Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

My new crpg (under heavy development)

Should I continue the development?

  • Yes, it looks great.

    Votes: 19 33.3%
  • Yes, but it needs heavy development.

    Votes: 16 28.1%
  • Rather not.

    Votes: 4 7.0%
  • Good gracious no!

    Votes: 18 31.6%

  • Total voters
    57

Kaucukovnik

Cipher
Joined
Mar 26, 2009
Messages
488
Does it handle 3d objects, or is it meant for textured planes and sprites only?
 

Piety

Shitpostin'
Joined
May 22, 2009
Messages
1,777
Location
Chicago
Codex 2012 Codex 2016 - The Age of Grimoire Torment: Tides of Numenera
Hey, I remember this thread from the first time around! Keep it up! Glad to see the project hasn't been abandoned. This is among most promising projects I've seen on the Codex in a while ever.
 

TheDeveloperDude

MagicScreen Games
Developer
Joined
Jan 9, 2012
Messages
379
Does it handle 3d objects, or is it meant for textured planes and sprites only?
It can handle 3d objects, I am using openGL/lwjgl (see minecraft). My dungeon is a 3d object, I build it from triangles/quads, I am not importing/loading it from Blender, Lightwave etc. (yet)
 

28.8bps Modem

Prophet
Joined
Jan 15, 2014
Messages
302
Location
The Internet, Circa 1993
Why do people keep necroing old, dead projects.
:x

We need a graveyard for developers' hopes and dreams, like:
cannonfodder.jpg
 

TheDeveloperDude

MagicScreen Games
Developer
Joined
Jan 9, 2012
Messages
379
A little gameplay video

Unfortunately I went mad in the Temple of Mad. So I forgot my party was silenced and still tried to casting spells. Sorry for that.
 

d1r

Busin 0 Wizardry Alternative Neo fanatic
Patron
Joined
Nov 6, 2011
Messages
3,522
Location
Germany
A little gameplay video

Unfortunately I went mad in the Temple of Mad. So I forgot my party was silenced and still tried to casting spells. Sorry for that.


You went mad 10 years ago and never recovered. And this video truly shows.
 
Developer
Joined
May 30, 2021
Messages
461
Looks good!

I would suggest you put a little more effort showing how it's a crpg compared to a normal rpg. But maybe it's just the videos don't show it.
 

TheDeveloperDude

MagicScreen Games
Developer
Joined
Jan 9, 2012
Messages
379
A real adventurer always drinks so from now you can drink in battle.
We can visit the guild where it is possible to buy character and skill points.
And the temple for raising dead party member and some cleaning.
https://youtu.be/HAVomHA0KqM
 

TheDeveloperDude

MagicScreen Games
Developer
Joined
Jan 9, 2012
Messages
379
We continue our adventuring . . buying a potion . . relaxing a bit by the puddle . . dying in battle
 

d1r

Busin 0 Wizardry Alternative Neo fanatic
Patron
Joined
Nov 6, 2011
Messages
3,522
Location
Germany
You and 50726f73706572 should do a video game collab. I am absolutely thrilled to see what kind of monstrosity of a game you would be able to produce.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom