First part - Evolution
You will be able to choose the initial settings then the game will start on a planet with a number of gray tiles.
Your objective is to occupy all the tiles of the planet, at the beginning of each turn you will be given some tiles in which you will be able to place them on the gray tiles.
The first tile can be put anywhere, after that you will have to put all the other tiles adjacent to the tiles you've already put on the map.
Each tile will represent a kind of terrain of your planet, on a normal planet like earth you will have Grass, Forest, Water, Mountain, Snow, Swamp and Desert. Additionally to this they have a number which indicates it's quality, most of the tiles you receive at the beginning of the turn will have the worst quality.
Tiles that you have already put can have their quality enhanced by using tiles of the same type on them.
Some tiles may have a ? mark on them, this indicates that they hold an Event and the Event will start after you use the tile.
There are good and bad events, events can destroy or give you tiles or alter your bonuses that you have acquired so far.
You will have two types of experience points, Expansion Points that is related to the number of tiles you have put and Quality Points that is related to tiles which have it's quality above the worst.
You can spend those points in a number of perks, some of them are specific to a certain kind of terrain, others are generic.
One perk will be travel to space, acquiring this perk will end the first part of the game.
Each turn represents an amount of time, acquiring the travel to space perk earlier will give you a head start in the second part of the game but your race will probably have less perks to work with.
Initial Settings
Planet Type - Tiles
Normal - 2xGrass, 2xForest, 2xWater, 2xMountain, 1xSnow, 1xSwamp and 1xDesert
Warm - 2xArid, 3xDesert, 2XMountain, 1xWater
Cold - 3xSnow, 2xFrozen Water, 2xWater, 2XMountain
Ocean - 4xWater, 2xSwamp, 1xMountain
Lava - 3xArid, 3xLava, 1xVolcano
Acid - 3xArid, 3xAcid, 1xMountain
No Atmosphere - 3xArid, 2xMountain
Gas Giant - Gas
Gravity
Heavy Gravity - Close combat bonus, penalty living on other types of gravity
Normal Gravity - Small penalty living on other types of gravity
Low Gravity - Ship combat bonus, penalty living on other types of gravity
Galaxy Size - Number of stars in the game
Huge
Large
Medium
Small
Evolution Speed - The number of experience points required to acquire perks
Fast
Normal
Epic
Deity Entity
You are an active part of the evolution process of your race, some may call you a sentient being with far superior technology, others may call you a god but there are those who simply refer to you as The Player.
What kind of deity entity are you?
The Emperor - You live among your people, you do not die of age so if you are careful you will always be there for them, guiding them, bossing them around. You may be killed by other races if you lose the colony you are currently in. While you are alive you are constantly giving bonuses to your race but if you die you will lose those bonuses.
The Avatar - You live among your people but only for a period of time, you will eventually grow old and die, then you will reincarnate and restart the cycle, you may die if you lose the colony you are currently in.
The Shadow - You live among your people, but they don't know about it. Instead of being their emperor you can be a researcher, an artist or a businessman, each giving different bonuses, you will grow old and die and then reincarnate. Other races won't know your location but you can still die if you lose the colony you are currently in.
The Guide - You do not live among your people but you do communicate with them, your bonus will be smaller but you won't have to worry about being killed, you will need a temple though to communicate and they can be constructed on any colony you own.
The Divine - You do not live among your people and you don't communicate with them, but you are able to inspire them and in any area you want, they will feel more independent too and you won't have to worry about temples. The bonuses are smaller.
The Observer - You do not live with them, neither communicate nor inspire them, you only observe. You people will be more independent and will be more receptive to other alien races.
The Void - No bonus, you do not exist, or at least this is what everyone thinks.
Deity Entity - 10 Points to Spend
The Emperor
7 Points
Minus 30% War weariness
Plus 10% Faster Colony Building
Plus 10% Faster Ship Building
The Avatar
7 Points
Minus 15% War weariness
Plus 5% Faster Colony Building
Plus 5% Faster Ship Building
The Shadow - Researcher
5 Points
Plus 10% Research
The Shadow - Trader
5 Points
Plus 10% Economy
The Shadow - Worker
5 Points
Plus 10% Production
The Guide
4 Points
Minus 10% War weariness
Plus 5% Faster Colony Building
The Divine
4 Points
Plus 5% Research
Plus 5% Economy
Plus 5% Diplomacy
The Observer
4 Points
Plus 10% Diplomacy
Plus 5% Happiness
The Void
0 Points
No Bonus
Adaptability
1 - 0 Points - Get 3 Tiles per turn
2 - 2 Points - Get 4 Tiles per turn
3 - 5 Points - Get 5 Tiles per turn
4 - 10 Points - Get 7 Tiles per turn
Mutability
1 - Normal - 0 Points - 5% chance to get a higher quality tile
2 - 3 Points - 20% chance to get a higher quality tile
3 - 5 Points - 40% chance to get a higher quality tile
3 - 10 Points - 75% chance to get a higher quality tile
Fate
1 - 0 Points - Get 1 Fate card per turn
2 - 3 Points - Get 2 Fate cards per turn
3 - 6 Points - Get 3 Fate cards per turn
4 - 10 Points - Get 5 Fate cards per turn
You will be able to choose the initial settings then the game will start on a planet with a number of gray tiles.
Your objective is to occupy all the tiles of the planet, at the beginning of each turn you will be given some tiles in which you will be able to place them on the gray tiles.
The first tile can be put anywhere, after that you will have to put all the other tiles adjacent to the tiles you've already put on the map.
Each tile will represent a kind of terrain of your planet, on a normal planet like earth you will have Grass, Forest, Water, Mountain, Snow, Swamp and Desert. Additionally to this they have a number which indicates it's quality, most of the tiles you receive at the beginning of the turn will have the worst quality.
Tiles that you have already put can have their quality enhanced by using tiles of the same type on them.
Some tiles may have a ? mark on them, this indicates that they hold an Event and the Event will start after you use the tile.
There are good and bad events, events can destroy or give you tiles or alter your bonuses that you have acquired so far.
You will have two types of experience points, Expansion Points that is related to the number of tiles you have put and Quality Points that is related to tiles which have it's quality above the worst.
You can spend those points in a number of perks, some of them are specific to a certain kind of terrain, others are generic.
One perk will be travel to space, acquiring this perk will end the first part of the game.
Each turn represents an amount of time, acquiring the travel to space perk earlier will give you a head start in the second part of the game but your race will probably have less perks to work with.
Initial Settings
Planet Type - Tiles
Normal - 2xGrass, 2xForest, 2xWater, 2xMountain, 1xSnow, 1xSwamp and 1xDesert
Warm - 2xArid, 3xDesert, 2XMountain, 1xWater
Cold - 3xSnow, 2xFrozen Water, 2xWater, 2XMountain
Ocean - 4xWater, 2xSwamp, 1xMountain
Lava - 3xArid, 3xLava, 1xVolcano
Acid - 3xArid, 3xAcid, 1xMountain
No Atmosphere - 3xArid, 2xMountain
Gas Giant - Gas
Gravity
Heavy Gravity - Close combat bonus, penalty living on other types of gravity
Normal Gravity - Small penalty living on other types of gravity
Low Gravity - Ship combat bonus, penalty living on other types of gravity
Galaxy Size - Number of stars in the game
Huge
Large
Medium
Small
Evolution Speed - The number of experience points required to acquire perks
Fast
Normal
Epic
Deity Entity
You are an active part of the evolution process of your race, some may call you a sentient being with far superior technology, others may call you a god but there are those who simply refer to you as The Player.
What kind of deity entity are you?
The Emperor - You live among your people, you do not die of age so if you are careful you will always be there for them, guiding them, bossing them around. You may be killed by other races if you lose the colony you are currently in. While you are alive you are constantly giving bonuses to your race but if you die you will lose those bonuses.
The Avatar - You live among your people but only for a period of time, you will eventually grow old and die, then you will reincarnate and restart the cycle, you may die if you lose the colony you are currently in.
The Shadow - You live among your people, but they don't know about it. Instead of being their emperor you can be a researcher, an artist or a businessman, each giving different bonuses, you will grow old and die and then reincarnate. Other races won't know your location but you can still die if you lose the colony you are currently in.
The Guide - You do not live among your people but you do communicate with them, your bonus will be smaller but you won't have to worry about being killed, you will need a temple though to communicate and they can be constructed on any colony you own.
The Divine - You do not live among your people and you don't communicate with them, but you are able to inspire them and in any area you want, they will feel more independent too and you won't have to worry about temples. The bonuses are smaller.
The Observer - You do not live with them, neither communicate nor inspire them, you only observe. You people will be more independent and will be more receptive to other alien races.
The Void - No bonus, you do not exist, or at least this is what everyone thinks.
Deity Entity - 10 Points to Spend
The Emperor
7 Points
Minus 30% War weariness
Plus 10% Faster Colony Building
Plus 10% Faster Ship Building
The Avatar
7 Points
Minus 15% War weariness
Plus 5% Faster Colony Building
Plus 5% Faster Ship Building
The Shadow - Researcher
5 Points
Plus 10% Research
The Shadow - Trader
5 Points
Plus 10% Economy
The Shadow - Worker
5 Points
Plus 10% Production
The Guide
4 Points
Minus 10% War weariness
Plus 5% Faster Colony Building
The Divine
4 Points
Plus 5% Research
Plus 5% Economy
Plus 5% Diplomacy
The Observer
4 Points
Plus 10% Diplomacy
Plus 5% Happiness
The Void
0 Points
No Bonus
Adaptability
1 - 0 Points - Get 3 Tiles per turn
2 - 2 Points - Get 4 Tiles per turn
3 - 5 Points - Get 5 Tiles per turn
4 - 10 Points - Get 7 Tiles per turn
Mutability
1 - Normal - 0 Points - 5% chance to get a higher quality tile
2 - 3 Points - 20% chance to get a higher quality tile
3 - 5 Points - 40% chance to get a higher quality tile
3 - 10 Points - 75% chance to get a higher quality tile
Fate
1 - 0 Points - Get 1 Fate card per turn
2 - 3 Points - Get 2 Fate cards per turn
3 - 6 Points - Get 3 Fate cards per turn
4 - 10 Points - Get 5 Fate cards per turn