I assume there must be something that the Observers may find important to themselves, as it advances their own standing among the clans, that might not mean much to us humans. This might go for all the rodents.The Inner Clans tend to be wealthier and have access to specific resources that grant them an important place in the larger rodent society.
Can we check with the Brothers if there are some sections in the fort we were not told about by the previous leadership? The dungeons, the secret vault, or the like? Something that only the high command would know about, but a junior officer like Myora wouldn't?The Blind Brothers occupy the fort's library and archives. They are not actually blind though most of them suffer from myopia to one degree or the other. They are the storytellers and the memory of the Fort.
Nevill said:What would it take to hire the services of The Observers to help us map the tunnels faster? They should keep in mind that our people could very well finish the job by themselves, so they probably should not get completely ridiculous with their demands. Besides, there is also a Clan of the Coin who, too, use the tunnels - to dig up the insects. We are just asking them first because they seem to possess a certain reputatuion among the mousefolk.
Nevill said:I assume there must be something that the Observers may find important to themselves, as it advances their own standing, that might not mean much to us humans. This might go for all the rodents.
I also assume they are our men... er, mice... if we want to know what happened to the defenders.
Nevill said:Can we check with the Brothers if there are some section in the fort we were not told about by the previous leadership? The dungeons, the secret vault, or the like? Something that only high command would know, but a junior officer like Myora wouldn't?
Nevill said:Also, we have 12 mice and 3 rats. Which factions are they from?
Nevill said:Do the dwarves have cats or something to keep the mouse population in check?
What factions do our spellcasting mice belong to? Weren't they living in the mage's tower? Were their ancestors 'the last party to venture up there'?They are first and foremost explorers so they would like your permission to extend their mapping of the tunnels up into the towers. No mouse has been into the towers for several years as the last party to venture up there disappeared without a trace. As the current occupant of one of the towers they would like your permission and (if possible) protection while they map those tunnels.
What kind of adventures do they have in mind? What even passes for a mouse-sized adventure nowadays? Was the operation with the explosives exciting enough to satisfy their needs?They prize adventure over everything else as they are at heart explorers and adventurers (it is one of the reasons they get along so well with the Ratguard who also love excitement). Give them something fascinating or exciting to do and they will likely help.
It is good, then, that we are a story-telling expert who does this every night when we see the girls off to sleep. We are also in a possession of the tome that contains the known history of the whole world. We should have no trouble there.Yes you can but they will want something in return. If you want a story from them then they will want a story in return.
Nevill said:What factions do our spellcasting mice belong to? Weren't they living in the mage's tower? Were their ancestors 'the last party to venture up there'?
Nevill said:Do they think there is something up there the others should rather not see? If not, I can think of no reason to deny the Observers their request.
Nevill said:What kind of adventures do they have in mind? What even passes for a mouse-sized adventure nowadays? Was the operation with the explosives exciting enough to satisfy their needs?
Nevill said:By the looks of it, the tunnels are a dangerous place to wander off into. Does it not fit the bill all by itself? Of course, our friends are important enough for us to warrant a more tangible reward as well. A fair bit of cheese will go to the clans participating in the search. But no 'exotic cheese from the Province' nonsense. Let's face it, they are unlikely to procure even regular cheese by themselves, and certainly not in large enough quantities. The fort currently does not offer much luxury in terms of food.
Nevill said:I guess we can promise the skies to the more romantically inclined, if thing work out with Melete. We have to get our pilots somewhere.
Nevill said:By the way, do spiders eat mice? I think some of them do. There is a story of how we vanquished our common enemy, right there!
Fangshi said:Okay, get ready for a lot of info you will never need to know...
What kind of weapons do they use?They also would not mind better weapons to protect the fort with, something to really put fear into the local lizards.
archaen said:Are there collectable cards if we breed the golden rat-mouse god?
Jester said:For 1 instead we will add rule to fort that any animal will have to pass 24-48h quarantine in isolation to heck for illness and no guards whatsoever, but we might add necessity for feline to wear some kind of muzzle in name of continuous coexistence.
Jester said:For 2 call them cheesebrains and tell that if they try that or else crap ever again things might go bad. Propose other high quality cheese native to Myrgarth and ask them who the hell ordered here cheese imported from Bibbiano in the south of the Province. Add that high activity of undeads decrease possibility of quick import of foreign goods. (I assume they eat that before and this place dont sound like high quality dining establishment.)
Jester said:For 3 tell them that we are looking forward to comparing answer from other race point of view.
Baltika9 said:What kind of weapons do they use?
Nevill said:How good of an idea about our capabilities and overall power do these rodents have? Do they understand that we can destroy the clans -all of them - if we put our minds to it?
Humilitating the enemy who can not fight back is pathetic. How do the warrior clans stand for this? We might protect the mice from being eaten by cats, but we will not go beyond that.They will accept a muzzle but they insist that you also make the cats wear boots (to prevent clawing)... also hats... the cats have to wear oversized, humiliating hats with lots of bells.
People, sure.They do not believe that is even possible. People have tried to kill them before and it has never worked so they are confident in their own abilities if threatened.
Nevill said:Humilitating the enemy who can not fight back is pathetic. How do the warriors clans stand for this? We might protect the mice from being eaten by cats, but we will not go beyond that.
Nevill said:Have they ever met a cat-demon? Or a terrible werefalcon? Do they know that we, as mages, can conjure creatures from beyond the Void that they never even dreamed about, and they will bow to us, because we are oh-so-powerful?
After all, even the eagles, the creatures no rat could ever touch (for now), serve us.
Maybe Lyssa can have a little fun with demonstration. She can use the memory of our unfortunate hare to go by. That should be sufficiently terrifying.
Of course, since we are allies, we have no intention to use such horrors against them, and we much prefer their friendship. But we want them to know that our words should not be taken lightly.
Not a problem:Lyssa tells you that it demands that you summon a real horror for it to fight right now, seems like it is not impressed by illusions and wants to test itself against the creature you just showed it.
The spell is not mastered, but that's a rat we are talking about. Even if it is a very brave one.Lyssa's spell list said:Violent Projection (I)*
Violent Projection - (Illusion) A projection spell that attempts to attack the target. If the target's mind falls for the trick they will believe themselves injured. This spell is not fatal. Victims use their willpower to resist this spell.
Those are mastered. We can even combine the two approaches.Derryth's spell list said:False Memory (M)
Compulsion (M)
Fear (M)
archaen said:Or if it that fails we can send him to the dreaming to meet real horrors.
Now, will they drop that 'blue cheese' nonsense that we can't promise them because we have no idea if it is even sold in Myrgard? A mage is as good as their word, so how do they expect us to agree to something we don't know we can do beforehand?Fangshi said:In the end they agree on a nice local blue cheese that they insist is quite good and not too expensive (Derryth is fairly certain that they have no idea how expensive the cheese actually is or even if it is local but they seem to have convinced themselves that it is both.).
One of better parts of this campaign in my opinion. Big enough to help, small enough to get it. Remind me of adventure of little people books.Followed by three pages of discuss about rodents.
Congratulations, operation molehill opened up the mice diplomacy and breeding minigame! Are there collectable cards if we breed the golden rat-mouse god?
The spellcasting mice are not members of any other faction. From what you can tell the regular mice do not even know they are up there (and they are careful to remain hidden when you bring the mice in to negotiate). The spellcasting mice know little about the regular mice as well and since there are so few of them they would prefer not to be fully exposed to their more numerous cousins as they do not know how the rest of the rodents will react.
Observers should be allowed to explore under condition that tower is considered our personal space and any operations inside and access to information there require our permission. Findings must be reported and we are allowed to require keeping part of findings secret. So no wars, mouse/rat aggression, experiments without permission, explosives usage etc.They are not sure. They do not know how the regular mice will respond to their presence so they are worried that they might get squeezed out of their homes. They are willing to follow your lead though if you promise to look after them as they do need you to get their drug.
Yeah we can say that we know that exciting things tend to happend after lots of standing around.Nevill said:What kind of adventures do they have in mind? What even passes for a mouse-sized adventure nowadays? Was the operation with the explosives exciting enough to satisfy their needs?
They thought the plan with the explosives was quite fun though they would have preferred something with a little more sneaking and exploring rather than so much standing around.
I doubt that they will spread this around, but most harmful information is NINE ORB OF UNLIMITED POWER and breaking of imperial law. Still we will break imperial law few times more especially with our 'ownership' of tower in under city.Nevill said:By the way, do spiders eat mice? I think some of them do. There is a story of how we vanquished our common enemy, right there!
Yeah some do and yes you could tell them about the Blues. It would take repeated sessions to ensure they get it all and you would need to decide just how much you want to tell them but that would certainly interest them.
I dont have any problems with that to.Also I currently count two votes in favour of Nevill's alterations to the plan in 1.D. If there are no objections I will make those additions or I can add it as a separate 1.E.