLE class and LOWER class.
> Constitutional Monarchy has NOBILITY class and MIDDLE class.
In each society, one of the two classes functions as the Upper class and the other as the Lower class. This is important as each can be taxed independently, and be made happier or unhappier than the other by raising or lowering taxes.
Each social class produces a different type of government when they engage in a successful Revolution:
> When Nobility revolts, the new government will be an Absolute Monarchy.
> When the Middle class revolts, the resulting government will be a Constitutional Monarchy.
> When the Lower class revolts, a Republic results.
Disabled the Campaign AI's ability to enter "Forced March" stance after razing a settlement.
Fuck me sideways because I'm going to buy it...
Is the AI that bad or are you that good?I had Skarsnik attack the Oak of Ages (only the garrison was present) and the initial auto-resolve balance of forces was 99% in his favor. With a little micro, I took 95 losses in exchange for his ~1,600. Glade Riders and Wild Riders accounted for ~900 of them.
Most of the Elven high tier stuff (hawks, eagles, treemen, tree spirits etc) costs one amber - and you will be loathe to spend it on a unit.