Karwelas said:
Like Jester said - we can make secret meeting with Nanshe and Alb.
I have my doubts about how well such a meeting would work out.
Meeting? You nuts? They will kill each other any talks should be conducted by proxy.
I mean, I can kind-of sorf-of see Albrecht coming to terms with the fact that we are using Nanshe against the Watcher, though it would be quite an achievement if he did not kick us out of the Kingdom after we are done, but to actually make them work together?
I really doubt he will care that we used Ghols to take on his enemies, Al is to smart for some lawful stupid palladin crap. I expect he would mind if we would sound to fond of Ghols. They dont need to work with each other, they simply have to avoid fighting. No cooperation or aliance just unofficial border with non-aggression pact. People cross border do to them what you wish.
I think it might be better if Albrecht never learns that. He does not even know that Lyssa is a necromancer, and Timo didn't tell him because the King is unlikely to take it well. There simply is no reason for him to know. And I am pretty sure dwarves hate ghols more than they hate undead and/or necromancers. I would not risk introducing them to each other, not in the foreseeable future.
Well undead lords had pressed dwarves to point they had to run from capital avoiding extinction so i would say they have most hated title. With Ghols as close second.
Karwelas said:
They should be able to make secret pact about prevent fighting at lest for some time.
It would not require much to prevent Albrecht from fighting - he has his hands full with internal affairs and has no interest in waging offensive wars. He is not our problem. The problem is Nanshe who is driven by the idea to retake the ancestral lands, and the idea isn't even hers.
More or less true. If she is smart she will concentrate on establishing some solid national structure, if not i doubt their conquests will least.
Reinhard, though... now that would be a problem. But we have not even met the man yet.
Waiting till personal meting, we dont have to much reliable info.
Karwelas said:
We need every ally that we can get in this damn world and it seems we have enough enemies in it. We should think about our future.
There is truth in what one of the Brothers Dietfried says. The one who seeks to ally with the opposing sides risks being destroyed by them both.
In wars both sides make opponent bad guy, in in this conflict they even believe it. We interacted with them so we know either side can be oppressing one. If you take one side or other you are screwed. So i think we should take most profitable option. Still i think we and our forces could sit it out if we concentrate on defence of capital without taking reputation hit after we take care of undead and cultists.
Karwelas said:
Another problem are our 'allies'. Morpheus and the Silver Lady may want to fuck us after they don't need us anymore. We must think about them too.
Maybe, but we have created conditions where Morpheus, and by extension, the Lady, will 'need' us forever. We have a lifelong contract where he grants us his protection in exchange for us entertaining him. Since he is a demon, he can't go back on his words willy-nilly, unless there is some major payoff.
If we cancel the contract, then I guess all bets are off, but that is something we have control over.
I cant imagine what anyone can pay to Morpheus to cross us even without contract. Guy likes us, we are solid business partners, gave him some interesting collection pices and own us a quite big debt of honour. With contract it looks even more unlikely. Only thing i can imagine is debt of Faceless magnitude, but that was paid. We arent interested in his realm, so no power play. Neh i find it unlikely for them to cross us unless faced with huge plot development.
Karwelas said:
And the last but not last - future itself. What we will do after (we may not get alive from it, but hey! We must have hope!) Watcher and Albrecht traitor? More job from dwarfs? New way? Maybe making new shit around.
It is always good to plan for something more than today or even tomorrow.
After our affairs in the Kingdom are done, and the south is secured, I would like to wake Mel, ramp the military strength of the Kingdom up, restore our friends, and get back to our affairs in Cath Bruig. My dream is to secure an Empire for ourselves. Failing that, I want to make the Lost into a glue holding the Mythverse together. Serpent already has an Empire in the north, and we have gained ourselves a position in the Kingdom. If we place our people in Gower/Ermine/Western Empire, we would be able to unite the various states through our ties and respond to the threats of the Dark much more efficiently than we do now, when each of us are facing their challenges alone.
And then there is the
'to do' list I've made earlier. :D
Time to add some Jester attempt at good content. Most interesting for me bolded.
Kingdom quests -
"Just 5 more minutes" (Buy Mel large alarm clock or something),
"I cast healing spells" (work on Bari, Nell and Mayers restoration (make plans on bodies restoration, fix ms Mayers mind)),
"Boot camp stories"/"Tale of very short partisans" (end training of lost army),
"Of man and Mice... and some Rats... and perhaps odd marmot or two... Second book." (interact and get some stories of rats and mouse commonwealth),
"Where all cheese go?" (rat infiltration gear development),
"Time to stop drinking, its getting surreal." (mouse flying gear made),
"Conquer the skies!"\"Operation steel tallon." (establish tower pilot academy\bet on result of Luftwaffe vs bird conflict),
"From corner into spotlight"\"You are a wizard Squick!" (establish mouse wizard school),
"Looking sharp dude" (lost standard personnel gear made),
"Trust me i am an engineer" (establish engineering),
"FOR GREAT SCIENCE" (invest in research)
[I think secret facilities in our fort might be nice place for basic research/engineering department],
"I LOVE MY JOB!" (work on our "grey" ruled corporation)
[when time comes hit south we need people who can control our facilities, especially if we wont have reliable way of communication. Hmm some kind of fax may be ideal solution]
"Royalist"
(make sure Kingdom wont fall)
General quests -
"Pick up the phone dude"/"Hey! I was texting" (work on communication spells),
"THERE IS ONE RULE OF METAL! PLAY IT FUCKING LAUD!" (learn metal spells),
"My baby girl is all grown up" (get archmage title),
"Today weather forecast change is brought to you by..." (get 2nd part of stone),
"Im getting feedback" (establish a band and go on dreaming concert),
"You know blood wine. Its Klingon drink. I know a guy." (master art of distillery),
"I recall your past" (sort out your better part memories),
"Campfire stories" (contact all people who will be taking part in dream meeting),
"Eagle flight" (check on Guards),
"Get a room you two" (get ownership of fetch tower),
"Did you just punched Cathulu?" (resolve problem with other dimension being in Empire undercity),
"MEDIC!" (get some reliable root source/research alternative healing supplies),
"Full Collection" (cross patch with rest members of dark lords/avatara)
"First league" (find what happened to Mazzarin)
"Wanderer spirit" (find out what happened with Faceless)
"Teamwork" (get more talented people)
Personal quests -
"From heart to mind" (help Thais deal with Shiver memories)
"Drink to the fallen" (visit Tyrvard resting place)
"I would apreciate good book right about now" (meet Ithapi)
"Time for a lesson" (meet Amena your apprentice)
"Uncle Owen? Aunt Beru?" (learn your backstory)
"Track record"/"The short end of stick" (find Trakk)
"Its a long story" (find a way to make Lyssa accepted)
"New world order"/"Spring cleaning" (break circle or light and dark)
Empire quests -
"Lost anniversary" (meet up with your first party),
"Home sweet home" (get back to fetch tower),
"Any problems?" (find out what happened when you was away),
"Best-seller" (check on those magic books you have),
"Call me Richie." (establish your own bank)
Probably there are more. Those are all i was able to recall.