Nevill said:Does Hallr need to be conscious for us to break inside of his mind and take whatever information we need?
Nevill said:What is this "breaking one's mind" that I keep hearing about? What is involved in the process, and how irreversible is it?
Nevill said:In any case, I meant 'breaking into his mind'. Sort of what we did with the kid in the caves.
Pathfinder-sort of special. The clone deserves a higher level of attention. The mere presence ofWhat sort of special treatment? All the bodies will undergo a full autopsy as part of the investigation by the Academy's medical staff. If you do not trust them to find whatever you are looking for then your only other option is to do it yourself.
Funny? I love funny.It would be funnier.
You are going to have to answer a fair number of questions regardless as their are eleven corpses down there and an ancient temple that should not officially exist. There will be investigators all over the place in the days and weeks to come.
You do have those letters from the King though, if you want tokidnaptake someone for interrogation then there is nothing the guards can ultimately do to stop you. If they interfered the King would have them fired, they are not mages and so are simply not as important.
A sketch would be fine. We might be looking into her disappearance since we are heading to Stoneheim soon.He is loathe to part with the portrait. If you want he could have a quick sketch made and delivered in a day or two or he could have an exact replica commissioned but that might take more time than you have. He is also a little curious as to why you would want a picture of his dead sister.
I might have in mind to have a little talk with the Goddess through one of her pet cultists. And I think we have a few things to talk about, so chances are it might go a bit better than his previous attempt.He does not particularly want to expose himself to the effects of the artefacts just to satisfy his curiosity but he might be open to experimentation depending on what you have in mind.
Hallr was around for who knows how long, and why would the cultists need the key if they have a direct line with the Goddess who knows how the events went? Something does not add up, unless the tomb or the temple was not commissioned by the Goddess. Hmmm...No, not really. At least nothing beyond the obvious. The temple was located behind several layers of security at an institution loyal to the crown. It has likely taken them some time to infiltrate it properly. He has also been in possession of the key for decades as well and he does not keep research assistants on hand that could be corrupted to retrieve it for them.
I am kind of interested in meeting She Who Waits now. Sounds like she did not entirely get over her grudge.While at a bar in Stoneheim he was slipped a message from his waitress. She claimed that she received it from a cloaked dwarf and her story held up under interrogation. The message claimed to be from a priest serving 'She Who Waits' and it directed him to the temple where he later found the tablet you helped him translate today.
Wait, military trial? Isn't the Academy a civilian institution not subject to the military laws?Now that he has been revealed to be a cultist his entire team (or at least what little remains of it after your massacre) will be arrested and imprisoned pending investigation (and likely military trial).
Nevill said:Pathfinder-sort of special. The clone deserves a higher level of attention. The mere presence of aliens clones among us that are nearly indistinguishable from humans should be rather disturbing.
We aren't medical experts either, so I'll probably pass on the offer to do it ourselves.
Nevill said:Funny? I love funny.
Hallr is a suspect on the grounds of conspiracy to commit regicide, kidnapping, treason - and probably half a dozen other things I am forgetting - and there are 11 corpses (12, actually, including Janine's), several living witnesses and false papers filed by his assistants to prove our claims. Damn right I want to take him to interrogation, and we have both the grounds and the authority to do so.
Nevill said:A sketch would be fine. We might be looking into her disappearance since we are heading to Stoneheim soon.
Nevill said:I might have in mind to have a little talk with a Goddess through one of her pet cultists. And I think we have a few things to talk about, so chances are it might go a bit better than his previous attempt.
We would need a controlled environment for that, though. A room rigged with explosives, walls staffed with crossbowmen, and a control room isolated from the influence of the Goddess with lead.
The cultist will be lead into the room. An egg would be delivered in the lead crate. The crate would open remotely, and hopefully, the cultist will be available for the talking afterwards. If anything goes wrong, the egg is to be isolated by shutting the crate. If that proves to be difficult, the egg is to be destroyed. If that fails, the room is to be blown up. We've seen what Miosguinn could do, we are not about to risk anything.
The communication will take place through talking. We won't come out of the control room so that we would not be affected by the egg.
As for who would volunteer to talk to the deity... well, we have her big fan Hallr right here with us. After we are done questioning him, that is.
Does he think it can be arranged in a few days?
Nevill said:Wait, military trial? Isn't the Academy a civilian institution not subject to the military laws?
Nevill said:Out of grim curiosity, what are the penalties of being involved with the cult? What can Hallr and/or his apprentices may expect to happen to them?
Right, that is what I mean, you do not need to hide him so unless you find the idea of throwing him in a sack amusing you do not really have to do it.
I am still not sure about lugging an unconscious professor through the Academy streets on a stick like a cartoonish cannibal.You bind his wrists and ankles together. You gag him and bind his fingers together. Then you slip your staff under the bindings and give on end to Biliku and Uttu. They can carry the dwarf the rest of the way.
Well, the only time-consuming thing is the lead-lined room. Any dwarven grenadier could set the explosives in a matter of hours, we've done so during the Blackrock siege with the TWM's structure, and it took us an hour and a half - and we were being fancy.It would take more than the two or so days you have to set something like that up. What with the lead lined control room, the explosives, trained crossbowmen and the like. Probably four or five days, maybe a week at the most.
Nevill said:Does it really take that long?
Nevill said:What if we make use of the existing assets? Use Jan's study as a control room, for example?
The means to communicate are very simple, really. A child could do it by creating a telephone with two match boxes and a string. Academy dwarves may have something more advanced up in a day or two.
What about using less restrictive security systems than rigging the whole room? Ideally, making sure that both the egg and the cultist are destroyed is enough, and you do not need a nuclear bomb for that.
Nevill said:The means to communicate are very simple, really. A child could do it by creating a telephone with two match boxes and a string. Academy dwarves may have something more advanced up in a day or two.
Nevill said:What about using less restrictive security systems than rigging the whole room? Ideally, making sure that both the egg and the cultist are destroyed is enough, and you do not need a nuclear bomb for that.
I want to take measures that would ensure her destruction if we die, using Mazzarin's favor as a nuclear deterrent, and I want to let her know about it.Depending on what you want to achieve here there are also other ways to contact the Goddess. You could call up Morpheus and ask him to set up a meeting for example and there may be other ways to pursue a meeting as well.
Like most of her fellows she breaks the worlds down into three parts. Those that are weaker than her, those that are her equals and those that are her superiors. You would do well to demonstrate that you belong to the second or third group.
Well, it would be nice not to die in the next ambush (since half of the Great Houses are infested with cultists and we are heading straight in the middle of a warzone), or not to have to worry about our friends, or our fort, or what-have you.Plus I still don't see what we're gonna win out of an argument with the spider goddess.
He does not have time nor inclination to do anything about it. He can - probably - kill her easily by virtue of being several times stronger than she is, he just does not see her as important enough.And for all we know the Spider Goddess is probably already on Mazzarin's shitlist for being a huge dark goddess, making this a rather empty threat.
Absinthe said:Fangshi, I motion we give Jan the basic warnings about investigating and angering the princes of the dreaming (including ye risks of bargaining and the risk of Morpheus inviting you).
Nevill said:Sooo, Fangshi... Can we ask Jan to conjure some water and bring Hallr to consciousness? Have Biliku keep watch on him to disable him again if he starts casting or has some stupid ideas about killing himself.
Which we do.We don't need to stand up to her in raw power. Just in terms of the threat we can pose.