Worked on blasted efreeti!
How many?
How about Disguise, now, that one was properly useless.
Like Concealment in the Age of Wonders games. At least if playing single player.
Worked on blasted efreeti!
How about Disguise, now, that one was properly useless.
Magic Missile and (to a much, much lesser extent) Chromatic Orb laugh at you.
Grease doesn't need to get better later on, because it's bullshit OP from the get-go. Even if your targets are guaranteed to make their saving throws, it's still difficult terrain they effectively have to tiptoe through to get to you and will have a bitch of a time fighting on top of. Especially since the falling down thing is based on a skill check, rather than a saving throw. Even a motherfucking Tarrasque has a 10% chance of falling on it's ass if it walks into grease, and another 25% chance of stopping it dead in it's tracks and forcing a (admittedly trivial) reflex save. And since it's dumb as a rock, you can probably get it to charge onto the shit as well.Wasn't Chromatic Orb pretty powerful later on? I remember it being able to kill instantly or turn people to stone. Although its material component was pretty costly, though later on that isn't much of an issue, I think.
There are plenty of non combat spells on the first level that aren't only pretty good early on, but also scale very well. Mount would allow you to summon a gryphon you could ride on later levels. The shrink spell started getting pretty good after level 10 (when you can shrink things to half the size). By level 19, you can shrink them to 1/20th of their original size. In each dimension too, if I am not mistaken. Grease doesn't get much better later on, but it could always be used to make fun traps.
The cone-shaped spells like Color Spray are useless to me, in that they're unwieldy to aim on isometric planes.
Good thing Gandalf is just a level 5 Fighter/Mage. Otherwise it would make for a poor story.Seems a bit weird to object to a disenchantment spell in a genre that was invented by a story about destroying a magic ring.
Thread turns from amusing conversation about underpowered crap to excited powergamer talk about sweet exploits.
Thread becomes boring.
Know Alignment was also a lost opportunity.
It is actually used in a side-quest for Paladins in BG2...
Also the problem with a lot of "useless" spells is that they are much more useful in PnP where there is much more freedom.
How many?
This! The barely useable is burning hands for dying trolls, and that's it. Any melee touch spell for wizard is beyond useless and wander into self-harm. casters are weak, and if they have to use level 1 spells, it means they are low level, and getting them to melee range of enemies? Bitch please.
Too few. Don't get me wrong, it's still pretty crappy spell, but it had a use or two in my time of playing...for instance, in a castle siege, could hypnotize a level 1 stack to open the gate.
Like Concealment in the Age of Wonders games. At least if playing single player.
With this spell the caster or target would not get wet from fresh water or saltwater only. This spell had no effect on creatures from the Elemental Plane of Water and did not prevent drowning. Once cast, this spell lasted for one full day.
probably waterbane?
Objection to that statement.
you guys are combatfags. spells are cool for roleplaying purposes
you guys are combatfags. spells are cool for roleplaying purposes