Thirinel
Novice
- Joined
- Nov 5, 2003
- Messages
- 7
1. Is there any way to keep Alain's parents alive so that he stays with party? I have tried completely cleaning out the Dark Path but that does not help. Game seems to want the trip back to be done automatically in which case there are the cave dwellers waiting for a fight. Even if I take them through the path, the parents are dead.
2. Entrance to the Archives. I can't actiivate it. In an earlier pass, I did activate it I think in that there was a grate in the floor near Virmorn. II hadn't done what I wanted to do at the Monastery so I went back to a prior save. Now I can't get it to open again. Virmorn walks forth and then back. THere does not appear to be anything different on the floor whether I have my Wanderer look with a tinker of 32 or a search of 30 or have my scholar look for it. Do I need to go to the hut by the river first? Have been avoiding it this time because there didn't seem to be any way to avoid the river fellow from drowning himself.
What am I missing or is my game munged. It is very unstable with ctd's or freezes. or with messages it needs to close after I have exited and am want to sign off.
Thirinel
2. Entrance to the Archives. I can't actiivate it. In an earlier pass, I did activate it I think in that there was a grate in the floor near Virmorn. II hadn't done what I wanted to do at the Monastery so I went back to a prior save. Now I can't get it to open again. Virmorn walks forth and then back. THere does not appear to be anything different on the floor whether I have my Wanderer look with a tinker of 32 or a search of 30 or have my scholar look for it. Do I need to go to the hut by the river first? Have been avoiding it this time because there didn't seem to be any way to avoid the river fellow from drowning himself.
What am I missing or is my game munged. It is very unstable with ctd's or freezes. or with messages it needs to close after I have exited and am want to sign off.
Thirinel